Pixels to Punches: Kung Fooey

The above video shows the game in action.

The source code can be downloaded from

https://retrolcd.com/Curriculum/PixelsToPunches

The project uses some modified graphics from the NES Game Kung Fu. The goal was to see if it were possible to create a basic fighting game on the Arduino with a competent AI. The out of the box AI is pretty much unbeatable. It will give you a relentless beating as shown in the video above.

The project uses the I2CU Game Platform which costs all of about $11 in parts and can be assembled without any solder. No hot things and no sharp things required.

https://retrolcd.com/Curriculum

You can see more about the platform and download additional games at the link above.

I have Tetris, Dinosaur, Space Invaders and Basketball completed.

The next steps mostly involve making videos and writing up documentations to turn it into a full curriculum that makes learning how to make games more accessible.