Trigger groupings of WS2812 pixels inside code

Hi,

Have some code to read button presses from my Digital pins using internal pullup resistors. (will paste below)

When arduino is first powered on, I need it to print a static RGB value to all 70 of the WS2812 LEDs

Around Line 62 (starts referencing "case 0, case 1, case 2" etc),

I want it to set a static value of my WS2812 LEDs to a specified RGB value when it also is printing a serial command for each case, along the "Serial.println"

i.e. set LED's 0-30 to 155,100,3

I've gotten this far, but can't get the LED's to do anything yet.

#include <FastLED.h>

    #define NUM_LEDS 70
    #define LED_PIN 11
    #define BRIGHTNESS 100
    #define LED_TYPE WS2812
    #define COLOR_ORDER GRB
   struct CRGB leds[NUM_LEDS];
   

 //  CRGBArray<NUM_LEDS> leds;

//CRGBSet partA(leds(0,70));  // Define custom pixel range with a name.
//CRGBSet partB(leds(0,16));  // Define custom pixel range with a name.
//CRGBSet partC(leds(17,34));  // Define custom pixel range with a name.
//CRGBSet partD(leds(35,52));  // Define custom pixel range with a name.
//CRGBSet partE(leds(53,70));  // Define custom pixel range with a name.

//CHSV colorOne(255,255,255);  // Define a custom color.
//CHSV colorTwo(255,130,0);  // Define a custom color.
CRGB rgbvalwh(255,255,255);
CRGB rgbvalorg(255,130,0);

#define DEBOUNCE 10  // how many ms to debounce, 5+ ms is usually plenty
 
//define the buttons that we'll use.
byte buttons[] = {0, 2, 4, 6, 8, 9}; 
 
//determine how big the array up above is, by checking the size
#define NUMBUTTONS sizeof(buttons)
 
//track if a button is just pressed, just released, or 'currently pressed' 
byte pressed[NUMBUTTONS], justpressed[NUMBUTTONS], justreleased[NUMBUTTONS];
byte previous_keystate[NUMBUTTONS], current_keystate[NUMBUTTONS];
 
void setup() {
  byte i;
  Serial.begin(9600); //set up serial port
  Serial.print("Button checker with ");
  Serial.print(NUMBUTTONS, DEC);
  Serial.println(" buttons");
  // Make input & enable pull-up resistors on switch pins
  for (i=0; i< NUMBUTTONS; i++) {
    pinMode(buttons[i], INPUT);
    digitalWrite(buttons[i], HIGH);

    //LED Code
  
    delay( 1000 ); // power-up safety delay
    FastLED.addLeds<LED_TYPE, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS).setCorrection( TypicalLEDStrip );
    FastLED.setBrightness(  BRIGHTNESS );
    set_max_power_in_volts_and_milliamps(5, 500);               // FastLED Power management set at 5V, 500mA.

   
    
  }
}
 
void loop() {
  fill_solid(leds, 70, rgbvalwh);
  
  byte thisSwitch=thisSwitch_justPressed();
  switch(thisSwitch)
  {  
  case 0: 
    Serial.println("switch 1 just pressed"); break;
  case 1: 
    Serial.println("switch 2 just pressed"); break;
  case 2: 
    Serial.println("switch 3 just pressed"); break;
  case 3: 
    Serial.println("switch 4 just pressed"); break;
  case 4: 
    Serial.println("switch 5 just pressed"); break;
  case 5: 
    Serial.println("switch 6 just pressed"); break;    
  }
}
 
void check_switches()
{
  static byte previousstate[NUMBUTTONS];
  static byte currentstate[NUMBUTTONS];
  static long lasttime;
  byte index;
  if (millis() < lasttime) {
    // we wrapped around, lets just try again
    lasttime = millis();
  }
  if ((lasttime + DEBOUNCE) > millis()) {
    // not enough time has passed to debounce
    return; 
  }
  // ok we have waited DEBOUNCE milliseconds, lets reset the timer
  lasttime = millis();
  for (index = 0; index < NUMBUTTONS; index++) {
    justpressed[index] = 0;       //when we start, we clear out the "just" indicators
    justreleased[index] = 0;
    currentstate[index] = digitalRead(buttons[index]);   //read the button
    if (currentstate[index] == previousstate[index]) {
      if ((pressed[index] == HIGH) && (currentstate[index] == HIGH)) {
        // just pressed
        justpressed[index] = 1;
      }
      else if ((pressed[index] == LOW) && (currentstate[index] == LOW)) {
        justreleased[index] = 1; // just released
      }
      pressed[index] = !currentstate[index];  //remember, digital HIGH means NOT pressed
    }
    previousstate[index] = currentstate[index]; //keep a running tally of the buttons
  }
}
 
byte thisSwitch_justPressed() {
  byte thisSwitch = 255;
  check_switches();  //check the switches &amp; get the current state
  for (byte i = 0; i < NUMBUTTONS; i++) {
    current_keystate[i]=justpressed[i];
    if (current_keystate[i] != previous_keystate[i]) {
      if (current_keystate[i]) thisSwitch=i;
    }
    previous_keystate[i]=current_keystate[i];
  }  
  return thisSwitch;
  
  FastLED.show();                         // Power managed display
}

Have you successfully run any of the FasLED example sketches?