2 7 segment display counter with 1 pushbutton

Hello all,

im trying to make a 00-99 counter that increments by 2 for a basketball score keeper project. The problem is: i get the Arduino uno to read the push button and set the score as 2 then display two on the LEDs, but when i push it again it does not jump from 2 to 4. not sure if it isnt looping or if its just getting stuck on 2? here is the loop and the commands to put it on the LED.

void loop()
{
  buttonVal = digitalRead(button); //checks button

  if (buttonVal == HIGH){ //if button is pressed
    score = score + 2; //adds 2 to the score
    counter();
    }

void counter(){
  if(score == 2){
    offf();
    two();
  }
  if(score == 4){
    offf();
    four();
  }
}

What does offf() do?
What does two() do?
What does four() do?
Post ALL your code, not just a snippet.
And try balancing your curly braces...you haven't closed loop() before defining counter().

Sorry,

the off() two() etc. sets the leds on. example:

void off(){ //turns off all lights
  digitalWrite(G, HIGH);
  digitalWrite(F, HIGH);
  digitalWrite(A, HIGH);
  digitalWrite(B, HIGH);
  digitalWrite(E, HIGH);
  digitalWrite(D, HIGH);
  digitalWrite(C, HIGH);
  delay(10);

and the curly brackets are correct on my actual code.. copy and paste error here

I guess you missed the "ALL your code" portion of the response...

You don't want to increment it when the button is HIGH, because it will likely be HIGH for thousands of iterations before the button is released. Look at the StateChangeDetection example.

const int A = 0;
const int B = 1;
const int C = 2;
const int D = 3;
const int E = 4;
const int F = 5;
const int G = 6;
const int AA = 7;
const int BB = 8;
const int CC = 9;
const int DD = 10;
const int EE = 11;
const int FF = 12;
const int GG = 13;
const int button = A1; //creates aninstance of button

int score;
int buttonVal = 0; //holds the buttons current value
int buttonOldVal = 0; //holds the buttons previous value

void setup() {
  digitalWrite(G, HIGH);
  digitalWrite(F, LOW);
  digitalWrite(A, LOW);
  digitalWrite(B, LOW);
  digitalWrite(E, LOW);
  digitalWrite(D, LOW);
  digitalWrite(C, LOW);
  digitalWrite(GG, HIGH);
  digitalWrite(FF, LOW);
  digitalWrite(AA, LOW);
  digitalWrite(BB, LOW);
  digitalWrite(EE, LOW);
  digitalWrite(DD, LOW);
  digitalWrite(CC, LOW);
  pinMode(0,OUTPUT);
  pinMode(1,OUTPUT);
  pinMode(2,OUTPUT);
  pinMode(3,OUTPUT);
  pinMode(4,OUTPUT);
  pinMode(5,OUTPUT);
  pinMode(6,OUTPUT);
  pinMode(7,OUTPUT);
  pinMode(8,OUTPUT);
  pinMode(9,OUTPUT);
  pinMode(10,OUTPUT);
  pinMode(11,OUTPUT);
  pinMode(12,OUTPUT);
  pinMode(13,OUTPUT); 
  pinMode(A1,INPUT);
}

void loop(){
  buttonVal = digitalRead(button); //checks button

  if (buttonVal == HIGH){ //if button is pressed
    score = score + 2;
}
}
  
void counter(){
if(score == 2){
    offf();
    two();
    delay(1000);
    }
  if(score == 4){
    offf();
    four();
    delay(1000);
  }
  if(score == 6){
    zero();
    six();
    delay(1000); 
    }
}


void off(){ //turns off all lights
  digitalWrite(G, HIGH);
  digitalWrite(F, HIGH);
  digitalWrite(A, HIGH);
  digitalWrite(B, HIGH);
  digitalWrite(E, HIGH);
  digitalWrite(D, HIGH);
  digitalWrite(C, HIGH);
  delay(10);
}

