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Topic: Arduino raytracer (Read 188 times) previous topic - next topic

mkschreder

Nov 02, 2014, 02:38 am Last Edit: Nov 03, 2014, 06:13 pm by mkschreder
I was curious as to what it would be like to run a raytracer on arduino. So I modified a small raytracer to run on arduino pro mini 16mhz. It takes a while, but looks nice. ^^



Video:
http://oskit.se - Join me on my quest to become a better programmer!
https://github.com/mkschreder

Riva

You need to sign in to Google to view video. Can you please fix this?

mkschreder

#2
Nov 03, 2014, 06:14 pm Last Edit: Nov 03, 2014, 06:15 pm by mkschreder
Oh sure. Accidentally posted the edit link to the video.

Here is the link to watch the video: https://www.youtube.com/watch?v=XQh-3kQtqBg
http://oskit.se - Join me on my quest to become a better programmer!
https://github.com/mkschreder

Riva

The raytrace looks good and is probably about the same speed as my first ever ray trace software (Real3D for the Amiga 2000B). It would be nice if you link to a write up of what and how you did it.

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