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Author Topic: Arduino control the 2.4" TFT LCD  (Read 4855 times)
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Useing the 2.4 inch TFT LCD , which is used ILI9325 controller ,  65K color , 320*240 (resolution).

Connect the pins to Arduino
DB0-DB16 to pin D0-D13 , pin A0-A1 of Arduino
RESET to A2
CS to A3
WR to A4
RS to A5

Use the 16 bit data bus which is 2 timer faster than 8 bit. but it used up all the pins of the Arduino.
Code:
#define LCD_RS 19
#define LCD_REST 16
#define LCD_WR 18
#define LCD_CS 17
 
void main_Write_COM(int DH)
{
 Â unsigned char i;
 Â int temp;
 Â digitalWrite(LCD_RS,LOW);
 Â digitalWrite(LCD_CS,LOW);
 Â for(i=0;i<16;i++)
 Â {
 Â   temp=(DH&0x01);
 Â   if(temp)
      digitalWrite(i,HIGH);
 Â   else
      digitalWrite(i,LOW);
 Â   DH=DH>>1;
 Â }
 Â digitalWrite(LCD_WR,LOW);
 Â digitalWrite(LCD_WR,HIGH);
 Â digitalWrite(LCD_CS,HIGH);
}
 
void main_Write_DATA(int DH)
{
 Â unsigned char i;
 Â int temp;
 Â digitalWrite(LCD_RS,HIGH);
 Â digitalWrite(LCD_CS,LOW);
 Â for(i=0;<16;i++)
 Â {
 Â   temp=(DH&;0x01);
 Â   if(temp)
      digitalWrite(i,HIGH);
 Â   else
      digitalWrite(i,LOW);
 Â   DH=DH>>1;
 Â }
 Â digitalWrite(LCD_WR,LOW);
 Â digitalWrite(LCD_WR,HIGH);
 Â digitalWrite(LCD_CS,HIGH);
}
 
void main_W_com_data(int com1,int dat1)
{
 Â main_Write_COM(com1);
 Â main_Write_DATA(dat1);
}
 
void address_set(unsigned int x1,unsigned int y1,unsigned int x2,unsigned int y2)
{
 Â main_W_com_data(0x0002,x1>>8);     // Column address start2
 Â main_W_com_data(0x0003,x1);    // Column address start1
 Â main_W_com_data(0x0004,x2>>8);     // Column address end2
 Â main_W_com_data(0x0005,x2);    // Column address end1
 Â main_W_com_data(0x0006,y1>>8);     // Row address start2
 Â main_W_com_data(0x0007,y1);    // Row address start1
 Â main_W_com_data(0x0008,y2>>8);     // Row address end2
 Â main_W_com_data(0x0009,y2);    // Row address end1
 Â main_Write_COM(0x0022);      
 
}
 
void main_init(void)
{
 
 Â digitalWrite(LCD_REST,HIGH);
 Â delay(5);
 Â digitalWrite(LCD_REST,LOW);
 Â delay(10);
 Â digitalWrite(LCD_REST,HIGH);
 Â delay(20);
 
 Â //  VENDOR
 Â main_W_com_data(0x0046,0x00A4);
 Â main_W_com_data(0x0047,0x0053);
 Â main_W_com_data(0x0048,0x0000);
 Â main_W_com_data(0x0049,0x0044);
 Â main_W_com_data(0x004a,0x0004);
 Â main_W_com_data(0x004b,0x0067);
 Â main_W_com_data(0x004c,0x0033);
 Â main_W_com_data(0x004d,0x0077);
 Â main_W_com_data(0x004e,0x0012);
 Â main_W_com_data(0x004f,0x004C);
 Â main_W_com_data(0x0050,0x0046);
 Â main_W_com_data(0x0051,0x0044);
 
