With these functions how do you get the stepper motor to run like a regular DC motor at, say a dozen revolutions per minute?
It doesn’t seem to matter how I modify the MultiStepper example, my stepper motor seems to micro-step very slowly and I don’t believe it is generating enough force to move what I want it to move.
/// Set the target position. The run() function will try to move the motor (at most one step per call)
/// from the current position to the target position set by the most
/// recent call to this function. Caution: moveTo() also recalculates the speed for the next step.
/// If you are trying to use constant speed movements, you should call setSpeed() after calling moveTo().
/// \param[in] absolute The desired absolute position. Negative is
/// anticlockwise from the 0 position.
void moveTo(long absolute);
/// Set the target position relative to the current position
/// \param[in] relative The desired position relative to the current position. Negative is
/// anticlockwise from the current position.
void move(long relative);
/// Poll the motor and step it if a step is due, implementing
/// accelerations and decelerations to acheive the target position. You must call this as
/// frequently as possible, but at least once per minimum step time interval,
/// preferably in your main loop. Note that each call to run() will make at most one step, and then only when a step is due,
/// based on the current speed and the time since the last step.
/// \return true if the motor is still running to the target position.
boolean run();
/// Poll the motor and step it if a step is due, implementing a constant
/// speed as set by the most recent call to setSpeed(). You must call this as
/// frequently as possible, but at least once per step interval,
/// \return true if the motor was stepped.
boolean runSpeed();
/// Sets the maximum permitted speed. The run() function will accelerate
/// up to the speed set by this function.
/// Caution: the maximum speed achievable depends on your processor and clock speed.
/// \param[in] speed The desired maximum speed in steps per second. Must
/// be > 0. Caution: Speeds that exceed the maximum speed supported by the processor may
/// Result in non-linear accelerations and decelerations.
void setMaxSpeed(float speed);
/// returns the maximum speed configured for this stepper
/// that was previously set by setMaxSpeed();
/// \return The currently configured maximum speed
float maxSpeed();
/// Sets the acceleration/deceleration rate.
/// \param[in] acceleration The desired acceleration in steps per second
/// per second. Must be > 0.0. This is an expensive call since it requires a square
/// root to be calculated. Dont call more ofthen than needed
void setAcceleration(float acceleration);
/// Sets the desired constant speed for use with runSpeed().
/// \param[in] speed The desired constant speed in steps per
/// second. Positive is clockwise. Speeds of more than 1000 steps per
/// second are unreliable. Very slow speeds may be set (eg 0.00027777 for
/// once per hour, approximately. Speed accuracy depends on the Arduino
/// crystal. Jitter depends on how frequently you call the runSpeed() function.
void setSpeed(float speed);