Hello All,
I am trying to get started with the Ethernet W5100.
I would like to use TCP IP communication to receive and send messages with VVVV or Python.
I have found examples for UDP data setup, but not a simple TCP setup.
I am not trying to get information from a website or anything kind of online server. I am just trying to send a string from a computer program to the arduino and have the arduino send back another string.
This post below was the most clear example I could find, although it does not seem to be TCP either.
http://forum.arduino.cc/index.php?topic=123756.0
Thank you in advance for the help! I tried to find existing information online before posting. I am quite surprised that the TCP functionality of the W5100 is not well documented.
Kind regards,
-Jake
I am basically just looking for a "Hello World" like example for TCP IP.
Ok, I think I have this partially working now. I stripped down the code from the example in the link and got "Hello world" sending, receiving and printing.
If anyone has comments on how this could be improved, please advise.
/*
* Print message received from TCP IP server in Serial Monitor ("Hello World" - TCP IP)
* (With parts borrowed/stolen from Nick Gammon & Michael E. Landon)
* http://forum.arduino.cc/index.php?topic=123756.0
*/
#include <Ethernet.h>
// Set values below to match your network needs:
byte mac[] = {0x54, 0x52, 0x49, 0x41, 0x44, 0x00}; // MAC Address
byte ip[] = {192, 168, 2, 99}; // Network Address
byte gateway[] = {192, 168, 0, 1}; // Gateway Address
byte subnet[] = {255, 255, 0, 0}; // Subnet Mask
EthernetServer server(4444); // Set Server Port
EthernetClient client; // Define client
void setup() {
// put your setup code here, to run once:
Ethernet.begin(mac, ip, gateway, subnet); // Start the Ethernet connection
server.begin();
Serial.begin(9600);
}
void loop() {
char inByte; // Set up a character buffer to grab the input
client = server.available(); // Check for server availability
while(!client){
client = server.available(); // Read the character in the buffer
}
if(client.available()){
inByte = client.read();
if (inByte == 13){ //CarriageReturn
Serial.println("");
}
else{
Serial.print(inByte); //Print "Hello World"
}
}
}
This does take a loooooonnnnnngggg time to start receiving messages... like ~20 seconds
I am not sure if this is a problem on the sending or receiving end.
I have the client setup and ready to send before I start the arduino.
After the delayed start, seems the data is always showing in the monitor much later than when sent.
I can slow down the sending so that the arduino catches up with its serial printing, but the starting connection still takes a long time for some reason.