Just do it - need to convert each column into a byte anyway, so having the picture only does not help much.
Here's a 8tallx5wide font I made up, each byte is 1 column.
// define fonts, put in Flash memory
const byte PROGMEM fontArray[] = {
 0x00,0x00,0x00,0x00,0x00, // 0 "space" ASCII 0x20
 0xFb,0xFb,0x00,0x00,0x00, // 1 "!" 21
 0x20,0x60,0xc0,0x80,0x00, // 2 "'" tbd 27  apostrophe
 0x01,0x03,0x06,0x04,0x00, // 3 "," tbd 2c  comma
 0x24,0xff,0x24,0xff,0x24, // 4 " " tbd 23  #
 0x3c,0x42,0x81,0x81,0x00, // 5 "(" tbd 28  (
 0x00,0x81,0x81,0x42,0x3c, // 6 ")" tbd 29  )
 0x00,0x18,0x18,0x18,0x00, // 7 "-"  2d
 0x03,0x03,0x00,0x00,0x00, // 8 "." 2e Â
 0x03,0x04,0x08,0x10,0x60, // 9 "/" 2f
 0x7e,0x89,0x91,0xa1,0x7e, // 10 "0" 30
 0x21,0x41,0xFF,0x01,0x01, // 11 "1" 31
 0x63,0x85,0x89,0x91,0x61, // 12 "2" 32
 0x42,0x89,0x89,0x89,0x76, // 13 "3" 33
 0xf8,0x08,0x08,0xff,0x08, // 14 "4" 34
 0xE1,0x91,0x91,0x91,0x8e, // 15 "5" 35
 0x7e,0x89,0x89,0x89,0x46, // 16 "6" 36
 0x80,0x8f,0x90,0x90,0x60, // 17 "7" 37
 0x6e,0x91,0x91,0x91,0x6e, // 18 "8" 38
 0x60,0x91,0x91,0x91,0x7e, // 19 "9" 39
 0x66,0x66,0x00,0x00,0x00, // 20 ":" 3A
 0x60,0x8d,0x90,0x60,0x00, // 21 "?" 3f
 // receive lower case, display as uppper case
 0x7f,0x90,0x90,0x90,0x7f, // 22 "a" 61
 0xff,0x91,0x91,0x91,0x6e, // 23 "b" 62
 0x7e,0x81,0x81,0x81,0x66, // 24 "c" 63
 0xff,0x81,0x81,0x81,0x7e, // 25 "d" 64
 0xff,0x91,0x91,0x81,0x81, // 26 "e" 65
 0xff,0x90,0x90,0x90,0x80, // 27 "f" 66
 0x7e,0x81,0x89,0x89,0x6e, // 28 "g" 67
 0xff,0x10,0x10,0x10,0xff, // 29 "h" 68
 0x00,0x81,0xff,0x81,0x00, // 30 "i" 69
 0x86,0x81,0x81,0xFF,0x80, // 31 "j" 6a
 0xff,0x10,0x28,0x44,0x83, // 32 "k" 6b
 0xff,0x01,0x01,0x01,0x01, // 33 "l" 6c
 0xff,0x20,0x18,0x20,0xff, // 34 "m" 6d
 0xff,0x20,0x18,0x04,0xff, // 35 "n" 6e
 0x7e,0x81,0x81,0x81,0x7E, // 36 "o" 6f
 0xff,0x88,0x88,0x88,0x70, // 37 "p" 70
 0x7e,0x81,0x8d,0x83,0x7e, // 38 "q" 71
 0xff,0x88,0x88,0x8c,0x73, // 39 "r" 72
 0x62,0x91,0x91,0x91,0x4e, // 40 "s" 73
 0x80,0x80,0xff,0x80,0x80, // 41 "t" 74
 0xfe,0x01,0x01,0x01,0xfe, // 42 "u" 75
 0xfc,0x06,0x03,0x06,0xfc, // 43 "v" 76
 0xfe,0x01,0x06,0x01,0xfe, // 44 "w" 77
 0xc7,0x28,0x10,0x28,0xc7, // 45 "x" 78
 0xe0,0x10,0x1f,0x10,0xe0, // 46 "y" 79
 0x87,0x89,0x91,0xa1,0xc1, // 47 "z" 7a
}; Â // 3F = 48 characters = 240 bytes