Sampling a signal

Hello,
for a project I need to sample sine wave at 100Hz to a sine wave at 1khz with a due,
I have the code bellow but I can't reach 1Khz , what can I do ?

test_sampling.ino (4.78 KB)

Post your code between code tags (</>)

<#ifndef Waveforms_h

#define maxWaveform 4
#define maxSamplesNum 120

static int waveformsTable[maxWaveform][maxSamplesNum] = {
// Sin wave
{
0x7ff, 0x86a, 0x8d5, 0x93f, 0x9a9, 0xa11, 0xa78, 0xadd, 0xb40, 0xba1,
0xbff, 0xc5a, 0xcb2, 0xd08, 0xd59, 0xda7, 0xdf1, 0xe36, 0xe77, 0xeb4,
0xeec, 0xf1f, 0xf4d, 0xf77, 0xf9a, 0xfb9, 0xfd2, 0xfe5, 0xff3, 0xffc,
0xfff, 0xffc, 0xff3, 0xfe5, 0xfd2, 0xfb9, 0xf9a, 0xf77, 0xf4d, 0xf1f,
0xeec, 0xeb4, 0xe77, 0xe36, 0xdf1, 0xda7, 0xd59, 0xd08, 0xcb2, 0xc5a,
0xbff, 0xba1, 0xb40, 0xadd, 0xa78, 0xa11, 0x9a9, 0x93f, 0x8d5, 0x86a,
0x7ff, 0x794, 0x729, 0x6bf, 0x655, 0x5ed, 0x586, 0x521, 0x4be, 0x45d,
0x3ff, 0x3a4, 0x34c, 0x2f6, 0x2a5, 0x257, 0x20d, 0x1c8, 0x187, 0x14a,
0x112, 0xdf, 0xb1, 0x87, 0x64, 0x45, 0x2c, 0x19, 0xb, 0x2,
0x0, 0x2, 0xb, 0x19, 0x2c, 0x45, 0x64, 0x87, 0xb1, 0xdf,
0x112, 0x14a, 0x187, 0x1c8, 0x20d, 0x257, 0x2a5, 0x2f6, 0x34c, 0x3a4,
0x3ff, 0x45d, 0x4be, 0x521, 0x586, 0x5ed, 0x655, 0x6bf, 0x729, 0x794
}
,

// Triangular wave
{
0x44, 0x88, 0xcc, 0x110, 0x154, 0x198, 0x1dc, 0x220, 0x264, 0x2a8,
0x2ec, 0x330, 0x374, 0x3b8, 0x3fc, 0x440, 0x484, 0x4c8, 0x50c, 0x550,
0x594, 0x5d8, 0x61c, 0x660, 0x6a4, 0x6e8, 0x72c, 0x770, 0x7b4, 0x7f8,
0x83c, 0x880, 0x8c4, 0x908, 0x94c, 0x990, 0x9d4, 0xa18, 0xa5c, 0xaa0,
0xae4, 0xb28, 0xb6c, 0xbb0, 0xbf4, 0xc38, 0xc7c, 0xcc0, 0xd04, 0xd48,
0xd8c, 0xdd0, 0xe14, 0xe58, 0xe9c, 0xee0, 0xf24, 0xf68, 0xfac, 0xff0,
0xfac, 0xf68, 0xf24, 0xee0, 0xe9c, 0xe58, 0xe14, 0xdd0, 0xd8c, 0xd48,
0xd04, 0xcc0, 0xc7c, 0xc38, 0xbf4, 0xbb0, 0xb6c, 0xb28, 0xae4, 0xaa0,
0xa5c, 0xa18, 0x9d4, 0x990, 0x94c, 0x908, 0x8c4, 0x880, 0x83c, 0x7f8,
0x7b4, 0x770, 0x72c, 0x6e8, 0x6a4, 0x660, 0x61c, 0x5d8, 0x594, 0x550,
0x50c, 0x4c8, 0x484, 0x440, 0x3fc, 0x3b8, 0x374, 0x330, 0x2ec, 0x2a8,
0x264, 0x220, 0x1dc, 0x198, 0x154, 0x110, 0xcc, 0x88, 0x44, 0x0
}
,

