128×64 oled (gme64128-02)

Hello everyone, I am trying to get a GME64128-02 Version 1 (1.3inch 64x128) display to work but I can't seem to gat any program to work. I slightly modified the "adafruit ssd1306 128x64 I2C" library example as follows, this improved the results but I still get gibbrish. I also included a picture of my wiring


/**************************************************************************
 This is an example for our Monochrome OLEDs based on SSD1306 drivers

 Pick one up today in the adafruit shop!
 ------> http://www.adafruit.com/category/63_98

 This example is for a 128x64 pixel display using I2C to communicate
 3 pins are required to interface (two I2C and one reset).

 Adafruit invests time and resources providing this open
 source code, please support Adafruit and open-source
 hardware by purchasing products from Adafruit!

 Written by Limor Fried/Ladyada for Adafruit Industries,
 with contributions from the open source community.
 BSD license, check license.txt for more information
 All text above, and the splash screen below must be
 included in any redistribution.
 **************************************************************************/

#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>

#define SCREEN_WIDTH 64 // OLED display width, in pixels
#define SCREEN_HEIGHT 128 // OLED display height, in pixels

// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
// The pins for I2C are defined by the Wire-library. 
// On an arduino UNO:       A4(SDA), A5(SCL)
// On an arduino MEGA 2560: 20(SDA), 21(SCL)
// On an arduino LEONARDO:   2(SDA),  3(SCL), ...
#define OLED_RESET     -1 // Reset pin # (or -1 if sharing Arduino reset pin)
#define SCREEN_ADDRESS 0x3C ///< See datasheet for Address; 0x3D for 128x64, 0x3C for 128x32
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);

#define NUMFLAKES     10 // Number of snowflakes in the animation example

#define LOGO_HEIGHT   16
#define LOGO_WIDTH    16
static const unsigned char PROGMEM logo_bmp[] =
{ 0b00000000, 0b11000000,
  0b00000001, 0b11000000,
  0b00000001, 0b11000000,
  0b00000011, 0b11100000,
  0b11110011, 0b11100000,
  0b11111110, 0b11111000,
  0b01111110, 0b11111111,
  0b00110011, 0b10011111,
  0b00011111, 0b11111100,
  0b00001101, 0b01110000,
  0b00011011, 0b10100000,
  0b00111111, 0b11100000,
  0b00111111, 0b11110000,
  0b01111100, 0b11110000,
  0b01110000, 0b01110000,
  0b00000000, 0b00110000 };

void setup() {
  Serial.begin(9600);

  // SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
  if(!display.begin(SSD1306_SWITCHCAPVCC, SCREEN_ADDRESS)) {
    Serial.println(F("SSD1306 allocation failed"));
    for(;;); // Don't proceed, loop forever
  }

  // Show initial display buffer contents on the screen --
  // the library initializes this with an Adafruit splash screen.
  display.display();
  delay(2000); // Pause for 2 seconds

  // Clear the buffer
  display.clearDisplay();

  // Draw a single pixel in white
  display.drawPixel(10, 10, SSD1306_WHITE);

  // Show the display buffer on the screen. You MUST call display() after
  // drawing commands to make them visible on screen!
  display.display();
  delay(2000);
  // display.display() is NOT necessary after every single drawing command,
  // unless that's what you want...rather, you can batch up a bunch of
  // drawing operations and then update the screen all at once by calling
  // display.display(). These examples demonstrate both approaches...

  testdrawline();      // Draw many lines

  testdrawrect();      // Draw rectangles (outlines)

  testfillrect();      // Draw rectangles (filled)

  testdrawcircle();    // Draw circles (outlines)

  testfillcircle();    // Draw circles (filled)

  testdrawroundrect(); // Draw rounded rectangles (outlines)

  testfillroundrect(); // Draw rounded rectangles (filled)

  testdrawtriangle();  // Draw triangles (outlines)

  testfilltriangle();  // Draw triangles (filled)

  testdrawchar();      // Draw characters of the default font

  testdrawstyles();    // Draw 'stylized' characters

  testscrolltext();    // Draw scrolling text

  testdrawbitmap();    // Draw a small bitmap image

  // Invert and restore display, pausing in-between
  display.invertDisplay(true);
  delay(1000);
  display.invertDisplay(false);
  delay(1000);

  testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps
}

void loop() {
}

void testdrawline() {
  int16_t i;

  display.clearDisplay(); // Clear display buffer

  for(i=0; i<display.width(); i+=4) {
    display.drawLine(0, 0, i, display.height()-1, SSD1306_WHITE);
    display.display(); // Update screen with each newly-drawn line
    delay(1);
  }
  for(i=0; i<display.height(); i+=4) {
    display.drawLine(0, 0, display.width()-1, i, SSD1306_WHITE);
    display.display();
    delay(1);
  }
  delay(250);

  display.clearDisplay();

  for(i=0; i<display.width(); i+=4) {
    display.drawLine(0, display.height()-1, i, 0, SSD1306_WHITE);
    display.display();
    delay(1);
  }
  for(i=display.height()-1; i>=0; i-=4) {
    display.drawLine(0, display.height()-1, display.width()-1, i, SSD1306_WHITE);
    display.display();
    delay(1);
  }
  delay(250);

  display.clearDisplay();

  for(i=display.width()-1; i>=0; i-=4) {
    display.drawLine(display.width()-1, display.height()-1, i, 0, SSD1306_WHITE);
    display.display();
    delay(1);
  }
  for(i=display.height()-1; i>=0; i-=4) {
    display.drawLine(display.width()-1, display.height()-1, 0, i, SSD1306_WHITE);
    display.display();
    delay(1);
  }
  delay(250);

  display.clearDisplay();

  for(i=0; i<display.height(); i+=4) {
    display.drawLine(display.width()-1, 0, 0, i, SSD1306_WHITE);
    display.display();
    delay(1);
  }
  for(i=0; i<display.width(); i+=4) {
    display.drawLine(display.width()-1, 0, i, display.height()-1, SSD1306_WHITE);
    display.display();
    delay(1);
  }

  delay(2000); // Pause for 2 seconds
}

void testdrawrect(void) {
  display.clearDisplay();

  for(int16_t i=0; i<display.height()/2; i+=2) {
    display.drawRect(i, i, display.width()-2*i, display.height()-2*i, SSD1306_WHITE);
    display.display(); // Update screen with each newly-drawn rectangle
    delay(1);
  }

  delay(2000);
}

void testfillrect(void) {
  display.clearDisplay();

  for(int16_t i=0; i<display.height()/2; i+=3) {
    // The INVERSE color is used so rectangles alternate white/black
    display.fillRect(i, i, display.width()-i*2, display.height()-i*2, SSD1306_INVERSE);
    display.display(); // Update screen with each newly-drawn rectangle
    delay(1);
  }

  delay(2000);
}

void testdrawcircle(void) {
  display.clearDisplay();

  for(int16_t i=0; i<max(display.width(),display.height())/2; i+=2) {
    display.drawCircle(display.width()/2, display.height()/2, i, SSD1306_WHITE);
    display.display();
    delay(1);
  }

  delay(2000);
}

void testfillcircle(void) {
  display.clearDisplay();

  for(int16_t i=max(display.width(),display.height())/2; i>0; i-=3) {
    // The INVERSE color is used so circles alternate white/black
    display.fillCircle(display.width() / 2, display.height() / 2, i, SSD1306_INVERSE);
    display.display(); // Update screen with each newly-drawn circle
    delay(1);
  }

  delay(2000);
}

void testdrawroundrect(void) {
  display.clearDisplay();

  for(int16_t i=0; i<display.height()/2-2; i+=2) {
    display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i,
      display.height()/4, SSD1306_WHITE);
    display.display();
    delay(1);
  }

  delay(2000);
}

void testfillroundrect(void) {
  display.clearDisplay();

  for(int16_t i=0; i<display.height()/2-2; i+=2) {
    // The INVERSE color is used so round-rects alternate white/black
    display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i,
      display.height()/4, SSD1306_INVERSE);
    display.display();
    delay(1);
  }

  delay(2000);
}

void testdrawtriangle(void) {
  display.clearDisplay();