void offf(){ //turns off all lights
  digitalWrite(GG, HIGH);
  digitalWrite(FF, HIGH);
  digitalWrite(AA, HIGH);
  digitalWrite(BB, HIGH);
  digitalWrite(EE, HIGH);
  digitalWrite(DD, HIGH);
  digitalWrite(CC, HIGH);
  delay(10);
}

void zero(){ //shows the number zero
  digitalWrite(G, HIGH);
  digitalWrite(F, LOW);
  digitalWrite(A, LOW);
  digitalWrite(B, LOW);
  digitalWrite(E, LOW);
  digitalWrite(D, LOW);
  digitalWrite(C, LOW);
  delay(10);
}
void zeroo(){ //shows the number zero
  digitalWrite(GG, HIGH);
  digitalWrite(FF, LOW);
  digitalWrite(AA, LOW);
  digitalWrite(BB, LOW);
  digitalWrite(EE, LOW);
  digitalWrite(DD, LOW);
  digitalWrite(CC, LOW);
  delay(10);
}

void one(){ //shows the number one
  digitalWrite(G, HIGH);
  digitalWrite(F, HIGH);
  digitalWrite(A, HIGH);
  digitalWrite(B, LOW);
  digitalWrite(E, HIGH);
  digitalWrite(D, HIGH);
  digitalWrite(C, LOW);
  delay(10);
}

void onee(){ //shows the number one
  digitalWrite(GG, HIGH);
  digitalWrite(FF, HIGH);
  digitalWrite(AA, HIGH);
  digitalWrite(BB, LOW);
  digitalWrite(EE, HIGH);
  digitalWrite(DD, HIGH);
  digitalWrite(CC, LOW);
  delay(10);
}

void two(){ //shows the number two
  digitalWrite(G, LOW);
  digitalWrite(F, HIGH);
  digitalWrite(A, LOW);
  digitalWrite(B, LOW);
  digitalWrite(E, LOW);
  digitalWrite(D, LOW);
  digitalWrite(C, HIGH);
  delay(10);
}

void twoo(){ //shows the number two
  digitalWrite(GG, LOW);
  digitalWrite(FF, HIGH);
  digitalWrite(AA, LOW);
  digitalWrite(BB, LOW);
  digitalWrite(EE, LOW);
  digitalWrite(DD, LOW);
  digitalWrite(CC, HIGH);
  delay(10);
}

void three(){ //shows the number three
  digitalWrite(G, LOW);
  digitalWrite(F, HIGH);
  digitalWrite(A, LOW);
  digitalWrite(B, LOW);
  digitalWrite(E, HIGH);
  digitalWrite(D, LOW);
  digitalWrite(C, LOW);
  delay(10);
}

void threee(){ //shows the number three
  digitalWrite(GG, LOW);
  digitalWrite(FF, HIGH);
  digitalWrite(AA, LOW);
  digitalWrite(BB, LOW);
  digitalWrite(EE, HIGH);
  digitalWrite(DD, LOW);
  digitalWrite(CC, LOW);
  delay(10);
}

void fourr(){ //shows the number four
  digitalWrite(GG, LOW);
  digitalWrite(FF, LOW);
  digitalWrite(AA, HIGH);
  digitalWrite(BB, LOW);
  digitalWrite(EE, HIGH);
  digitalWrite(DD, HIGH);
  digitalWrite(CC, LOW);
  delay(10);
}

void four(){ //shows the number four
  digitalWrite(G, LOW);
  digitalWrite(F, LOW);
  digitalWrite(A, HIGH);
  digitalWrite(B, LOW);
  digitalWrite(E, HIGH);
  digitalWrite(D, HIGH);
  digitalWrite(C, LOW);
  delay(10);
}

void five(){ //shows the number five
  digitalWrite(G, LOW);
  digitalWrite(F, LOW);
  digitalWrite(A, LOW);
  digitalWrite(B, HIGH);
  digitalWrite(E, HIGH);
  digitalWrite(D, LOW);
  digitalWrite(C, LOW);
  delay(10);
}

