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« on: September 05, 2006, 03:43:03 am » |
Hello, I have just bought an Arduino board, so I'm just starting to find things out.
I have made a circuit in which I can measure different voltages. According to these different voltages I would like a specific sound file to be played, whenever the correct voltage is measured. (eg. if voltage = x then play sound file 1, if voltage = y then play sound file 2, etc). Do I need to interface with another program (like Flash, Max MSP) to be able to do this? Or can I do it in the Arduino environment?
Thanks!
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berlin
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« Reply #1 on: September 05, 2006, 04:10:11 am » |
hi,
if you want to play a sound file like an mp3 you need to interface with another program. arduino can't play soundfiles on its own. i would suggest having a look into the flash examples. also use google to finde more examples.
you can still, create simple sounds using pulsed output and attaching a speaker to your arduino board. these sounds are rather beeps than voices.
hope that helped, kuk_
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malmö / berlin
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fhp>--vs--<k3
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« Reply #2 on: September 05, 2006, 05:38:33 am » |
hej,
if you want to have a more or less hardware solution you could go for a industrie mp3 player, which you can controll true the tx at the arduino (printbyte, etc). there is a guy in stockholm salling this stuff (jesper hansen, yampp), but i guess you could find this things also some where else, ...
if you want to i could send you a tutorial by Marcus Hannerstig (from k3).
regards tomek
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« Reply #3 on: September 05, 2006, 11:45:56 am » |
thanks for the responses! a hardware mp3 player is not really what i'm looking for, so i guess i'll have to try to find a solution in flash. does anyone have any ideas about where i can find a forum with flash code examples? i'm really not into this kind of programming..
thanks!
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shrz
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« Reply #4 on: September 17, 2006, 05:54:28 pm » |
if you want to i could send you a tutorial by Marcus Hannerstig (from k3). regards tomek
hello, im very interrested in that. could i read it as well? chers woo
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Montréal, Québec, Canada
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Alexandre Quessy
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« Reply #5 on: September 18, 2006, 01:28:52 pm » |
Use Pure Data.
It is free and very easy. Use SimpleMessageSystem with readansyf~ or something.
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Alexandre Quessy
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« Reply #6 on: September 19, 2006, 07:37:42 am » |
hi , i have tried to write a program in processing that reads the analog input values from the arduino (I have used the Sonia library in processing for sound playing). Something is wrong, and I don't understand what.
***Arduino code:***
#include <SimpleMessageSystem.h> int b; int c; void setup() { Serial.begin(9600); }
void loop() { b = analogRead(1) if (b>10){ if (b<150){ c=1; }else if (b<300){ c=2; }else if (b<450){ c=3; }else if (b<600){ c=4; }else if (b<750){ c=5; }else{ c=6; } serialWrite('A'); serialWrite(c); serialWrite('B'); }
}
void readpins(){ b = analogRead(1); }
***Processing code:***
import pitaru.sonia_v2_9.*; import processing.serial.*;
Serial port; String portname = "tty.usbserial-151"; int baudrate = 9600; int value, valueOld; Sample sound1, sound2, sound3, sound4, sound5, sound6; String buf=""; void setup() { Sonia.start(this); size(800,600); port = new Serial(this, portname, baudrate); println(port); fill(50); noStroke(); framerate(110); sound1=new Sample("geluid1.wav"); sound2=new Sample("geluid2.wav"); sound3=new Sample("geluid3.wav"); sound4=new Sample("geluid4.wav"); sound5=new Sample("geluid5.wav"); sound6=new Sample("geluid6.wav"); valueOld = 0; } void serialEvent(int serial){ // if serial event is not a line break if(serial!='A') { // add event to buffer if (serial>=0){ buf += char(serial); } } else { value = (buf); // we inverse the value by subtracting it from the maximum //} buf="";
} // println("LDR: "+value1);
}
void draw(){ if (value!=valueOld){ valueOld = value; if (value==1){ sound1.play(); } if (value==2){ sound2.play(); } if (value==3){ sound3.play(); } if (value==4){ sound4.play(); } if (value==5){ sound5.play(); } if (value==6){ sound6.play(); } } }
I hope someone can help me out! thanks a lot!
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California
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« Reply #7 on: October 03, 2006, 11:49:56 am » |
Do I need to interface with another program (like Flash, Max MSP) to be able to do this? Or can I do it in the Arduino environment? Here's an interesting site for code that plays sound on a PIC. This could probably be modified for use in the Arduino.
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