ROM-Reader for Super Nintendo / Super Famicom Game Cartridges

If I calculate the checksum of Indiana Jones with ESE FixCheckSum I also get an error.

Might just be normal for this game to have a bad checksum. Or the developer used a non-standard way to compute the checksum.

Could you please test the other roms too with ESE to confirm that this is the case, if not I'll have another look at the checksum function in my code, maybe I made an error there.