Tim: How does A*.app 1.0 seem to have changed from 022?
- * The WProgram.h file, which provides declarations for the Arduino API, has been renamed to Arduino.h. To create a library that will work in both Arduino 0022 and Arduino 1.0, you can use an #ifdef that checks for the ARDUINO constant, which was 22 and is now 100. For example: #if defined(ARDUINO) && ARDUINO >= 100 #include "Arduino.h" #else #include "WProgram.h" #endif- The avrdude included with the Mac and Windows versions of the Arduino software has been upgraded to avrdude 5.11 (from an Arduino-specific version of avrdude 5.4). The software now uses the "arduino" programmer type in place of "stk500v1" for uploading to most Arduino boards.
Arduino on Xcode Project -- Official Thread
If it isn't too much hassle, I know that myself and many with me would appreciate a lot ifyou could do a write-up of what you have learned so far about how this Xcode+Arduino.app setupworks. I'm thinking about a sequential description of how you understand everything runs fromthe point to click Build&Upload, what happens with the makefile, documentation about the makefileand other important knowledge like customizing code completion, syntax coloring et al.
Maybe it's an idea to hack a quick Cocoa app or script that handles/starts the serial monitor automaticallyfor the user?
I've also ordered the WiFly wifi shield from Sparkfun.com so my arduino can speak tcp/ipwith the world. Do you guys have any experience with this, or have any other wifi shieldto reccommend?
QuoteMaybe it's an idea to hack a quick Cocoa app or script that handles/starts the serial monitor automaticallyfor the user? I have that app lying around here on my computer.. but I'm not sure I am convinced this should be part of the XCode project...This is just my personal opinion, but I think this should be as general as possible and the least bloated possible. More stuffss == more places where things can break. People can always fork from the project to add extra special personal preferences to it..I'm not sure I am right on this one... is serial communication essential in this project? Should it be from XCode? I feel not. What do you guys think?
screen /dev/tty.usbmodem641 -b19200Must be connected to a terminal.
I've also ordered the WiFly wifi shield from Sparkfun.com so my arduino can speak tcp/ipwith the world. Do you guys have any experience with this, or have any other wifi shield to reccommend?
serial: @echo " ---- open serial ---- " osascript -e 'tell application "Terminal" to do script "screen /dev/tty.usbmodem* 9600"' killserial: @echo " ---- close serial ---- " osascript -e 'tell application "Terminal" to do script "screen -X quit"'