Adafruit Trinket Random Number

You can try adapting this code. It produces a 7bit pseudo-random number...

/*
 * getbright()
 *
 * Get a new set of pseudo-random brightnesses for each output
 *
 * generating the random numbers isn't time-critical, but use a macro
 * so that we can easilly change the algorithm for all outputs without
 * changing too much code.  We could use pointers to each brightness
 * or arrays, but that seems a bit gratuitously HLL-like.
 *
 * 127 state pseudo-random numer
 * Shift register with feedback at bits 0,6
 */

#define nextrandom(last)  \
    newbit = last & 0b01000000;  /* bit 6 */  \
    if (last & 1)	         /* bit 0 */ \
      newbit ^=  0b01000000; \
    last = (last>>1) + newbit;

byte brightness;

void getbright( void)
{
   char newbit;
   nextrandom(brightness);
}