// Sawtooth wave
{
0x22, 0x44, 0x66, 0x88, 0xaa, 0xcc, 0xee, 0x110, 0x132, 0x154,
0x176, 0x198, 0x1ba, 0x1dc, 0x1fe, 0x220, 0x242, 0x264, 0x286, 0x2a8,
0x2ca, 0x2ec, 0x30e, 0x330, 0x352, 0x374, 0x396, 0x3b8, 0x3da, 0x3fc,
0x41e, 0x440, 0x462, 0x484, 0x4a6, 0x4c8, 0x4ea, 0x50c, 0x52e, 0x550,
0x572, 0x594, 0x5b6, 0x5d8, 0x5fa, 0x61c, 0x63e, 0x660, 0x682, 0x6a4,
0x6c6, 0x6e8, 0x70a, 0x72c, 0x74e, 0x770, 0x792, 0x7b4, 0x7d6, 0x7f8,
0x81a, 0x83c, 0x85e, 0x880, 0x8a2, 0x8c4, 0x8e6, 0x908, 0x92a, 0x94c,
0x96e, 0x990, 0x9b2, 0x9d4, 0x9f6, 0xa18, 0xa3a, 0xa5c, 0xa7e, 0xaa0,
0xac2, 0xae4, 0xb06, 0xb28, 0xb4a, 0xb6c, 0xb8e, 0xbb0, 0xbd2, 0xbf4,
0xc16, 0xc38, 0xc5a, 0xc7c, 0xc9e, 0xcc0, 0xce2, 0xd04, 0xd26, 0xd48,
0xd6a, 0xd8c, 0xdae, 0xdd0, 0xdf2, 0xe14, 0xe36, 0xe58, 0xe7a, 0xe9c,
0xebe, 0xee0, 0xf02, 0xf24, 0xf46, 0xf68, 0xf8a, 0xfac, 0xfce, 0xff0
}
,

// Square wave
{
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0
}

};

#endif

#define oneHzSample 1000000/maxSamplesNum // sample for the 1 Hz signal expressed in microseconds
//#define hundredHzSample 10000/maxSamplesNum //sample for the 100 Hz signal expressed in microseconds
//#define onekHzSample 1000/maxSamplesNum // sample for the 1 kHz signal expressed in microseconds

const int button0 = 2, button1 = 3;
volatile int wave0 = 0, wave1 = 0;

int i = 0;
int sample_0;
//int sample_1;

void setup() {
analogWriteResolution(12); // set the analog output resolution to 12 bit (4096 levels)
analogReadResolution(12);

}
void loop() {
sample_0 = map(analogRead(A0), 0,4095, 0, oneHzSample);
//sample_0 = map(1, 0, 4167, 0, oneHzSample);
sample_0 = constrain(sample_0, 0, oneHzSample);

analogWrite(DAC0, waveformsTable[wave0]); // write the selected waveform on DAC0

  • i++;*
  • if(i == maxSamplesNum) // Reset the counter to repeat the wave*
  • i = 0;*
  • delayMicroseconds(sample_0); // Hold the sample value for the sample time*
    }
    >

