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Topic: Arduino-based video game console (Read 1 time) previous topic - next topic


I'm working on a pair of shields that transform a standard size Arduino (Uno, Mega, Due) into a video game console.  The system has an FPGA to generate video and audio (like GameDuino, but with more capabilities), reads data from an SD card, and is controlled by a USB gamepad.

What do y'all think of the idea?


If you have a FPGA, why do you need the Arduino?
Capacitor Expert By Day, Enginerd by night.  ||  Personal Blog: www.baldengineer.com  || Electronics Tutorials for Beginners:  www.addohms.com


There's not enough I/Os and internal memory available for that.

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