I have a project where I am creating a motion-control camera & miniature rig to recreate spaceship shots from the original star wars movies and the Mandalorian. I've already chosen an esp-32/GRBL controller that allows 6-axis for stepper motors. Unlike a typical CNC-software like UGS, the software I need is based around keyframes to create scenes.
I've already contacted Dragonframe and they said their software is not made for Gcode, but instead arduino. As such, I can't really use Dragonframe.
The next software I can use is UGS. This is most ideal because I can create my own custom cnc-pendant that can emulate a keyboard and just revise the keybindings to use it. However, programming keyframes purely through code doesn't seem ideal.
This is where the title of this post comes into play. I'd love to take the functionality of Dragonframe/Adobe Premiere or other editing softwares like Danvinci to act as the refining software for creating keyframed scenes.
Is there a way to create a piece of software that's either through arduino or can interface with arduino, take custom keybindings, interpret them on a timeline per axis and edit them for scenes? It would ideally output gcode and be imported into UGS or something to then go to my CNC controller.
Thanks for your time!