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Topic: android controlled by arduino (Read 244 times) previous topic - next topic

gahbah

Hello!

I want to connect a mouse and a screen on my android phone (screen broken) and would like to know it fits possible with the use of arduino?



gahbah

what do I need? how do I proceed?

zwieblum

#3
May 25, 2019, 08:34 am Last Edit: May 25, 2019, 08:34 am by zwieblum
By telling what you want to do would be a good start.

gahbah

well my phones screen is broken and im guessing that the USB debugging is off, becouse there are programs that can mirror the screen on PC if it is enabled.

So I want to connect arduino to my android with a micro USB cable. Then I want to connect a mouse and a screen to the arduino and controll my phone with them through the arduino.

The screen connected with HDMI connector and the mouse with a USB connector.

If you know other solutions or other possible ways feel free to write them here too

Robin2

So I want to connect arduino to my android with a micro USB cable. Then I want to connect a mouse and a screen to the arduino and controll my phone with them through the arduino.
I can't see how that would work. Both the phone and the Arduino are USB clients (is that the right word?) and a client can only work with a master. The PC is normally a master.

If you are talking about a USB keyboard then that, too, is a USB client.


I reckon you need to seek a solution on an Android Forum. You are hardly the first person with a broken screen.

...R
Two or three hours spent thinking and reading documentation solves most programming problems.

gahbah

I want to use The arduino as a hub for The android phone. If there is any android website in mind could you recommened any?

Robin2

I want to use The arduino as a hub for The android phone.
I don't think that is possible


Quote
If there is any android website in mind could you recommened any?
No, I have no recommendations. I know very little about phone programming or operation. Mine "just works".

Google owns Android so I guess Google could find some links for you.


...R

Two or three hours spent thinking and reading documentation solves most programming problems.

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