Hello guys!
I habe an 128x64 display with some data showing up in my build and have also some data to transfer over an RF69 433mHz Chip.
The transmission and receive time for the RF69 is less than10ms, but to update the display with some stuff takes around 100ms.
void updateMainDisplay()
void loop() {
transmitToReceiver();
updateMainDisplay();
}
void updateMainDisplay() {
u8g2.firstPage();
do {
drawSomething();
drawSomethingElse();
drawSomethingElse();
drawSomethingMore();
drawSomethingMore();
} while ( u8g2.nextPage() );
}
....
the more i draw, thelonger it takes to update the OLED and my cycle time goes up. Is there any chance to make the transmitToReceiver function parallel to the updateMainDisplay or to transmit the data many times while the display is updating?
Transmit data is absolut priority...
regards,
Stefan