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<#ifndef _Waveforms_h_


#define maxWaveform 4
#define maxSamplesNum 120

static int waveformsTable[maxWaveform][maxSamplesNum] = {
  // Sin wave
  {
    0x7ff, 0x86a, 0x8d5, 0x93f, 0x9a9, 0xa11, 0xa78, 0xadd, 0xb40, 0xba1,
    0xbff, 0xc5a, 0xcb2, 0xd08, 0xd59, 0xda7, 0xdf1, 0xe36, 0xe77, 0xeb4,
    0xeec, 0xf1f, 0xf4d, 0xf77, 0xf9a, 0xfb9, 0xfd2, 0xfe5, 0xff3, 0xffc,
    0xfff, 0xffc, 0xff3, 0xfe5, 0xfd2, 0xfb9, 0xf9a, 0xf77, 0xf4d, 0xf1f,
    0xeec, 0xeb4, 0xe77, 0xe36, 0xdf1, 0xda7, 0xd59, 0xd08, 0xcb2, 0xc5a,
    0xbff, 0xba1, 0xb40, 0xadd, 0xa78, 0xa11, 0x9a9, 0x93f, 0x8d5, 0x86a,
    0x7ff, 0x794, 0x729, 0x6bf, 0x655, 0x5ed, 0x586, 0x521, 0x4be, 0x45d,
    0x3ff, 0x3a4, 0x34c, 0x2f6, 0x2a5, 0x257, 0x20d, 0x1c8, 0x187, 0x14a,
    0x112, 0xdf, 0xb1, 0x87, 0x64, 0x45, 0x2c, 0x19, 0xb, 0x2,
    0x0, 0x2, 0xb, 0x19, 0x2c, 0x45, 0x64, 0x87, 0xb1, 0xdf,
    0x112, 0x14a, 0x187, 0x1c8, 0x20d, 0x257, 0x2a5, 0x2f6, 0x34c, 0x3a4,
    0x3ff, 0x45d, 0x4be, 0x521, 0x586, 0x5ed, 0x655, 0x6bf, 0x729, 0x794
  }
  ,

  // Triangular wave
  {
    0x44, 0x88, 0xcc, 0x110, 0x154, 0x198, 0x1dc, 0x220, 0x264, 0x2a8,
    0x2ec, 0x330, 0x374, 0x3b8, 0x3fc, 0x440, 0x484, 0x4c8, 0x50c, 0x550,
    0x594, 0x5d8, 0x61c, 0x660, 0x6a4, 0x6e8, 0x72c, 0x770, 0x7b4, 0x7f8,
    0x83c, 0x880, 0x8c4, 0x908, 0x94c, 0x990, 0x9d4, 0xa18, 0xa5c, 0xaa0,
    0xae4, 0xb28, 0xb6c, 0xbb0, 0xbf4, 0xc38, 0xc7c, 0xcc0, 0xd04, 0xd48,
    0xd8c, 0xdd0, 0xe14, 0xe58, 0xe9c, 0xee0, 0xf24, 0xf68, 0xfac, 0xff0,
    0xfac, 0xf68, 0xf24, 0xee0, 0xe9c, 0xe58, 0xe14, 0xdd0, 0xd8c, 0xd48,
    0xd04, 0xcc0, 0xc7c, 0xc38, 0xbf4, 0xbb0, 0xb6c, 0xb28, 0xae4, 0xaa0,
    0xa5c, 0xa18, 0x9d4, 0x990, 0x94c, 0x908, 0x8c4, 0x880, 0x83c, 0x7f8,
    0x7b4, 0x770, 0x72c, 0x6e8, 0x6a4, 0x660, 0x61c, 0x5d8, 0x594, 0x550,
    0x50c, 0x4c8, 0x484, 0x440, 0x3fc, 0x3b8, 0x374, 0x330, 0x2ec, 0x2a8,
    0x264, 0x220, 0x1dc, 0x198, 0x154, 0x110, 0xcc, 0x88, 0x44, 0x0
  }
  ,