  for(int16_t i=0; i<max(display.width(),display.height())/2; i+=5) {
    display.drawTriangle(
      display.width()/2  , display.height()/2-i,
      display.width()/2-i, display.height()/2+i,
      display.width()/2+i, display.height()/2+i, SSD1306_WHITE);
    display.display();
    delay(1);
  }

  delay(2000);
}

void testfilltriangle(void) {
  display.clearDisplay();

  for(int16_t i=max(display.width(),display.height())/2; i>0; i-=5) {
    // The INVERSE color is used so triangles alternate white/black
    display.fillTriangle(
      display.width()/2  , display.height()/2-i,
      display.width()/2-i, display.height()/2+i,
      display.width()/2+i, display.height()/2+i, SSD1306_INVERSE);
    display.display();
    delay(1);
  }

  delay(2000);
}

void testdrawchar(void) {
  display.clearDisplay();

  display.setTextSize(1);      // Normal 1:1 pixel scale
  display.setTextColor(SSD1306_WHITE); // Draw white text
  display.setCursor(0, 0);     // Start at top-left corner
  display.cp437(true);         // Use full 256 char 'Code Page 437' font

  // Not all the characters will fit on the display. This is normal.
  // Library will draw what it can and the rest will be clipped.
  for(int16_t i=0; i<256; i++) {
    if(i == '\n') display.write(' ');
    else          display.write(i);
  }

  display.display();
  delay(2000);
}

void testdrawstyles(void) {
  display.clearDisplay();

  display.setTextSize(1);             // Normal 1:1 pixel scale
  display.setTextColor(SSD1306_WHITE);        // Draw white text
  display.setCursor(0,0);             // Start at top-left corner
  display.println(F("Hello, world!"));

  display.setTextColor(SSD1306_BLACK, SSD1306_WHITE); // Draw 'inverse' text
  display.println(3.141592);

  display.setTextSize(2);             // Draw 2X-scale text
  display.setTextColor(SSD1306_WHITE);
  display.print(F("0x")); display.println(0xDEADBEEF, HEX);

  display.display();
  delay(2000);
}

void testscrolltext(void) {
  display.clearDisplay();

  display.setTextSize(2); // Draw 2X-scale text
  display.setTextColor(SSD1306_WHITE);
  display.setCursor(10, 0);
  display.println(F("scroll"));
  display.display();      // Show initial text
  delay(100);

  // Scroll in various directions, pausing in-between:
  display.startscrollright(0x00, 0x0F);
  delay(2000);
  display.stopscroll();
  delay(1000);
  display.startscrollleft(0x00, 0x0F);
  delay(2000);
  display.stopscroll();
  delay(1000);
  display.startscrolldiagright(0x00, 0x07);
  delay(2000);
  display.startscrolldiagleft(0x00, 0x07);
  delay(2000);
  display.stopscroll();
  delay(1000);
}

void testdrawbitmap(void) {
  display.clearDisplay();

  display.drawBitmap(
    (display.width()  - LOGO_WIDTH ) / 2,
    (display.height() - LOGO_HEIGHT) / 2,
    logo_bmp, LOGO_WIDTH, LOGO_HEIGHT, 1);
  display.display();
  delay(1000);
}

#define XPOS   0 // Indexes into the 'icons' array in function below
#define YPOS   1
#define DELTAY 2

void testanimate(const uint8_t *bitmap, uint8_t w, uint8_t h) {
  int8_t f, icons[NUMFLAKES][3];

  // Initialize 'snowflake' positions
  for(f=0; f< NUMFLAKES; f++) {
    icons[f][XPOS]   = random(1 - LOGO_WIDTH, display.width());
    icons[f][YPOS]   = -LOGO_HEIGHT;
    icons[f][DELTAY] = random(1, 6);
    Serial.print(F("x: "));
    Serial.print(icons[f][XPOS], DEC);
    Serial.print(F(" y: "));
    Serial.print(icons[f][YPOS], DEC);
    Serial.print(F(" dy: "));
    Serial.println(icons[f][DELTAY], DEC);
  }

  for(;;) { // Loop forever...
    display.clearDisplay(); // Clear the display buffer