 Â //240x320 window setting
 Â main_W_com_data(0x0002,0x0000); // Column address start2
 Â main_W_com_data(0x0003,0x0000); // Column address start1
 Â main_W_com_data(0x0004,0x0000); // Column address end2
 Â main_W_com_data(0x0005,0x00ef); // Column address end1
 Â main_W_com_data(0x0006,0x0000); // Row address start2
 Â main_W_com_data(0x0007,0x0000); // Row address start1
 Â main_W_com_data(0x0008,0x0001); // Row address end2
 Â main_W_com_data(0x0009,0x003f); // Row address end1
 
 Â // Display Setting
 Â main_W_com_data(0x0001,0x0006); // IDMON=0, INVON=1, NORON=1, PTLON=0
 Â main_W_com_data(0x0016,0x00C8); // MY=0, MX=0, MV=0, ML=1, BGR=0, TEON=0   0048
 Â main_W_com_data(0x0023,0x0095); // N_DC=1001 0101
 Â main_W_com_data(0x0024,0x0095); // PI_DC=1001 0101
 Â main_W_com_data(0x0025,0x00FF); // I_DC=1111 1111
 
 Â main_W_com_data(0x0027,0x0002); // N_BP=0000 0010
 Â main_W_com_data(0x0028,0x0002); // N_FP=0000 0010
 Â main_W_com_data(0x0029,0x0002); // PI_BP=0000 0010
 Â main_W_com_data(0x002a,0x0002); // PI_FP=0000 0010
 Â main_W_com_data(0x002C,0x0002); // I_BP=0000 0010
 Â main_W_com_data(0x002d,0x0002); // I_FP=0000 0010
 
 Â main_W_com_data(0x003a,0x0001); // N_RTN=0000, N_NW=001    0001
 Â main_W_com_data(0x003b,0x0000); // P_RTN=0000, P_NW=001
 Â main_W_com_data(0x003c,0x00f0); // I_RTN=1111, I_NW=000
 Â main_W_com_data(0x003d,0x0000); // DIV=00
 Â delay(1);
 Â main_W_com_data(0x0035,0x0038); // EQS=38h
 Â main_W_com_data(0x0036,0x0078); // EQP=78h
 Â main_W_com_data(0x003E,0x0038); // SON=38h
 Â main_W_com_data(0x0040,0x000F); // GDON=0Fh
 Â main_W_com_data(0x0041,0x00F0); // GDOFF
 
 Â // Power Supply Setting
 Â main_W_com_data(0x0019,0x0049); // CADJ=0100, CUADJ=100, OSD_EN=1 ,60Hz
 Â main_W_com_data(0x0093,0x000F); // RADJ=1111, 100%
 Â delay(1);
 Â main_W_com_data(0x0020,0x0040); // BT=0100
 Â main_W_com_data(0x001D,0x0007); // VC1=111   0007
 Â main_W_com_data(0x001E,0x0000); // VC3=000
 Â main_W_com_data(0x001F,0x0004); // VRH=0011
 
 Â //VCOM SETTING
 Â main_W_com_data(0x0044,0x004D); // VCM=101 0000  4D
 Â main_W_com_data(0x0045,0x000E); // VDV=1 0001   0011
 Â delay(1);
 Â main_W_com_data(0x001C,0x0004); // AP=100
 Â delay(2);
 
 Â main_W_com_data(0x001B,0x0018); // GASENB=0, PON=0, DK=1, XDK=0, VLCD_TRI=0, STB=0
 Â delay(1);
 Â main_W_com_data(0x001B,0x0010); // GASENB=0, PON=1, DK=0, XDK=0, VLCD_TRI=0, STB=0
 Â delay(1);
 Â main_W_com_data(0x0043,0x0080); //set VCOMG=1
 Â delay(2);
 
 Â // Display ON Setting
 Â main_W_com_data(0x0090,0x007F); // SAP=0111 1111
 Â main_W_com_data(0x0026,0x0004); //GON=0, DTE=0, D=01
 Â delay(1);
 Â main_W_com_data(0x0026,0x0024); //GON=1, DTE=0, D=01
 Â main_W_com_data(0x0026,0x002C); //GON=1, DTE=0, D=11
 Â delay(1);
 Â main_W_com_data(0x0026,0x003C); //GON=1, DTE=1, D=11
 