void fivee(){ //shows the number five
  digitalWrite(GG, LOW);
  digitalWrite(FF, LOW);
  digitalWrite(AA, LOW);
  digitalWrite(BB, HIGH);
  digitalWrite(EE, HIGH);
  digitalWrite(DD, LOW);
  digitalWrite(CC, LOW);
  delay(10);
}

void six(){ //shows the number six
  digitalWrite(G, LOW);
  digitalWrite(F, LOW);
  digitalWrite(A, LOW);
  digitalWrite(B, HIGH);
  digitalWrite(E, LOW);
  digitalWrite(D, LOW);
  digitalWrite(C, LOW);
  delay(10);
}

void sixx(){ //shows the number six
  digitalWrite(GG, LOW);
  digitalWrite(FF, LOW);
  digitalWrite(AA, LOW);
  digitalWrite(BB, HIGH);
  digitalWrite(EE, LOW);
  digitalWrite(DD, LOW);
  digitalWrite(CC, LOW);
  delay(10);
}

void seven(){ //shows the number seven
  digitalWrite(G, HIGH);
  digitalWrite(F, HIGH);
  digitalWrite(A, LOW);
  digitalWrite(B, LOW);
  digitalWrite(E, HIGH);
  digitalWrite(D, HIGH);
  digitalWrite(C, LOW);
  delay(10);
}

void sevenn(){ //shows the number seven
  digitalWrite(GG, HIGH);
  digitalWrite(FF, HIGH);
  digitalWrite(AA, LOW);
  digitalWrite(BB, LOW);
  digitalWrite(EE, HIGH);
  digitalWrite(DD, HIGH);
  digitalWrite(CC, LOW);
  delay(10);
}

void eight(){ //shows the number eight
  digitalWrite(G, LOW);
  digitalWrite(F, LOW);
  digitalWrite(A, LOW);
  digitalWrite(B, LOW);
  digitalWrite(E, LOW);
  digitalWrite(D, LOW);
  digitalWrite(C, LOW);
  delay(10);
}

void eightt(){ //shows the number eight
  digitalWrite(GG, LOW);
  digitalWrite(FF, LOW);
  digitalWrite(AA, LOW);
  digitalWrite(BB, LOW);
  digitalWrite(EE, LOW);
  digitalWrite(DD, LOW);
  digitalWrite(CC, LOW);
  delay(10);
}

void nine(){ //shows the number nine
  digitalWrite(G, LOW);
  digitalWrite(F, LOW);
  digitalWrite(A, LOW);
  digitalWrite(B, LOW);
  digitalWrite(E, HIGH);
  digitalWrite(D, HIGH);
  digitalWrite(C, LOW);
  delay(10);
}

void ninee(){ //shows the number nine
  digitalWrite(GG, LOW);
  digitalWrite(FF, LOW);
  digitalWrite(AA, LOW);
  digitalWrite(BB, LOW);
  digitalWrite(EE, HIGH);
  digitalWrite(DD, HIGH);
  digitalWrite(CC, LOW);
  delay(10);
}

all of my code

void loop(){
  buttonVal = digitalRead(button); //checks button

  if (buttonVal == HIGH){ //if button is pressed
    score = score + 2;
}
}

counter() is never called, so I don't see how you can expect your display to update...

it was in there.. i been changing stuff alot and forgot to retype it in there..

if i dont want it to be high what would u recomend it?

Silveira89:
if i dont want it to be high what would u recomend it?

Take the joint away?

What don't you want to be high? Try not to use pronouns like "it".

You don't want to increment it when the button is HIGH, because it will likely be HIGH for thousands of iterations before the button is released. Look at the StateChangeDetection example.

how would i get it to increment without reading when the button is high? sorry at work, multitasking isnt my thing appearently

Silveira89:
how would i get it to increment without reading when the button is high? sorry at work, multitasking isnt my thing appearently

Look at the last sentence in the post you just quoted.