    // Draw each snowflake:
    for(f=0; f< NUMFLAKES; f++) {
      display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SSD1306_WHITE);
    }

    display.display(); // Show the display buffer on the screen
    delay(200);        // Pause for 1/10 second

    // Then update coordinates of each flake...
    for(f=0; f< NUMFLAKES; f++) {
      icons[f][YPOS] += icons[f][DELTAY];
      // If snowflake is off the bottom of the screen...
      if (icons[f][YPOS] >= display.height()) {
        // Reinitialize to a random position, just off the top
        icons[f][XPOS]   = random(1 - LOGO_WIDTH, display.width());
        icons[f][YPOS]   = -LOGO_HEIGHT;
        icons[f][DELTAY] = random(1, 6);
      }
    }
  }
}

Try address 0x3D for 128x64.

After running the Wire ->i2c_scanner program, the address of the display is shown to be 0x3C, the screen doesn't refresh when I use 0x3D

Using your IDE Library Manager, look at this library to see if it has an update to install.

I am using the most recent version 2.5.7

I just realised I was using the wrong code, I have another problem though, only half of the screen displays what I want

/*********************************************************************
  This is an example for our Monochrome OLEDs based on SH110X drivers

  This example is for a 128x64 size display using I2C to communicate
  3 pins are required to interface (2 I2C and one reset)

  Adafruit invests time and resources providing this open source code,
  please support Adafruit and open-source hardware by purchasing
  products from Adafruit!

  Written by Limor Fried/Ladyada  for Adafruit Industries.
  BSD license, check license.txt for more information
  All text above, and the splash screen must be included in any redistribution

  i2c SH1106 modified by Rupert Hirst  12/09/21
*********************************************************************/



#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SH110X.h>

/* Uncomment the initialize the I2C address , uncomment only one, If you get a totally blank screen try the other*/
#define i2c_Address 0x3c //initialize with the I2C addr 0x3C Typically eBay OLED's
//#define i2c_Address 0x3d //initialize with the I2C addr 0x3D Typically Adafruit OLED's

#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 128 // OLED display height, in pixels
#define OLED_RESET 20   //   QT-PY / XIAO
Adafruit_SH1106G display = Adafruit_SH1106G(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);


#define NUMFLAKES 10
#define XPOS 0
#define YPOS 1
#define DELTAY 2


#define LOGO16_GLCD_HEIGHT 16
#define LOGO16_GLCD_WIDTH  16
static const unsigned char PROGMEM logo16_glcd_bmp[] =
{ B00000000, B11000000,
  B00000001, B11000000,
  B00000001, B11000000,
  B00000011, B11100000,
  B11110011, B11100000,
  B11111110, B11111000,
  B01111110, B11111111,
  B00110011, B10011111,
  B00011111, B11111100,
  B00001101, B01110000,
  B00011011, B10100000,
  B00111111, B11100000,
  B00111111, B11110000,
  B01111100, B11110000,
  B01110000, B01110000,
  B00000000, B00110000
};


void setup()   {

  Serial.begin(9600);

  // Show image buffer on the display hardware.
  // Since the buffer is intialized with an Adafruit splashscreen
  // internally, this will display the splashscreen.

  delay(250); // wait for the OLED to power up
  display.begin(i2c_Address, true); // Address 0x3C default
 //display.setContrast (0); // dim display
 
  display.display();
  delay(2000);

  // Clear the buffer.
  display.clearDisplay();

  // draw a single pixel
  display.drawPixel(10, 10, SH110X_WHITE);
  // Show the display buffer on the hardware.
  // NOTE: You _must_ call display after making any drawing commands
  // to make them visible on the display hardware!
  display.display();
  delay(2000);
  display.clearDisplay();

  // draw many lines
  testdrawline();
  display.display();
  delay(2000);
  display.clearDisplay();

  // draw rectangles
  testdrawrect();
  display.display();
  delay(2000);
  display.clearDisplay();

  // draw multiple rectangles
  testfillrect();
  display.display();
  delay(2000);
  display.clearDisplay();

  // draw mulitple circles
  testdrawcircle();
  display.display();
  delay(2000);
  display.clearDisplay();

