I do not know if it is here where I can ask for help on my code, in case of not being yes, help me, since I am new to this, whenever I check my code, I get the error "variable or field 'setup' declared void" in the line of the code "void setup() }"
And I would like to know if my code is right:
void setup() {
// put your setup code here, to run once:
}
void loop() {
// put your main code here, to run repeatedly:
}
#include <Keyboard.h>
#include <SD.h>
#include <SPI.h>
#include <TMRpcm.h>
#define pinSD 10 //define el pin para seleccionar la tarjeta SD
TMRpcm tmrpcm; //Se crea un objeto de la librería TMRpcm
void setup(39) {
// make pin 2 an input and turn on the pull-up resistor so it goes high unless
// connected to ground:
pinMode(2, INPUT_PULLUP);
Keyboard.begin();
tmrpcm.speakerPin = 9; //Se define el pin en el que está conectada la bocina
Serial.begin(9600); //Se inicia la comunicación serial
if (!SD.begin(pinSD)) { // see if the card is present and can be initialized:
Serial.println("Fallo en la tarjeta SD"); //Aviso de que algo no anda bien
return; //No hacer nada si no se pudo leer la tarjeta
}
void loop() {
while (digitalRead(2) == HIGH) {
// do nothing until pin 2 goes low
delay(500);
}
delay(1000);
if Keyboard.press('Q');
play("q.wav");
if Keyboard.press('W');
play("w.wav");
if Keyboard.press('E');
play("q.wav");
if Keyboard.press('R');
play("w.wav");
if Keyboard.press('T');
play("q.wav");
if Keyboard.press('Y');
play("w.wav");
if Keyboard.press('U');
play("q.wav");
if Keyboard.press('I');
play("w.wav");
if Keyboard.press('O');
play("q.wav");
if Keyboard.press('P');
play("w.wav");
if Keyboard.press('A');
play("q.wav");
if Keyboard.press('S');
play("w.wav");
if Keyboard.press('D');
play("q.wav");
if Keyboard.press('F');
play("w.wav");
if Keyboard.press('G');
play("q.wav");
if Keyboard.press('H');
play("w.wav");
if Keyboard.press('J');
play("q.wav");
if Keyboard.press('K');
play("w.wav");
if Keyboard.press('L');
play("q.wav");
if Keyboard.press('Z');
play("w.wav");
if Keyboard.press('X');
play("q.wav");
if Keyboard.press('C');
play("w.wav");
if Keyboard.press('V');
play("q.wav");
if Keyboard.press('B');
play("w.wav");
if Keyboard.press('N');
play("q.wav");
if Keyboard.press('M');
play("w.wav");
if Keyboard.press('1');
play("q.wav");
if Keyboard.press('2');
play("w.wav");
if Keyboard.press('3');
play("q.wav");
if Keyboard.press('4');
play("w.wav");
if Keyboard.press('5');
play("q.wav");
if Keyboard.press('6');
play("w.wav");
if Keyboard.press('7');
play("q.wav");
if Keyboard.press('8');
play("w.wav");
if Keyboard.press('9');
play("q.wav");
if Keyboard.press('0');
play("w.wav");
delay(100);