 Â // INTERNAL REGISTER SETTING
 Â main_W_com_data(0x0057,0x0002); // TEST_Mode=1: into TEST mode
 Â main_W_com_data(0x0095,0x0001); // SET DISPLAY CLOCK AND PUMPING CLOCK TO SYNCHRONIZE
 Â main_W_com_data(0x0057,0x0000); // TEST_Mode=0: exit TEST mode
 Â //main_W_com_data(0x0021,0x0000);
 Â main_Write_COM(0x0022);  
 
}
 
void Pant(unsigned int color)
{
 Â int i,j;
 Â address_set(0,0,239,319);
 
 Â for(i=0;i<320;i++)
 Â {
 Â   for (j=0;j<240;j++)
 Â   {
      main_Write_DATA(color);
 Â   }
 
 Â }
}
 
void setup()
{
 Â unsigned char p;
 Â for(p=0;p<20;p++)
 Â {
 Â   pinMode(p,OUTPUT);
 Â }
 Â main_init();
}
 
void loop()
{
 Â Pant(0xf800); //Red
 Â delay(1000);
 Â Pant(0X07E0); //Green
 Â delay(1000);
 Â Pant(0x001f); //Blue
 Â delay(1000);
}



More information about the demo code and the screen :
http://iteadstudio.com/application-note/itdb02-2-4-display-with-arduino

I am going to write a library for this controller , and there are the 2.4 and 3.2 inch LCD use the same controller that can use this library smiley-wink
« Last Edit: May 10, 2010, 09:14:41 pm by ITead » Logged

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Quote
Useing the 2.4 [glow]inch [/glow]TFT LCD

Rats. Going by the thread title, I was hoping to find a LARGE TFT that I could use in a  project.
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Quote
Rats. Going by the thread title, I was hoping to find a LARGE TFT that I could use in a  project.
Haha I didn't notice the 2.4 foot in the title!  ;D

Well at least there are a load of these 2.4" displays hanging around now to choose from.
This place looks pretty cheap though. I wonder how much international shipping to UK is...

Mowcius
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The fact that is uses up every I/O pin on a standard Arduino kind of limits it's application doesn't it?  smiley-wink

Plan on using a Mega board if you are going to the trouble of writing a library for it, otherwise it's kind of useless, no?

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meh

I would use an rDuino LEDhead which is standard arduino form factor but has extra pin pads on the board as it uses an 644 chip smiley

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Rats. Going by the thread title, I was hoping to find a LARGE TFT that I could use in a  project.

It's a Low-level errors... 2.4“ GLCD  smiley-wink
« Last Edit: May 10, 2010, 09:19:15 pm by ITead » Logged

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The fact that is uses up every I/O pin on a standard Arduino kind of limits it's application doesn't it?  

Plan on using a Mega board if you are going to the trouble of gifwriting a library for it, otherwise it's kind of useless, no?
Arduino really with a pool resources of I/O .. so 16bit will use up all the pins of Arduino , if you want to use the touch and the SD card , then just can choose the 8bit mode -- which more slower than you can imagine  smiley-sad Mega has enough I/O for the LCD ,touch , SDcard even the external flash .

Even in the 16bit mode work in 16M , the refresh rate is not faster than 1 frame per second ... so you can used the arduino to show the UI menu or a static image , but the video beyond its capacity -- STM32 is a good choice, I like the DMA smiley-wink

Code:
#define LCD_RS 8        
#define LCD_WR 9      
#define LCD_CS 10      
#define LCD_REST 11


void LCD_Writ_Bus(char VH,char VL)  
{  
 Â   unsigned char i,temp,data;
 Â   data=VH;
 Â    for(i=0;i<8;i++)
 Â   {
       temp=(data&0x01);
       if(temp)
       digitalWrite(i,HIGH);
       else
       digitalWrite(i,LOW);
       data=data>>1;
 Â   }
 Â   digitalWrite(LCD_WR,LOW);
 Â   digitalWrite(LCD_WR,HIGH);
 Â   data=VL;
 Â   for(i=0;i<8;i++)
 Â   {
       temp=(data&0x01);
       if(temp)
       digitalWrite(i,HIGH);
       else
       digitalWrite(i,LOW);
       data=data>>1;
 Â   }            
 Â   digitalWrite(LCD_WR,LOW);
 Â   digitalWrite(LCD_WR,HIGH);
}