  // draw a SH110X_WHITE circle, 10 pixel radius
  display.fillCircle(display.width() / 2, display.height() / 2, 10, SH110X_WHITE);
  display.display();
  delay(2000);
  display.clearDisplay();

  testdrawroundrect();
  delay(2000);
  display.clearDisplay();

  testfillroundrect();
  delay(2000);
  display.clearDisplay();

  testdrawtriangle();
  delay(2000);
  display.clearDisplay();

  testfilltriangle();
  delay(2000);
  display.clearDisplay();

  // draw the first ~12 characters in the font
  testdrawchar();
  display.display();
  delay(2000);
  display.clearDisplay();



  // text display tests
  display.setTextSize(1);
  display.setTextColor(SH110X_WHITE);
  display.setCursor(0, 0);
  display.println("Failure is always an option");
  display.setTextColor(SH110X_BLACK, SH110X_WHITE); // 'inverted' text
  display.println(3.141592);
  display.setTextSize(2);
  display.setTextColor(SH110X_WHITE);
  display.print("0x"); display.println(0xDEADBEEF, HEX);
  display.display();
  delay(2000);
  display.clearDisplay();

  // miniature bitmap display
  display.drawBitmap(30, 16,  logo16_glcd_bmp, 16, 16, 1);
  display.display();
  delay(1);

  // invert the display
  display.invertDisplay(true);
  delay(1000);
  display.invertDisplay(false);
  delay(1000);
  display.clearDisplay();

  // draw a bitmap icon and 'animate' movement
  testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH);
}


void loop() {

}


void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
  uint8_t icons[NUMFLAKES][3];

  // initialize
  for (uint8_t f = 0; f < NUMFLAKES; f++) {
    icons[f][XPOS] = random(display.width());
    icons[f][YPOS] = 0;
    icons[f][DELTAY] = random(5) + 1;

    Serial.print("x: ");
    Serial.print(icons[f][XPOS], DEC);
    Serial.print(" y: ");
    Serial.print(icons[f][YPOS], DEC);
    Serial.print(" dy: ");
    Serial.println(icons[f][DELTAY], DEC);
  }

  while (1) {
    // draw each icon
    for (uint8_t f = 0; f < NUMFLAKES; f++) {
      display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SH110X_WHITE);
    }
    display.display();
    delay(200);

    // then erase it + move it
    for (uint8_t f = 0; f < NUMFLAKES; f++) {
      display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SH110X_BLACK);
      // move it
      icons[f][YPOS] += icons[f][DELTAY];
      // if its gone, reinit
      if (icons[f][YPOS] > display.height()) {
        icons[f][XPOS] = random(display.width());
        icons[f][YPOS] = 0;
        icons[f][DELTAY] = random(5) + 1;
      }
    }
  }
}


void testdrawchar(void) {
  display.setTextSize(1);
  display.setTextColor(SH110X_WHITE);
  display.setCursor(0, 0);

  for (uint8_t i = 0; i < 168; i++) {
    if (i == '\n') continue;
    display.write(i);
    if ((i > 0) && (i % 21 == 0))
      display.println();
  }
  display.display();
  delay(1);
}

void testdrawcircle(void) {
  for (int16_t i = 0; i < display.height(); i += 2) {
    display.drawCircle(display.width() / 2, display.height() / 2, i, SH110X_WHITE);
    display.display();
    delay(1);
  }
}

void testfillrect(void) {
  uint8_t color = 1;
  for (int16_t i = 0; i < display.height() / 2; i += 3) {
    // alternate colors
    display.fillRect(i, i, display.width() - i * 2, display.height() - i * 2, color % 2);
    display.display();
    delay(1);
    color++;
  }
}

void testdrawtriangle(void) {
  for (int16_t i = 0; i < min(display.width(), display.height()) / 2; i += 5) {
    display.drawTriangle(display.width() / 2, display.height() / 2 - i,
                         display.width() / 2 - i, display.height() / 2 + i,
                         display.width() / 2 + i, display.height() / 2 + i, SH110X_WHITE);
    display.display();
    delay(1);
  }
}

