digitalWrite(13, HIGH); // set the LED ondelay(100); // wait for a seconddigitalWrite(13, LOW); // set the LED offdelay(100); // wait for a second
PORT = /dev/tty.usbmodem*
PORT = /dev/cu.usbmodem3d11
Have you been looking into what needs to be done getting everything upand running with Arduino 1.0?
I had to downgrade to the 022 release to get the Xcode project to compile. Even so, I'm having problems getting actual code running on the Arduino.
Also, I know very little C++, only C and Objective-C, so I need to read up on C++ in orderto get up to speed. I didn't even know it was possible to use C++ with the Arduino.
No tooltips for user created itemsNo syntax colouring for user created items
No problem. Yes, I mean no serial communication. Problem is, if I open Terminal or whatever communication app, I need to close it before uploading to the Arduino, otherwise there's a conflict and a message pops-up "Serial port already used."One idea could adding to the Makefile • "screen $(PORT) 9600" after uploading • and for safety reasons, "kill screen" before compiling.
With Xcode 4, code sense and code completion don't work for the classes, variables, functions I add. Strange enough, opening the same sketch as a plain C++ Xcode project does provide code sense and code completion.
Could Storm help us on the Xcode issues?
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