void LCD_Write_COM(char VH,char VL)  
{  
 Â   digitalWrite(LCD_RS,LOW);
 Â   LCD_Writ_Bus(VH,VL);
}


void LCD_Write_DATA(char VH,char VL)    
{
 Â   digitalWrite(LCD_RS,HIGH);
 Â   LCD_Writ_Bus(VH,VL);
}

void Address_set(unsigned int x1,unsigned int y1,unsigned int x2,unsigned int y2)
{
 Â   LCD_Write_COM(0x00,0x20);LCD_Write_DATA(x1>>8,x1);    
 Â   LCD_Write_COM(0x00,0x21);LCD_Write_DATA(y1>>8,y1);  
 Â   LCD_Write_COM(0x00,0x50);LCD_Write_DATA(x1>>8,x1);  
 Â   LCD_Write_COM(0x00,0x52);LCD_Write_DATA(y1>>8,y1);  
 Â   LCD_Write_COM(0x00,0x51);LCD_Write_DATA(x2>>8,x2);  
 Â   LCD_Write_COM(0x00,0x53);LCD_Write_DATA(y2>>8,y2);  
 Â   LCD_Write_COM(0x00,0x22);                                   
}

void LCD_Init(void)
{

 Â   digitalWrite(LCD_REST,HIGH);
 Â   delay(5);
 Â   digitalWrite(LCD_REST,LOW);
 Â   delay(5);
 Â   digitalWrite(LCD_REST,HIGH);
 Â   delay(5);