void testfilltriangle(void) {
  uint8_t color = SH110X_WHITE;
  for (int16_t i = min(display.width(), display.height()) / 2; i > 0; i -= 5) {
    display.fillTriangle(display.width() / 2, display.height() / 2 - i,
                         display.width() / 2 - i, display.height() / 2 + i,
                         display.width() / 2 + i, display.height() / 2 + i, SH110X_WHITE);
    if (color == SH110X_WHITE) color = SH110X_BLACK;
    else color = SH110X_WHITE;
    display.display();
    delay(1);
  }
}

void testdrawroundrect(void) {
  for (int16_t i = 0; i < display.height() / 2 - 2; i += 2) {
    display.drawRoundRect(i, i, display.width() - 2 * i, display.height() - 2 * i, display.height() / 4, SH110X_WHITE);
    display.display();
    delay(1);
  }
}

void testfillroundrect(void) {
  uint8_t color = SH110X_WHITE;
  for (int16_t i = 0; i < display.height() / 2 - 2; i += 2) {
    display.fillRoundRect(i, i, display.width() - 2 * i, display.height() - 2 * i, display.height() / 4, color);
    if (color == SH110X_WHITE) color = SH110X_BLACK;
    else color = SH110X_WHITE;
    display.display();
    delay(1);
  }
}

void testdrawrect(void) {
  for (int16_t i = 0; i < display.height() / 2; i += 2) {
    display.drawRect(i, i, display.width() - 2 * i, display.height() - 2 * i, SH110X_WHITE);
    display.display();
    delay(1);
  }
}

void testdrawline() {
  for (int16_t i = 0; i < display.width(); i += 4) {
    display.drawLine(0, 0, i, display.height() - 1, SH110X_WHITE);
    display.display();
    delay(1);
  }
  for (int16_t i = 0; i < display.height(); i += 4) {
    display.drawLine(0, 0, display.width() - 1, i, SH110X_WHITE);
    display.display();
    delay(1);
  }
  delay(250);

  display.clearDisplay();
  for (int16_t i = 0; i < display.width(); i += 4) {
    display.drawLine(0, display.height() - 1, i, 0, SH110X_WHITE);
    display.display();
    delay(1);
  }
  for (int16_t i = display.height() - 1; i >= 0; i -= 4) {
    display.drawLine(0, display.height() - 1, display.width() - 1, i, SH110X_WHITE);
    display.display();
    delay(1);
  }
  delay(250);

  display.clearDisplay();
  for (int16_t i = display.width() - 1; i >= 0; i -= 4) {
    display.drawLine(display.width() - 1, display.height() - 1, i, 0, SH110X_WHITE);
    display.display();
    delay(1);
  }
  for (int16_t i = display.height() - 1; i >= 0; i -= 4) {
    display.drawLine(display.width() - 1, display.height() - 1, 0, i, SH110X_WHITE);
    display.display();
    delay(1);
  }
  delay(250);

  display.clearDisplay();
  for (int16_t i = 0; i < display.height(); i += 4) {
    display.drawLine(display.width() - 1, 0, 0, i, SH110X_WHITE);
    display.display();
    delay(1);
  }
  for (int16_t i = 0; i < display.width(); i += 4) {
    display.drawLine(display.width() - 1, 0, i, display.height() - 1, SH110X_WHITE);
    display.display();
    delay(1);
  }
  delay(250);
}

I see. The OLED has a different driver.

based on SH110X drivers

One of these 128 is the long side, the other is the short side (64)

Oh right, I fixed that, but the issue remains for some reason

Try 128x64 in the opposite HeightxWidth?

It shrinks it to 1/4 if the screen at the top right, the bottom right turns to gibbrish and the left side remains dark like in the picture

Address?

screen only responds with 0x3c

Try 128x32 (128x64 OLED is usually more square than your picture)

K, just tried that, but the image is still shifted to the right

Change HEIGHT and WIDTH... and post a picture.

When Height=64 and With=128 this is what I get

When Height=128 and With=64 and for Height=128 and With=32:

Height=32 and With 128

[late edit] The top of the sketch says it is for the SH110x

Is this installed?


I believe it is installed, I did it throught the Ide

Verify it is most recent.
Try their example sketch.

The program I was running is the sample sketch, it also seems to be the most recent library update