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« on: September 23, 2009, 03:09:28 am » |
"LoMoR" - Lets Orientate & Map Our Robots (Sonar Based) Here is a Sonar system i created by combining an Ultrasonic Measurement Transducer with a Scanning Servo, mapped onto a (X,Y) LCD Display. More Details of "LoMoR"at http://letsmakerobots.com/node/11259[media]http://www.youtube.com/watch?v=B79WWj1YutQ[/media]
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« Last Edit: September 23, 2009, 03:13:38 am by Chip »
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« Reply #2 on: September 23, 2009, 08:23:21 am » |
Thanks for the link - i have admired your 3D system for a while now :o.
Yes the project is only a few days old and its only now that the true ultrasonic scan data is visible on the display.
The Ultrasonic footprint of an object is quite wide (wider than i had calculated) - and yes i will be probe-ing an IR sharp for comparison soon.
The plus point of Ultrasonic system is its scanning range - however the "extra" echos can be miss-leading.
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« Reply #3 on: September 23, 2009, 12:40:22 pm » |
with the GP2Y0A02YK you can go for a 2,5m range, is that to small for your project?
always a question of use, the optical sensors are a bit slow at far distances, your system seems to scan the 180° quite fast!
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« Reply #4 on: September 23, 2009, 04:35:58 pm » |
Thanks for the Data. I have since turned the Ultrasonic into vertical alignment and improved the results. (it will work up to 4 meters at solid wall - soft objects reduce the efficiency and echos bounce-ing of objects can interfere )
The Servo is in slow mode at the moment - just for tune-ing . I am expecting it to go 2 or 3 times faster.
To get more accuracy i would have to mount it on a digital servo (ie more in-between steps)
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« Reply #5 on: September 23, 2009, 06:20:22 pm » |
I planned to make a robot that would do the same sort of thing as this, but send the data to my computer wirelessly. Would then have a program to use this data to build a map of the environment. Could then do some path finding with the map to tell the robot how to move around objects. I figure the hardest part would be to have the program always know where the robot is, otherwise things would get unsynced and all that.
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« Reply #6 on: September 24, 2009, 10:36:16 am » |
Recommendation would be to use "Processing" as it lends its self to serial data and also Graphic Visualization so at least you can see what is happening. At present i am experimenting with Making Robots with Senses (the project you see here is "Sight") which will be autonomous ie no external PCs.
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« Reply #7 on: September 25, 2009, 02:50:25 am » |
Recommendation would be to use "Processing" as it lends its self to serial data and also Graphic Visualization so at least you can see what is happening. I figured I would use C#, because that's the language I've been messing with lately. My programming abilities are much better than my electronic abilities (which aren't that great). So maybe if I wanted to, throw some XNA graphics into the mix.
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« Reply #8 on: October 05, 2009, 03:05:03 pm » |
Updated using :- Sharp GP2Y0A02YK0F Long Range IR sensor - mounted vertically.
[media]http://www.youtube.com/watch?v=9qN02ms2CG8 [/media]
Compared to the Ultrasonic, i must say that the results are much cleaner. This sensor will scan up to 150cm (tested).
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« Last Edit: October 06, 2009, 12:29:48 pm by Chip »
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« Reply #9 on: October 07, 2009, 05:37:39 am » |
good choice 
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« Reply #10 on: October 08, 2009, 06:07:09 pm » |
Very cool project. I've been planing to do the same or similar for some time. Only I want to send data by wireless from a robot to my PC.
And like TheMastahC I too have been thinking about how to let the robot know where it is when it's moving around ... WITHOUT a GPS. That seems like the real tricky (however interesting) part.
Anyone has ideas about how this can be achieved?
I was thinking about calculating approximately how fast and in which direction it's moving and constantly comparing that to where the objects around it should be. I wonder if it would be possible given the imprecise knowledge of it's location and ditto sensor readings. PLUS the fact that the object may move?!
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« Reply #11 on: October 08, 2009, 06:16:53 pm » |
About Processing: Well I wouldn't recommend it. It's easy to program yes but the performance truly sucks. C# is a better solution allthough I'm not sure about the graphics rendering options? Perhaps not much better than Processing? I recently finished programming a serial oscilloscope in Visual C++ based on Dark GDK (a DirectX wrapper), which I would recommend. It's almost as easy as Processing BUT it performs 1000 better, when it comes to graphics. Otherwise I believe there are opengl wrappers around that should work with C# too....
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« Last Edit: October 08, 2009, 06:24:07 pm by Aniss »
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