Timebomb-Styled Clock Issue

Hello!
I'm trying to program a 4-digit 7-segment display and piezo (with more components later) to count down until a climactic... something. I've got the 7-segment display working nicely, but when I add in the piezo, things get iffy. It should buzz for 50ms and be off for 950ms, but the display also follows these delays, making it impossible to read. If anyone can correct my code, I'd be very grateful!

int digit1 = 11; //PWM Display pin 1
int digit2 = 10; //PWM Display pin 2
int digit3 = 9; //PWM Display pin 6
int digit4 = 6; //PWM Display pin 8
int segA = A1; //Display pin 14
int segB = 3; //Display pin 16
int segC = 4; //Display pin 13
int segD = 5; //Display pin 3
int segE = A0; //Display pin 5
int segF = 7; //Display pin 11
int segG = 8; //Display pin 15

void setup() {                
  pinMode(segA, OUTPUT);
  pinMode(segB, OUTPUT);
  pinMode(segC, OUTPUT);
  pinMode(segD, OUTPUT);
  pinMode(segE, OUTPUT);
  pinMode(segF, OUTPUT);
  pinMode(segG, OUTPUT);

  pinMode(digit1, OUTPUT);
  pinMode(digit2, OUTPUT);
  pinMode(digit3, OUTPUT);
  pinMode(digit4, OUTPUT);
  pinMode(2, OUTPUT);
  pinMode(13, OUTPUT);
}
void loop() {
  
//---------------------------------------------------------------------TROUBLE SPOT-----------------//
  digitalWrite(2, HIGH);
  delay(50);
  digitalWrite(2, LOW);
  delay(950);
  displayNumber(59-millis()/1000); 

  while( millis() > 60000) {
    displayNumber(0);}
//---------------------------------------------------------------------/TROUBLE SPOT----------------//
void displayNumber(int toDisplay) {
#define DISPLAY_BRIGHTNESS  500

#define DIGIT_ON  HIGH
#define DIGIT_OFF  LOW

  long beginTime = millis();

  for(int digit = 4 ; digit > 0 ; digit--) {
    switch(digit) {
    case 1:
      digitalWrite(digit1, DIGIT_ON);
      break;
    case 2:
      digitalWrite(digit2, DIGIT_ON);
      break;
    case 3:
      digitalWrite(digit3, DIGIT_ON);
      break;
    case 4:
      digitalWrite(digit4, DIGIT_ON);
      break;
    }
    lightNumber(toDisplay % 10);
    toDisplay /= 10;

    delayMicroseconds(DISPLAY_BRIGHTNESS);

    lightNumber(10); 

    digitalWrite(digit1, DIGIT_OFF);
    digitalWrite(digit2, DIGIT_OFF);
    digitalWrite(digit3, DIGIT_OFF);
    digitalWrite(digit4, DIGIT_OFF);
  }

  while( (millis() - beginTime) < 10) ;
}

void lightNumber(int numberToDisplay) {

#define SEGMENT_ON  LOW
#define SEGMENT_OFF HIGH

  switch (numberToDisplay){

  case 0:
    digitalWrite(segA, SEGMENT_ON);
    digitalWrite(segB, SEGMENT_ON);
    digitalWrite(segC, SEGMENT_ON);
    digitalWrite(segD, SEGMENT_ON);
    digitalWrite(segE, SEGMENT_ON);
    digitalWrite(segF, SEGMENT_ON);
    digitalWrite(segG, SEGMENT_OFF);
    break;

  case 1:
    digitalWrite(segA, SEGMENT_OFF);
    digitalWrite(segB, SEGMENT_ON);
    digitalWrite(segC, SEGMENT_ON);
    digitalWrite(segD, SEGMENT_OFF);
    digitalWrite(segE, SEGMENT_OFF);
    digitalWrite(segF, SEGMENT_OFF);
    digitalWrite(segG, SEGMENT_OFF);
    break;

