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Topic: Interactive 3D camera in Maya (Read 1 time) previous topic - next topic

kaisen

In this project the camera is in a way motion captured. My goal

was to use the view-port of Maya to experience the movement

and rotation by simply holding the screen.

The wii motion plus used as the gyro sensor for the rotation. I

am planning to use it to animate the camera in my thesis short

film.


http://vimeo.com/18149872

jaimico

hello good your project, I liked the use of
opencv, that's something I've wanted to implement in my
robots but I could not if I can help with a manual.

a question which platform you use to program
opencv?

thanks

jaime
:) :) :)


AltairLabs

Thats a very impressive project, congratulations on your achievement !

kaisen

Hi Jaime,

I used openframeworks (and ofxOpenCV addon) with codeblocks on windows 7 x64

designer2k2

cool  8-)  looking forward for this  :)
http://www.designer2k2.at

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