Go Down

Topic: Send sensor data over a socket using CuHead V1.0 Wifi Shield (Read 230 times) previous topic - next topic

leandrogs

I am working in a project where i need to collect some data from my sensor and get this in my computer to generate some spreadsheets. I am using a CuHead V1.0 wifi shield with Arduino Uno and the library is pretty old and I can't find a lot of support googling for it. So... My problem is that I can't find a way to get this data and send it using a socket.

This is the arduino code:
Code: [Select]
/*
* Socket App
*
* A simple socket application example using the WiShield 1.0
*/

#include <WiShield.h>
#include <HCM5883L.h> //MY SENSOR LIBRARY

#define WIRELESS_MODE_INFRA 1
#define WIRELESS_MODE_ADHOC 2

// Wireless configuration parameters ----------------------------------------
unsigned char local_ip[] = {XXXXXX}; // IP address of WiShield
unsigned char gateway_ip[] = {XXXXX}; // router or gateway IP address
unsigned char subnet_mask[] = {XXXXX}; // subnet mask for the local network
const char PROGMEM ssid[] PROGMEM = {"XXXXXXX"}; // max 32 bytes

unsigned char security_type = 3; // 0 - open; 1 - WEP; 2 - WPA; 3 - WPA2

// WPA/WPA2 passphrase
const char PROGMEM security_passphrase[] PROGMEM = {"XXXXXXXXX"}; // max 64 characters

// WEP 128-bit keys
// sample HEX keys
const char PROGMEM wep_keys[] PROGMEM = { 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, // Key 0
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Key 1
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Key 2
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 // Key 3
};

// setup the wireless mode
// infrastructure - connect to AP
// adhoc - connect to another WiFi device
unsigned char wireless_mode = WIRELESS_MODE_INFRA;

unsigned char ssid_len;
unsigned char security_passphrase_len;
//---------------------------------------------------------------------------

void setup()
{
  WiFi.init();
}

void loop()
{
  WiFi.run();
       
}

And the significant part of CuHead library code:
Code: [Select]

/******************************************************************************

  Filename: socketapp.c
  Description: Simple socket programming example for the WiShield 1.0

******************************************************************************

  TCP/IP stack and driver for the WiShield 1.0 wireless devices

  Copyright(c) 2009 Async Labs Inc. All rights reserved.

  This program is free software; you can redistribute it and/or modify it
  under the terms of version 2 of the GNU General Public License as
  published by the Free Software Foundation.

  This program is distributed in the hope that it will be useful, but WITHOUT
  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
  more details.

  You should have received a copy of the GNU General Public License along with
  this program; if not, write to the Free Software Foundation, Inc., 59
  Temple Place - Suite 330, Boston, MA  02111-1307, USA.

  Contact Information:
  <asynclabs@asynclabs.com>

   Author               Date        Comment
  ---------------------------------------------------------------
   AsyncLabs 06/06/2009 Initial version

*****************************************************************************/

/*
* This is a short example of how to write uIP applications using
* protosockets.
*/

/*
* We define the application state (struct socket_app_state) in the
* socketapp.h file, so we need to include it here. We also include
* uip.h (since this cannot be included in socketapp.h) and
* <string.h>, since we use the memcpy() function in the code.
*/
#include "socketapp.h"
#include "uip.h"
#include <string.h>
#include <Arduino.h>

/*
* Declaration of the protosocket function that handles the connection
* (defined at the end of the code).
*/
static int handle_connection(struct socket_app_state *s);
/*---------------------------------------------------------------------------*/
/*
* The initialization function. We must explicitly call this function
* from the system initialization code, some time after uip_init() is
* called.
*/
void socket_app_init(void)
{
  /* We start to listen for connections on TCP port 1000. */
  uip_listen(HTONS(1000));
}
/*---------------------------------------------------------------------------*/
/*
* In socketapp.h we have defined the UIP_APPCALL macro to
* socket_app_appcall so that this function is uIP's application
* function. This function is called whenever an uIP event occurs
* (e.g. when a new connection is established, new data arrives, sent
* data is acknowledged, data needs to be retransmitted, etc.).
*/
void socket_app_appcall(void)
{
  /*
   * The uip_conn structure has a field called "appstate" that holds
   * the application state of the connection. We make a pointer to
   * this to access it easier.
   */
  struct socket_app_state *s = &(uip_conn->appstate);

  /*
   * If a new connection was just established, we should initialize
   * the protosocket in our applications' state structure.
   */
  if(uip_connected()) {
    PSOCK_INIT(&s->p, s->inputbuffer, sizeof(s->inputbuffer));
  }

  /*
   * Finally, we run the protosocket function that actually handles
   * the communication. We pass it a pointer to the application state
   * of the current connection.
   */
  handle_connection(s);
}
/*---------------------------------------------------------------------------*/
/*
* This is the protosocket function that handles the communication. A
* protosocket function must always return an int, but must never
* explicitly return - all return statements are hidden in the PSOCK
* macros.
*/
static int handle_connection(struct socket_app_state *s)
{
  PSOCK_BEGIN(&s->p);
  PSOCK_READTO(&s->p, '\n');
  PSOCK_SEND_STR(&s->p, "Hello ");
  PSOCK_SEND_STR(&s->p, s->inputbuffer);
  memset(s->inputbuffer, 0x00, sizeof(s->inputbuffer));
  PSOCK_CLOSE(&s->p);

  PSOCK_END(&s->p);
}
/*---------------------------------------------------------------------------*/


I was trying to get the data at the handle_connection(...) function, but I couldn't do it. Is it possible to get and send the data on arduino code instead? How?

PaulS

Quote
I was trying to get the data at the handle_connection(...) function

I don't see that you tried anything. That function is called by socket_app_appcall(), which seems like a more appropriate place to inject the data of interest into the struct that is passed to handle_connection().

Go Up
 


Please enter a valid email to subscribe

Confirm your email address

We need to confirm your email address.
To complete the subscription, please click the link in the email we just sent you.

Thank you for subscribing!

Arduino
via Egeo 16
Torino, 10131
Italy