The Arduino Source for Mac is already an XCode project, and compiled pretty cleanly last time I tried...
Could you give precise link & instructions on how I dowload teh ful XCode project from arduino web server ?
Right now, I've developped a specific java GUI (jar application generated by XCode & ant) which communicate both ways with my Mega board using RXTXcomm.jar for USB management. When I modify my sketch, I compile then download. After, i run from Mac OS the GUI jar application hence outside of IDE context. Do you think it would be easy to slightly modify the arduino IDE so I can from same shell compile & download my sketch but also run my specific GUI ?
I'm not sure why you'd want to use Arduino instead of "your favorite editor" in conjunction with avr-gcc, avr-g++, and avrdude, which are the tools that Arduino IDE uses to do most of the work. (I suppose to make it easier for others to use it, eh?)
My actual strategy is not clear because i'm in steep learning curve, discovering java, XCode, arduino sketch development being the only part i'm more confident but I don't have any experience with AVR studio or other SDK in general even outside of arduino context. I'm really more plug & play in the Mac spirit.
The most likely roadblock is to find to you need a new version of avr-gcc/etc tools that have other problems withthe rest of the arduino environment.
Do you mean i'll run into many problems & issues in trying to get running on my Mac the ATXmega128A3 board being developped by my friend in another country?