There is a spelling error in the documentation: LiquidCrystal - Arduino Reference
"Create a custom character (gylph) for use on the LCD."
Is should be spelled "glyph".
There is a spelling error in the documentation: LiquidCrystal - Arduino Reference
"Create a custom character (gylph) for use on the LCD."
Is should be spelled "glyph".
Thanks for reporting this!
I have submitted an issue report to the LiquidCrystal library's bug tracker:
Spelling eror
Oh! The irony!