Arduino Forum

Community => Products and Services => Topic started by: Hobbytown-Sunnyvale on Nov 24, 2012, 06:33 pm

Title: What should our store carry?
Post by: Hobbytown-Sunnyvale on Nov 24, 2012, 06:33 pm
We would like to carry Arduino in our store and would love some suggestions from you guys. Just post what you would like to see in our store! We cannot get everything but it will give us a better idea of what people are looking for.

Thanks,
Hobbytown - Sunnyvale
Title: Re: What should our store carry?
Post by: retrolefty on Nov 24, 2012, 07:08 pm

We would like to carry Arduino in our store and would love some suggestions from you guys. Just post what you would like to see in our store! We cannot get everything but it will give us a better idea of what people are looking for.

Thanks,
Hobbytown - Sunnyvale


Well my suggest of what any beginner should buy before or at the same time they purchase an arduino board is a digital multimeter, probably a very affordable model to encourage it's purchase. Arduino projects almost always involve wiring something external up to the board and errors and damage can be greatly decreased if the beginner is using his/her meter to double check wiring, voltage, and current in the process of building their projects. Of course learning to use the meter properly is just as important as learning the arduino usage.

Lefty
Title: Re: What should our store carry?
Post by: graynomad on Nov 25, 2012, 03:26 am
What about the starter kits?

______
Rob
Title: Re: What should our store carry?
Post by: CrossRoads on Nov 25, 2012, 07:27 am
Don't forget clock chips & crystals, or modules.
Also decent shift registers, from the TCIP6x595 line, for working with 12V LED strips.
Logic level MOSFETS, good ones with Low Rds, low gate capacitance, N & P channel
Current limiting resistors.
100nF caps
parts to make standalone arduinos: blank chips, sockets, perf board, 16 MHz xtal, 22 pf caps, 10K resistors, 1N4148 & 1N4158 diodes, low dropout regularors, 5V switching regulator wallwarts.
LEDs.
LED matrixes
AVR Programmers
Title: Re: What should our store carry?
Post by: PaulS on Nov 25, 2012, 01:29 pm
Books - all the Arduino related books you can find. Give the buyers some idea why the Arduino is a good buy.
Title: Re: What should our store carry?
Post by: robtillaart on Nov 25, 2012, 01:36 pm
solder irons?

sensors !

robot-kits
Title: Re: What should our store carry?
Post by: CrossRoads on Nov 25, 2012, 02:06 pm
Flux pen for soldering
0.025" diameter solder, 60/40, 2.2% flux, MG Chemicals
http://www.mgchemicals.com/products/solder/leaded/sn60-pb40-4890/

Wirewrap sockets/pins (I use pins for just about everything now, no need to have the right size socket anymore),
female long lead headers/receptables,
male header pins, straight, right angle, single & dual row
30 guage wirewrap wire,
wirewrap tools (I prefer Okidata Industries WSU-30M)
small needle nose pliers,
small cutters,
perfboard to build projects up on,
2-pin/0.2"/5mm pitch screw termininals for power,
5.5mm/2.1mm DC power jacks; PCB mount & panel mount/thruhole,
USB/Serial adapter modules,
AVR programmers, flyer on using an Arduino/equivalent as an AVR programmer,

Hook up wire, 22 guage
Male-Male crimp terminated wires to connect up boards with female headers
Male-Female crimp terminated wires to connect up things with male headers to things with female headers
Crimp housings to plug the crimp terminated wires into to keep things tidy and prevent them from shorting

www.pololu.com has a great selection of this stuff, I keep a lot of it on hand for connecting things up.
My wife is on her to Portland, OR right now even to put male crimp connectors on pre-wired LEDs, arrange them into groups, and plug them into a control board I make to light up  a commercial sign.  Luckily I had just enough parts to build up one prototype, and have a bunch on order from pololu to make up 4 more.

Ribbon cable & crimp-on female IDC connectors to connect to male header pins on boards
Digikey & Mouser carry the interconnect stuff too, but it is very difficult to find it.
Phoenixent.com has the same stuff but a lot more conveniently named & organized to make it easier to find.
Title: Re: What should our store carry?
Post by: Hobbytown-Sunnyvale on Nov 26, 2012, 04:33 am
You guys are awesome! Thanks for all the recommendations so far.
Title: Re: What should our store carry?
Post by: DuaneB on Nov 26, 2012, 08:06 am
What does your store normally carry ?

