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Topic: mstimer2 not working (Read 5248 times) previous topic - next topic


Everything you put in a program creates a 'slight delay'.  In this case the delay should be only a few microseconds (millionths of a second) so it should not cause a usability problem.
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thnx to your help i nearly finished the sequnecer and now started finalizing my looper and I run into
the same problem.
I have 8 channels, each channel loops one note and gets triggert every few seconds.
When the note is retriggert i want the LED to flash, as long as the note is playing the LED should stay lit.
Most of the code is the same, only the function looks a bit different, could I use the mstimer here?
I tried but with the same result, note is playing but no LED is on.
Code: [Select]
void loopstep(int stepnr) {
if (currentSwitchState[stepnr] == 1) {
          AnalogValue[stepnr] = analogRead(stepnr);
          note[stepnr] = AnalogValue[stepnr]/8;
          noteOn(channel[stepnr], 0x7B, 0x00);
          noteOn(channel[stepnr], 64, 127);
          noteOn(channel2[stepnr], note[stepnr], 0x7F);
          lastNotePlayed[stepnr] = note[stepnr];
          lastSwitchState[stepnr] = 1;
          digitalWrite(LEDpins[stepnr], LOW);
          digitalWrite(LEDpins[stepnr], HIGH);
   if (currentSwitchState[stepnr] == 0 && lastSwitchState[stepnr] == 1) {
        noteOn(channel[stepnr], 0x7B, 0x00);
        digitalWrite(LEDpins[stepnr], LOW);
        lastSwitchState[stepnr] = 0;

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