Edit: I've decided to simplify my game. I'd like to have a vest the person wears and the person starts out with a certain amount of lives. Each time they get hit, they loose a life, and when all their lives are up, their vest shuts down. This means the laser gun could be seperate from the vest. I'd also like each hit point on the vest to have LEDs so that other players can see them. When more than half of a person's lives are gone, these LEDs will blink. I'd also like a piezo buzzer to go off when someone is shot.
What I need: I guidance on parts for the gun emitter and receiver on te packs. I've done a lot of research on these and I can't figure out a good way to create a laser and have a laser sensor that doesn't need to be hit exactly right. I'm probably gonna need a lot of help on the code as well. I've done some basic projects with my Arduino uno, but nothing like this. I figured this would be a great way for me to learn more. Lastly, any parts suggestions would be great, too.
All Help Is Greatly Appreciated - bauer9