  case 2:
    digitalWrite(segA, SEGMENT_ON);
    digitalWrite(segB, SEGMENT_ON);
    digitalWrite(segC, SEGMENT_OFF);
    digitalWrite(segD, SEGMENT_ON);
    digitalWrite(segE, SEGMENT_ON);
    digitalWrite(segF, SEGMENT_OFF);
    digitalWrite(segG, SEGMENT_ON);
    break;

  case 3:
    digitalWrite(segA, SEGMENT_ON);
    digitalWrite(segB, SEGMENT_ON);
    digitalWrite(segC, SEGMENT_ON);
    digitalWrite(segD, SEGMENT_ON);
    digitalWrite(segE, SEGMENT_OFF);
    digitalWrite(segF, SEGMENT_OFF);
    digitalWrite(segG, SEGMENT_ON);
    break;

  case 4:
    digitalWrite(segA, SEGMENT_OFF);
    digitalWrite(segB, SEGMENT_ON);
    digitalWrite(segC, SEGMENT_ON);
    digitalWrite(segD, SEGMENT_OFF);
    digitalWrite(segE, SEGMENT_OFF);
    digitalWrite(segF, SEGMENT_ON);
    digitalWrite(segG, SEGMENT_ON);
    break;

  case 5:
    digitalWrite(segA, SEGMENT_ON);
    digitalWrite(segB, SEGMENT_OFF);
    digitalWrite(segC, SEGMENT_ON);
    digitalWrite(segD, SEGMENT_ON);
    digitalWrite(segE, SEGMENT_OFF);
    digitalWrite(segF, SEGMENT_ON);
    digitalWrite(segG, SEGMENT_ON);
    break;

  case 6:
    digitalWrite(segA, SEGMENT_ON);
    digitalWrite(segB, SEGMENT_OFF);
    digitalWrite(segC, SEGMENT_ON);
    digitalWrite(segD, SEGMENT_ON);
    digitalWrite(segE, SEGMENT_ON);
    digitalWrite(segF, SEGMENT_ON);
    digitalWrite(segG, SEGMENT_ON);
    break;

  case 7:
    digitalWrite(segA, SEGMENT_ON);
    digitalWrite(segB, SEGMENT_ON);
    digitalWrite(segC, SEGMENT_ON);
    digitalWrite(segD, SEGMENT_OFF);
    digitalWrite(segE, SEGMENT_OFF);
    digitalWrite(segF, SEGMENT_OFF);
    digitalWrite(segG, SEGMENT_OFF);
    break;

  case 8:
    digitalWrite(segA, SEGMENT_ON);
    digitalWrite(segB, SEGMENT_ON);
    digitalWrite(segC, SEGMENT_ON);
    digitalWrite(segD, SEGMENT_ON);
    digitalWrite(segE, SEGMENT_ON);
    digitalWrite(segF, SEGMENT_ON);
    digitalWrite(segG, SEGMENT_ON);
    break;

  case 9:
    digitalWrite(segA, SEGMENT_ON);
    digitalWrite(segB, SEGMENT_ON);
    digitalWrite(segC, SEGMENT_ON);
    digitalWrite(segD, SEGMENT_ON);
    digitalWrite(segE, SEGMENT_OFF);
    digitalWrite(segF, SEGMENT_ON);
    digitalWrite(segG, SEGMENT_ON);
    break;

  case 10:
    digitalWrite(segA, SEGMENT_OFF);
    digitalWrite(segB, SEGMENT_OFF);
    digitalWrite(segC, SEGMENT_OFF);
    digitalWrite(segD, SEGMENT_OFF);
    digitalWrite(segE, SEGMENT_OFF);
    digitalWrite(segF, SEGMENT_OFF);
    digitalWrite(segG, SEGMENT_OFF);
    break;
  }
}

Hello,

Look the Blink without delay example to understand how to replace the delay function and the while loops with similar but non blocking code.

:slight_smile: