But most "real-world" applications (that is, beyond hobby and education) require a cost-effective, mass-producible solution.
http://paulfurley.com/arduino-isnt-just-for-hackers/If you bought this machine and needed to repair it or wanted to adjust its operation wouldn't you agree that it would be a pretty nice sight to see that there were off-the-shelf Unos sitting inside it?
QuoteArduino is great for prototyping and learning. But most "real-world" applications (that is, beyond hobby and education) require a cost-effective, mass-producible solution.Meaning that Atmel designs and produces chips primarily for the hobby/educational worlds? I'm sure that -either- they'll be entirely surprised to hear that, -or- you're misinformed. For anything that's designed specifically for the typical line of Arduio-Atmel chips, then to make a 'shrunk' version of an Arduino-prototyped design, there is near-ZERO 'redesign' of anything.For a product that 'a' particular Uc or series of Ucs proves to be unsuitable, then that's a different issue, that a different family/manufacturer should have been PICked in the first place. (Pun intended. QuoteThat's why I really like that Simulink supports code generation for tons of platforms, including the Arduino.That's generally not how product design works, that 'a design' needs to be produced on 'tons of platforms.' A design 'starts at the beginning and the end,' with the input, processing, and output requirements. That involves dozens to hundreds of specs. Once that's defined then the choice of tons of platforms -usually- narrows the field to only a few, and then one part.The -Arduino- line of boards -IS- targeted towards the educational/hobby world. For that particular line of chips a pro could use an appropriate Arduino board, if one is suitable. Or would buy another Atmel engineering development board, or other 3rd party development board, or build one from scratch pretty quickly. The shortest easiest path from to $) is an engineering topic, not an Arduino-vs-anything else topic.
Arduino is great for prototyping and learning. But most "real-world" applications (that is, beyond hobby and education) require a cost-effective, mass-producible solution.
That's why I really like that Simulink supports code generation for tons of platforms, including the Arduino.
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