Duane B

rcarduino.blogspot.com (http://rcarduino.blogspot.com)
Title: Re: What should our store carry?
Post by: Hobbytown-Sunnyvale on Nov 26, 2012, 09:03 pm
Right now we carry most everything from R/C to Slinkydogs. We can also help with anything R/C and have lots of models, tools, toys, and paints.
Title: Re: What should our store carry?
Post by: wwbrown on Nov 27, 2012, 01:57 am
If you have a way to broadcast the Arduino stuff to the folks at Lockheed Sunnyvale you may get some strong interest from some of the guys their for their kids, and maybe a workshop or two aimed at all ages.

Oust some thoughts.
Title: Re: What should our store carry?
Post by: DuaneB on Nov 27, 2012, 05:39 pm
Quote
If you have a way to broadcast the Arduino stuff to the folks at Lockheed Sunnyvale you may get some strong interest from some of the guys their for their kids, and maybe a workshop or two aimed at all ages.


Not a bad idea, I have got quite a lot of my colleagues to by Arduinos just by showing them a couple of projects - most of them had not heard of and were not looking for Arduinos before seeing the projects.

Duane B
Title: Re: What should our store carry?
Post by: Hobbytown-Sunnyvale on Nov 28, 2012, 11:59 pm

If you have a way to broadcast the Arduino stuff to the folks at Lockheed Sunnyvale you may get some strong interest from some of the guys their for their kids, and maybe a workshop or two aimed at all ages.

Oust some thoughts.


That is definitely something we are thinking about (although I would need a few projects under my belt first). We are thinking of doing a few R/C car workshops to teach younger kids how to maintain and repair their cars.
Title: Re: What should our store carry?
Post by: larryp on Dec 21, 2012, 02:01 am
The Sunnyvale store IS CLOSED and a new store in their location, and the phone is disconnected with no new number!

Too bad as I wanted to say hi again.
Title: Re: What should our store carry?
Post by: rvasque on Dec 21, 2012, 05:43 am
Wow, he already went out of business?

A "me too" store isn't going to survive, me thinks. Not unless you hold some competitive advantage, like:

Pololu - robotics niche, + their own PCB production/reflow/assembly/designs/etc... selling something costing less than $1 to 10x markup (and that's for their cheapest boards/modules)

Adafruit - Lady Ada... girl engineer, super cool products, lots of open source libraries created in-house to support items they sell, etc., like pololu they have their own PNP machine, reflow oven, etc.

Sparkfun - same as pololu, in-house designed modules, made cheaply, sold cheaply, and still maintaining a huge markup for them.

several chinese companies - cheap access to parts, automated manufacturing, and millions of cheap chinese labor.
Title: Re: What should our store carry?
Post by: liuzengqiang on Dec 29, 2012, 12:07 am
If you just sell parts, you won't survive the internet global market. Try selling something you designed yourself. Make a niche product for a niche market. Don't start a business too far from colleges, where there might be interests in arduino and electronics. There are many success stories besides the bigger small businesses. Just don't do what all others are doing.
Title: Re: What should our store carry?
Post by: Hobbytown-Sunnyvale on Feb 12, 2013, 08:47 pm
We are still here!  XD The old Hobbytown Sunnyvale store has closed but that was a couple years ago. You can find all of out info here:

https://plus.google.com/109974552721272544553/about?hl=en (https://plus.google.com/109974552721272544553/about?hl=en)

I'm going to try to put together a list of stuff to order today. And again thanks for all your guys' recommendations.
Title: Re: What should our store carry?
Post by: Hobbytown-Sunnyvale on Feb 16, 2013, 02:22 am
We just placed a small test order to get our feet wet. We got lots of books, starter kits, Arduino Uno, MotorShield for Arduino, wireless sensor/ receiver shield. And a few other odds and ends (wire, bread boards, components pact, etc...). What do you guys think?
Title: Re: What should our store carry?
Post by: cyclegadget on Feb 18, 2013, 02:36 am

If you are like any other Hobbytown, you sell model cars, trains, and remote controlled vehicles. That being said, LED projects work for all of those categories. You should make an effort to promote use of LEDs and the Arduino to get customers acquainted with Arduino. Perhaps you can have printed examples set-up with required parts and tools, those things will take some of the guessing out of the process.
Title: Re: What should our store carry?
Post by: liuzengqiang on Feb 18, 2013, 07:48 pm


If you are like any other Hobbytown, you sell model cars, trains, and remote controlled vehicles. That being said, LED projects work for all of those categories. You should make an effort to promote use of LEDs and the Arduino to get customers acquainted with Arduino. Perhaps you can have printed examples set-up with required parts and tools, those things will take some of the guessing out of the process.


Add that with some IR sensors to detect trains inside of a tunnel or even calculate speed. I heard that RadioShack is having posters "Weekend projects" with arduino. Have a look and see what you can do in terms of bringing people into electronics and lowering the initial difficulty.