  // Sawtooth wave
  {
    0x22, 0x44, 0x66, 0x88, 0xaa, 0xcc, 0xee, 0x110, 0x132, 0x154,
    0x176, 0x198, 0x1ba, 0x1dc, 0x1fe, 0x220, 0x242, 0x264, 0x286, 0x2a8,
    0x2ca, 0x2ec, 0x30e, 0x330, 0x352, 0x374, 0x396, 0x3b8, 0x3da, 0x3fc,
    0x41e, 0x440, 0x462, 0x484, 0x4a6, 0x4c8, 0x4ea, 0x50c, 0x52e, 0x550,
    0x572, 0x594, 0x5b6, 0x5d8, 0x5fa, 0x61c, 0x63e, 0x660, 0x682, 0x6a4,
    0x6c6, 0x6e8, 0x70a, 0x72c, 0x74e, 0x770, 0x792, 0x7b4, 0x7d6, 0x7f8,
    0x81a, 0x83c, 0x85e, 0x880, 0x8a2, 0x8c4, 0x8e6, 0x908, 0x92a, 0x94c,
    0x96e, 0x990, 0x9b2, 0x9d4, 0x9f6, 0xa18, 0xa3a, 0xa5c, 0xa7e, 0xaa0,
    0xac2, 0xae4, 0xb06, 0xb28, 0xb4a, 0xb6c, 0xb8e, 0xbb0, 0xbd2, 0xbf4,
    0xc16, 0xc38, 0xc5a, 0xc7c, 0xc9e, 0xcc0, 0xce2, 0xd04, 0xd26, 0xd48,
    0xd6a, 0xd8c, 0xdae, 0xdd0, 0xdf2, 0xe14, 0xe36, 0xe58, 0xe7a, 0xe9c,
    0xebe, 0xee0, 0xf02, 0xf24, 0xf46, 0xf68, 0xf8a, 0xfac, 0xfce, 0xff0
  }
  ,

  // Square wave
  {
    0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
    0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
    0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
    0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
    0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
    0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff, 0xfff,
    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
    0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0
  }

};

#endif 

#define oneHzSample 1000000/maxSamplesNum  // sample for the 1 Hz signal expressed in microseconds 
//#define hundredHzSample 10000/maxSamplesNum  //sample for the 100 Hz signal expressed in microseconds
//#define onekHzSample 1000/maxSamplesNum // sample for the 1 kHz signal expressed in microseconds

const int button0 = 2, button1 = 3;
volatile int wave0 = 0, wave1 = 0;

int i = 0;
int sample_0;
//int sample_1; 



void setup() {
  analogWriteResolution(12);  // set the analog output resolution to 12 bit (4096 levels)
  analogReadResolution(12);
  
}
void loop() {
  sample_0 = map(analogRead(A0), 0,4095, 0, oneHzSample);
  //sample_0 = map(1, 0, 4167, 0, oneHzSample);
  sample_0 = constrain(sample_0, 0, oneHzSample);

  analogWrite(DAC0, waveformsTable[wave0]);  // write the selected waveform on DAC0

  i++;
  if(i == maxSamplesNum)  // Reset the counter to repeat the wave
    i = 0;

  delayMicroseconds(sample_0);  // Hold the sample value for the sample time
}

Did you look for ADC sampling and DAC conversion example sketches on the DUE sub forum ? What did you find ?

Yes, I actually looked at the ADC sampling informations that are on the forum but I must say that I did not catch an information that can help me ..

About the DAC conversion, I cqn not find something on the forum,
can you help me ? ...

Example sketches for ADC sampling / DAC conversions:

https://forum.arduino.cc/index.php?topic=224672.0
reply #10

https://forum.arduino.cc/index.php?topic=613109.msg4155943#msg4155943
reply #1

https://forum.arduino.cc/index.php?topic=587953.msg4000260#msg4000260
reply #3

...........

thank you very much for your answer, but does it mean that I can use the sketches for doing my sampling, because I need to sample a sine wave and then generate a sine wave at 1kHZ ....

sorry if i am lost

Lea-G:
does it mean that I can use the sketches for doing my sampling, because I need to sample a sine wave and then generate a sine wave at 1kHZ ....

yes you can, simply modify the sampling frequency.

Thank you very much for your answer it was really helpfull