Adjusting simple (so it should be) shift register coding for a different result

Hi y'all. It's been a while since i worked on this project, but it's in front of me again. i did try the suggested code adjustments and struggled with my lack of experience and knowledge in these areas however, I was able to get a basic set up running for the time being.

It has been so long since i looked at this code and stuff, I am having to relearn everything so far all over again. I have been experimenting quite a bit more though which may have only made things worse as I've tangentted off into too many directions.

So, here I am, just trying to make an led level meter which shows the position/direction of my continuous rotation servo controlled by potentiometer.

I have eliminated the shift register and switched to the map function, but as before, I can only get the leds to light in a straight sequence. I have problems understanding which parts of code to change and to what sometimes, so i come up with so many ways to resolve it, but then don't know the best way to execute. i am currently wondering if i should treat the two different directions of the servo should be mapped to two different led arrays - thoughts anyone?

here is my code:

#include <Servo.h> 

// these constants won't change:
const int analogPin = A0;   // the pin that the potentiometer is attached to
const int ledCount = 7;    // the number of LEDs in the bar graph
const int servoPin = 3;
Servo servo;

int ledPins[] = { 
  7,8,9,10,11,12,13 };   // an array of pin numbers to which LEDs are attached


void setup() {
  // loop over the pin array and set them all to output:
  for (int thisLed = 0; thisLed < ledCount; thisLed++) {
    pinMode(ledPins[thisLed], OUTPUT);
   servo.attach(servoPin); 
  }
}

void loop() {
  // read the potentiometer:
  int sensorReading = analogRead(analogPin);
  // map the result to a range from 0 to the number of LEDs:
  int ledLevel = map(sensorReading, 0, 1023, 0, ledCount);
  int angle = sensorReading / 6;
  servo.write(angle);

  // loop over the LED array:
  for (int thisLed = 0; thisLed < ledCount; thisLed++) {
    // if the array element's index is less than ledLevel,
    // turn the pin for this element on:
    if (thisLed < ledLevel) {
      digitalWrite(ledPins[thisLed], HIGH);
    } 
    // turn off all pins higher than the ledLevel:
    else {
      digitalWrite(ledPins[thisLed], LOW); 
    }
  }
}