Best approach to use this type of 'sensor/switch'?

I suppose your suggestion is an approach I could pursue..

however Id like to try and mimic how the other 'people' are doing theirs..

I know the Hasbro and other toy boards do NOT use the 'clash' sensor in the swing detection.. (because if I remove it completely..it works as normal...except no clash events when I bang it against something of course)

I am also trying to do this with an accelerometer.. and I have it partially working....

but going the accelerometer route.. I have NOT been able to figured out to pick up a 'JERK' (as they refer to it) action in the accelerometer..

I guess I could/should try reverse logic for what Im using to pick up acceleration?

(worth a shot).. however I wanted to tackle this approach first.

(which is leading to a dead end for me) LOL