16x2 LCD working as 16x1 LCD. HELP URGENT.

Hi,

My aim is to display the standard HelloWorld code on my 16x2 LCD display. So the first row will have the text hello world and the second line will have the time printed with the millis() function. I have tried lots of variations to get my code running and working and I don't think it is a problem with my LCD screen.

Problem 1: When I first uploaded the code which had the line lcd.begin(16,2), the text on my screen would barely be visible. I could only see it at an extreme angle. I then read a few posts on this forum (link: LCD 1602 Not readable from direct viewing angle - Displays - Arduino Forum) and understood that if I REMOVED lcd.begin(16,2) from my code, I would be able to see the text. This was true and now I can view the text.

Problem 2: HOWEVER..... this prevents me from initialising my lcd as a 16x2 lcd. The default is 16x1 and so I cannot activate the second row in my LCD. Please help and tell me what I can do so that I can see both my text and have both rows working in my LCD

/*
  LiquidCrystal Library - Hello World

 Demonstrates the use a 16x2 LCD display.  The LiquidCrystal
 library works with all LCD displays that are compatible with the
 Hitachi HD44780 driver. There are many of them out there, and you
 can usually tell them by the 16-pin interface.

 This sketch prints "Hello World!" to the LCD
 and shows the time.

  The circuit:
 * LCD RS pin to digital pin 12
 * LCD Enable pin to digital pin 11
 * LCD D4 pin to digital pin 5
 * LCD D5 pin to digital pin 4
 * LCD D6 pin to digital pin 3
 * LCD D7 pin to digital pin 2
 * LCD R/W pin to ground
 * LCD VSS pin to ground
 * LCD VCC pin to 5V
 * 10K resistor:
 * ends to +5V and ground
 * wiper to LCD VO pin (pin 3)

 http://www.arduino.cc/en/Tutorial/LiquidCrystalHelloWorld

*/

// include the library code:
#include <LiquidCrystal.h>

// initialize the library by associating any needed LCD interface pin
// with the arduino pin number it is connected to
const int rs = 12, en = 11, d4 = 5, d5 = 4, d6 = 3, d7 = 2;
LiquidCrystal lcd(rs, en, d4, d5, d6, d7);

void setup() {
  // set up the LCD's number of columns and rows:
  //lcd.begin(16, 2);                     //I HAVE REMOVED THIS LINE
  // Print a message to the LCD.
  lcd.print("hello, world!");
}

void loop() {
  // set the cursor to column 0, line 1
  // (note: line 1 is the second row, since counting begins with 0):
  lcd.setCursor(0, 1);
  // print the number of seconds since reset:
  lcd.print(millis() / 1000);
}

lCD NO SECOND LINE.jpg

lCD NO SECOND LINE.jpg

sroy10:
Hi,
. . .
Problem 1: When I first uploaded the code which had the line lcd.begin(16,2), the text on my screen would barely be visible. I could only see it at an extreme angle. I then read a few posts on this forum (link: LCD 1602 Not readable from direct viewing angle - Displays - Arduino Forum) and understood that if I REMOVED lcd.begin(16,2) from my code, I would be able to see the text. This was true and now I can view the text.
. . .

How did anything I posted in that forum link (almost ten years ago) lead you to believe that you should remove the lcd.begin(...) statement?

What you should do now is post a photo that clearly shows the wiring of your setup.

Don

I agree Don, but only when I removed the lcd.begin() code was I able to see the text. I have got the standard wiring. The picture below is how I have wired everything up.

Do you think I have the wrong library? I have an I2C LCD as well and the same problem is happening with the that LCD.

The library will need the begin() method. So you should not remove it.

When I first uploaded the code which had the line lcd.begin(16,2), the text on my screen would barely be visible. I could only see it at an extreme angle.

Check: Have you connected the V0 with a pot to GND and have you set up the contrast?
please show the wiring urgent.

It sounds to me like you have a contrast voltage issue.
i.e. you need to adjust your contrast pot that controls the voltage going to the Vo pin on pin 3 of the LCD module.

When you change the LCD initialization from 16x2 to 16x1 the duty cycle for the pixels will be higher, this will make the pixels stronger.
If you have an incorrect contrast setting, then depending on how far off it is, you may have a situation where you can see the pixels when the LCD is initialized as 16x1 (which is what the LiquidCrystal driver does before you call begin()), but not see the pixels when you initialize it for 16x2.

My suggestion would be to adjust your contrast voltage so you can see the pixels when initialized for 16x2 mode.
It should be a simple as adjusting your contrast pot.

--- bill

And note - do not connect the contrast potentiometer to 5 V. If using a 10k potentiometer (as is usually but wrongly specified) connect both ends to ground and the wiper to "Vo". This makes contrast setting easier. :sunglasses:

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