 Â   digitalWrite(LCD_CS,LOW);  
 Â   //************* Start Initial Sequence **********//
 Â   LCD_Write_COM(0x00,0xE5); LCD_Write_DATA(0x78,0xF0); // set SRAM internal timing
 Â   LCD_Write_COM(0x00,0x01); LCD_Write_DATA(0x01,0x00); // set SS and SM bit
 Â   LCD_Write_COM(0x00,0x02); LCD_Write_DATA(0x07,0x00); // set 1 line inversion
 Â   LCD_Write_COM(0x00,0x03); LCD_Write_DATA(0x10,0x30); // set GRAM write direction and BGR=1.
 Â   LCD_Write_COM(0x00,0x04); LCD_Write_DATA(0x00,0x00); // Resize register
 Â   LCD_Write_COM(0x00,0x08); LCD_Write_DATA(0x02,0x07); // set the back porch and front porch
 Â   LCD_Write_COM(0x00,0x09); LCD_Write_DATA(0x00,0x00); // set non-display area refresh cycle ISC[3:0]
 Â   LCD_Write_COM(0x00,0x0A); LCD_Write_DATA(0x00,0x00); // FMARK function
 Â   LCD_Write_COM(0x00,0x0C); LCD_Write_DATA(0x00,0x00); // RGB interface setting
 Â   LCD_Write_COM(0x00,0x0D); LCD_Write_DATA(0x00,0x00); // Frame marker Position
 Â   LCD_Write_COM(0x00,0x0F); LCD_Write_DATA(0x00,0x00); // RGB interface polarity
 Â   //*************Power On sequence ****************//
 Â   LCD_Write_COM(0x00,0x10); LCD_Write_DATA(0x00,0x00); // SAP, BT[3:0], AP, DSTB, SLP, STB
 Â   LCD_Write_COM(0x00,0x11); LCD_Write_DATA(0x00,0x07); // DC1[2:0], DC0[2:0], VC[2:0]
 Â   LCD_Write_COM(0x00,0x12); LCD_Write_DATA(0x00,0x00); // VREG1OUT voltage
 Â   LCD_Write_COM(0x00,0x13); LCD_Write_DATA(0x00,0x00); // VDV[4:0] for VCOM amplitude
 Â   LCD_Write_COM(0x00,0x07); LCD_Write_DATA(0x00,0x01);
 Â   delay(50); // Dis-charge capacitor power voltage
 Â   LCD_Write_COM(0x00,0x10); LCD_Write_DATA(0x10,0x90); // 1490//SAP, BT[3:0], AP, DSTB, SLP, STB
 Â   LCD_Write_COM(0x00,0x11); LCD_Write_DATA(0x02,0x27); // DC1[2:0], DC0[2:0], VC[2:0]
 Â   delay(50); // Delay 50ms
 Â   LCD_Write_COM(0x00,0x12); LCD_Write_DATA(0x00,0x1F); //001C// Internal reference voltage= Vci;
 Â   delay(50); // Delay 50ms
 Â   LCD_Write_COM(0x00,0x13); LCD_Write_DATA(0x15,0x00); //0x1000//1400   Set VDV[4:0] for VCOM amplitude  1A00
 Â   LCD_Write_COM(0x00,0x29); LCD_Write_DATA(0x00,0x27); //0x0012 //001a  Set VCM[5:0] for VCOMH  //0x0025  0034
 Â   LCD_Write_COM(0x00,0x2B); LCD_Write_DATA(0x00,0x0D); // Set Frame Rate   000C
 Â   delay(50); // Delay 50ms
 Â   LCD_Write_COM(0x00,0x20); LCD_Write_DATA(0x00,0x00); // GRAM horizontal Address
 Â   LCD_Write_COM(0x00,0x21); LCD_Write_DATA(0x00,0x00); // GRAM Vertical Address
 Â   // ----------- Adjust the Gamma Curve ----------//
 Â   LCD_Write_COM(0x00,0x30); LCD_Write_DATA(0x00,0x00);
 Â   LCD_Write_COM(0x00,0x31); LCD_Write_DATA(0x07,0x07);
 Â   LCD_Write_COM(0x00,0x32); LCD_Write_DATA(0x03,0x07);
 Â   LCD_Write_COM(0x00,0x35); LCD_Write_DATA(0x02,0x00);
 Â   LCD_Write_COM(0x00,0x36); LCD_Write_DATA(0x00,0x08);//0207
 Â   LCD_Write_COM(0x00,0x37); LCD_Write_DATA(0x00,0x04);//0306
 Â   LCD_Write_COM(0x00,0x38); LCD_Write_DATA(0x00,0x00);//0102
 Â   LCD_Write_COM(0x00,0x39); LCD_Write_DATA(0x07,0x07);//0707
 Â   LCD_Write_COM(0x00,0x3C); LCD_Write_DATA(0x00,0x02);//0702
 Â   LCD_Write_COM(0x00,0x3D); LCD_Write_DATA(0x1D,0x04);//1604
 Â   
 Â   //------------------ Set GRAM area ---------------//
 Â   LCD_Write_COM(0x00,0x50); LCD_Write_DATA(0x00,0x00); // Horizontal GRAM Start Address
 Â   LCD_Write_COM(0x00,0x51); LCD_Write_DATA(0x00,0xEF); // Horizontal GRAM End Address
 Â   LCD_Write_COM(0x00,0x52); LCD_Write_DATA(0x00,0x00); // Vertical GRAM Start Address
 Â   LCD_Write_COM(0x00,0x53); LCD_Write_DATA(0x01,0x3F); // Vertical GRAM Start Address
 Â   LCD_Write_COM(0x00,0x60); LCD_Write_DATA(0xA7,0x00); // Gate Scan Line
 Â   LCD_Write_COM(0x00,0x61); LCD_Write_DATA(0x00,0x01); // NDL,VLE, REV
 Â   LCD_Write_COM(0x00,0x6A); LCD_Write_DATA(0x00,0x00); // set scrolling line
 Â   //-------------- Partial Display Control ---------//
 Â   LCD_Write_COM(0x00,0x80); LCD_Write_DATA(0x00,0x00);
 Â   LCD_Write_COM(0x00,0x81); LCD_Write_DATA(0x00,0x00);
 Â   LCD_Write_COM(0x00,0x82); LCD_Write_DATA(0x00,0x00);
 Â   LCD_Write_COM(0x00,0x83); LCD_Write_DATA(0x00,0x00);
 Â   LCD_Write_COM(0x00,0x84); LCD_Write_DATA(0x00,0x00);
 Â   LCD_Write_COM(0x00,0x85); LCD_Write_DATA(0x00,0x00);
 Â   //-------------- Panel Control -------------------//
 Â   LCD_Write_COM(0x00,0x90); LCD_Write_DATA(0x00,0x10);
 Â   LCD_Write_COM(0x00,0x92); LCD_Write_DATA(0x06,0x00);
 Â   LCD_Write_COM(0x00,0x07); LCD_Write_DATA(0x01,0x33); // 262K color and display ON
 Â   digitalWrite(LCD_CS,HIGH);  

