I'm working on the next release of embedXcode. I plan to integrate an automatic documenting feature.
After having reviewed HeaderDoc, doxygen and appledoc, I picked doxygen.
Integration with Xcode is the main challenge. The idea is to select a specific target to build the documentation, obtain a PDF and integrate a codeset Xcode could use.
Hey everybody,
I believe the arduino on Xcode project is just awesome, and as i have a pretty big arduino-project coming up for myself,
i wanted to switch to Xcode for the programming part, But:
On Lion, the developer-folder changed, it is now located in Xcode/contents/developer
So now I'm not sure where to put the embedxcode template files???
i do believe here like in the photo? am i right? because there are other Xcode/template/file_temp.... in the platform-direction!!
Dear avenue33,
I'm a complete newbie on Xcode but since I wanted to have a bit more advance IDE than the Arduino provided one and I'm on a Mac, I went for Xcode and your template embedXcode. I've tried to follow your installation guide but I must say it could be more extensive when it comes to where a certain dropdown menu is instead of just saying "the dropdown menu", like on page 37 when selecting a target. And the pictures could also be of higher resolution so one can actually se what's written in them. But I'm not just wining, I'm giving you hopefully constructive feedback because I really want this to work!
Also, when I build the default code in a new project I get the following error message:
Argument list too long: recursive header expansion failed at /Applications/Preview.app/Contents.
And loads of messages of the following type:
Warning: no rule to process file '$(PROJECT_DIR)/TestOfXcode/Arduino/cores/arduino/Arduino.h' of type sourcecode.c.h for architecture i386
According to the message, it seems the Index target is selected.
The Index target is a dummy target and should not be used. It always throws the error you mention.
Please select the Build target to compile only, and the All target to compile and upload.
About the quality of the images, the full quality PDF is 6 GB. I'm obliged to reduce the size because the host for the website limits the size of the files. Uploading larger files would require a non-free plan.
Please don't consider my user manual is an introduction to Xcode. There are excellent books about Xcode: for example, I recommend Xcode 4 Unleashed by Fritz F. Anderson I've purchased thanks to contributions.
The user manual I wrote only focuses on how to use the template. Xcode, like all other professional IDEs —to name a few: Visual Studio, Eclipse, NetBeans, Qt, ...—, has a steep learning curve. The magic of the Arduino IDE relies in its instant plug-and-play gratification.
As a matter of fact, I'm still using the Arduino IDE when I don't need the power of Xcode.
Obsolescence Notice The following features are planned to become obsolete in a future release:
Support for Arduino 0023 is planned to be be discontinued.
The code for multiple platforms is managed in two ways: the MCU variables like AVR_ATmega328P and the IDE variables like ARDUINO=101. The MCU variables are going to be suspended in favour the IDE variables. This enables a more compact code and an easier maintenance.
I've downloaded the latest guide and embedXcode after downloading the Arduino 1.0.1 IDE, but I'm a little lost as to where my Sketchbook\Libraries folder is (mentioned on page 23). When I launched Arduino, it created a ~\Documents\Arduino directory, but seemingly nothing else.
I see in the guide and this forum that 1.0 is supposed to be supported, and with 1.0.1 being a minor point release, I figured perhaps it would be fine. Is 1.0.1 not supported?
I loaded 1.0 and then re-ran the embedXcode installer. I still have no "Library" or "Libraries" folder under that Sketchbook path.
Right - I knew that the Library directory was for the Arduino IDE, but the instructions in the guide regarding it confused me. It made me think that the Arduino IDE was going to also create and insert its default libraries there. And then by some quirk of the whole X Code template situation, I might need to add (but not copy) those libraries so that the compiler can find everything. In digging into the template though, I see that all default Arduino libs are actually included as part of the project.
Anyhow, my mistake. It seems this step is only relevant if one actually has additional libraries they want to include at the time of creating their project.
So just to make sure I understood everything so far, should the SKETCHBOOK_DIR be pointed at my ~/Documents/Arduino path (where the IDE identifies the Sketchbook and where Library will soon be) or the X Code project's Sketchbook directory?