I have tried to reproduce the getMedian() error but I could not. Using the [partial] data from your zip file I got no errors.
A possible cause I cannot verify is how much free RAM you have as it might be a problem during allocating the internal arrays as the lib uses dynamic memory. That could explain the behaviour seen.
But I still wonder if the array size can be made user configurable during runtime.
The lib could be rewritten to use dynamic memory and you could reallocate the memory. However as an Arduino has very limited RAM this gives fragmented (useless) memory quite fast.
that said, you might try with largest allocation first and gradually decrease the size to an optimum. Then the reallocation should less fragment the memory in theory ...
But I still wonder if the array size can be made user configurable during runtime.
The lib could be rewritten to use dynamic memory and you could reallocate the memory. However as an Arduino has very limited RAM this gives fragmented (useless) memory quite fast.
that said, you might try with largest allocation first and gradually decrease the size to an optimum. Then the reallocation should less fragment the memory in theory ...
That's true, but it's already implemented with my library (I use a self made LinkedList). Worth a try =)
You can change the size whenever you want, and it will not crash the code.
Also, you can use it with basic numbers 10 = Gaussian(10); or with numbers with variance: Gaussian(10,variance);, witch gives you much more flexibility on the average...
GaussianAverage avg1(NUM_AVGS);
GaussianAverage avg2(NUM_AVGS);
GaussianAverage avg3(NUM_AVGS);
GaussianAverage avg4(NUM_AVGS);
//In code to add values to the moving average
avg1 += 10;
avg2 += xx...;
// Then process and get the result
float reault1 = avg1.process().mean;
you have 10 RA objects of size 60 and 5 RA objects of size 24, that is a lot of memory (at least for an UNO)
Every object has 10 bytes local vars and 4 bytes per element.
15 objects = 150 bytes
10 x 60 x 4 = 2400 bytes
5 x 24 x 4 = 480 bytes
roughly 3000+ bytes of SRAM
What board are you using?
If it is an UNO, it does not have that much memory, ==> Get a MEGA.
Learning point for me: The RA class has no error handling or state to see its "health".
Analysis:
The class does not check if the allocation of the needed "arrays" succeed, but the code behaves as if it does so.
That means that only the first RA object are healthy and the others have internal pointers pointing to (probably) NULL.
To make it more robust the interface of the Class could change to have a method
bool begin(uint8_t size) ;
that returns true is size elements could be allocated.
The allocation should be removed from the constructor.
// this is a breaking interface change
Another alternative is to have a method uint8_t internalSize();
That returns the size of the internal size. This returns zero if allocation had failed and the internal size otherwise.
// this would not break the existing interface and would increase footprint not much.
Updated the library to version 0.2.04 ( 0.2.03 was skipped - dev only version)
To solve the problem of Chrismolloy above I added code to check if the internal array could be allocated. The previous 0.2.02 version was really opportunistic
If the array cannot be allocated the size of the array is set to 0, the new method getSize() can be used to check if the allocation worked. Having an internal size of zero the Class cannot accept new values and the average will be NAN as it cannot be calculated.
The size of the lib increased about 20 bytes, which is imho acceptable for this "safety net".
I've been using your library, in conjunction with TinyGPS++ library, in a GPS routine to average the GPS position and help reduce the position wander, and had some interesting results. Whilst the longitude seems to function correctly e.g. 1.01834380, the latitude seems to stop or stall and not continue example: 51.34103012.
Note that I'm going to 8 decimal points for the LAT/ LON position. I wondered if there is a limitation in the RA library that limits the length or size of the number?
Also, would it be capable of taking both + and - numbers?
The RA lib uses floats which are on an AVR based Arduino 32bits IEEE754 floats. This means a 23 bit mantissa which equals about 7 significant digits.
If you are using an ARM based Arduino, which supports 64 bit double you could patch the library by replacing all float types with double. Should be a good change anyway. On my todo list.
Do you have any plans on getting your libraries added to the 1.6.2+ library manager? I imagine it would take quite a bit of work because it seems at first brush that each library should be it's own repository (instead of how you have several libraries in one repository).
I think AdaFruit has published a script to help mass publishing of libraries.