}

void Pant(char VH,char VL)
{
 Â   int i,j;
 Â   digitalWrite(LCD_CS,LOW);
 Â   Address_set(0,0,240,320);
 Â   for(i=0;i<320;i++)
 Â    {
      for (j=0;j<240;j++)
             {
             LCD_Write_DATA(VH,VL);
        }

      }
 Â    digitalWrite(LCD_CS,HIGH);  
}

void setup()
{
 Â unsigned char p;
 Â int i,j,k;
 Â for(p=0;p<20;p++)
 Â {
 Â   pinMode(p,OUTPUT);
 Â }
 Â 
 Â   LCD_Init();          
                                                  
 Â   
}

void loop()
{
 Â  Pant(0xf8,0x00);
 Â  delay(1000);
 Â  Pant(0x07,0xE0);
 Â  delay(1000);
 Â  Pant(0x00,0x1f);
 Â  delay(1000);
 Â 
}

The code for 8 bit mode~ connect the DB9-DB16 to the Arduino D0-D7 . pull the DB1-DB8 to GND.

The same effect as the 16bit mode , but slower than 16bit mode , if you use the 8M 3.3V Arduino Pro , about 3 seconds one frame.... but now you have the pins for SD card and the Touch.

« Last Edit: May 11, 2010, 06:58:20 am by ITead » Logged

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Update :
now we release a library for the 2.4"LCD module , now the beta version just support the LCD display and not powerful enough ,the V1.0 will include more GUI functions and will support touch screen.

Google Code project :
http://code.google.com/p/itdb02
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This is awesome! Nice work! [smiley=thumbsup.gif] It's over $120 less than the liquidware touchscreen slide, even if it is less developed/supported.  smiley

:question I just ordered the 3.2" screen for my own development. You said that one was supported as well with your library, correct? :question
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blueblur22: You could also take a look at my libraries for these modules: http://www.henningkarlsen.com/electronics/a_l_itdb02_graph16.php

/Henning
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Looks interesting. I'll give this one a try when the screen shows up in the mail. Thanks!

EDIT:
Wait... no support for the SD and the Flash? I will be needing both of these for my project as i need to use many graphics. Large storage will be needed. Any way to make this happen? Does anybody else have another library that supports both?
« Last Edit: October 24, 2010, 11:53:45 pm by blueblur22 » Logged

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Wait... no support for the SD and the Flash? I will be needing both of these for my project as i need to use many graphics. Large storage will be needed. Any way to make this happen? Does anybody else have another library that supports both?
Not really unless you switch to a Mega. The arduino does not really have the resources.
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Sorry, I thought I mentioned it. I am using the Mega1280. Forgot that bit.
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I am working on support for the SD as well, but it is a long way away from being finished. My libraries does not stop you from using SD or flash in any way, so you still can use other libraries.

I am not sure if my modules even has flash on them  :-?

/Henning
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"As of v2.0 there are NO support for the SD card-slot or Flash-memory."

Since you specificly mentioned there was no support for flash, I only assumed they all had it. What ever. I'm new to Arduino. I have experience for the Dragon board (RS232 chip set) and am basing everything off of that.

I don't know why I assumed I could only use one library Â
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