Arduino + LED Matrix + FSR Sensor Project

Hello, if someone can help me with my code I would be very grateful. What I'm trying to do is: Using a force-sensitive resistor, I want to count a given amount of pressure on the FSR with an arduino, that then displays each tap on an LED matrix. In other words, I have a glove with an FSR on it, and I want to count "fist bumps" that then display on an 32x32 Adafruit LED matrix.

Here's an example of what I want it to look like:

That is just a static number on the bottom though. I need help making the code to connect a counting variable to the FSR "bumps." It's probably pretty simple but I'm entirely new to this so it's a lot to learn. So any help is appreciated

Here is what I have for code:

// testshapes demo for Adafruit RGBmatrixPanel library.
// Demonstrates the drawing abilities of the RGBmatrixPanel library.
// For 32x32 RGB LED matrix:
// http://www.adafruit.com/products/607

// Written by Limor Fried/Ladyada & Phil Burgess/PaintYourDragon
// for Adafruit Industries.
// BSD license, all text above must be included in any redistribution.

#include <Adafruit_GFX.h>   // Core graphics library
#include <RGBmatrixPanel.h> // Hardware-specific library

// If your 32x32 matrix has the SINGLE HEADER input,
// use this pinout:
#define CLK 8  // MUST be on PORTB! (Use pin 11 on Mega)
#define OE  9
#define LAT 10
#define A   A0
#define B   A1
#define C   A2
#define D   A3
// If your matrix has the DOUBLE HEADER input, use:
//#define CLK 8  // MUST be on PORTB! (Use pin 11 on Mega)
//#define LAT 9
//#define OE  10
//#define A   A3
//#define B   A2
//#define C   A1
//#define D   A0
RGBmatrixPanel matrix(A, B, C, D, CLK, LAT, OE, false);

void setup() {

  matrix.begin();
  
  // draw a pixel in solid white
  matrix.drawPixel(0, 0, matrix.Color333(7, 7, 7)); 
  delay(500);

  // fix the screen with green
  matrix.fillRect(0, 0, 32, 32, matrix.Color333(0, 7, 0));
  delay(500);

  // draw a box in yellow
  matrix.drawRect(0, 0, 32, 32, matrix.Color333(7, 7, 0));
  delay(500);
  
  // draw an 'X' in red
  matrix.drawLine(0, 0, 31, 31, matrix.Color333(7, 0, 0));
  matrix.drawLine(31, 0, 0, 31, matrix.Color333(7, 0, 0));
  delay(500);
  
  // draw a blue circle
  matrix.drawCircle(10, 10, 10, matrix.Color333(0, 0, 7));
  delay(500);
  
  // fill a violet circle
  matrix.fillCircle(21, 21, 10, matrix.Color333(7, 0, 7));
  delay(500);
  
  // fill the screen with 'black'
  matrix.fillScreen(matrix.Color333(0, 0, 0));
  
  // draw some text!
  matrix.setCursor(1, 0);    // start at top left, with one pixel of spacing
  matrix.setTextSize(1);     // size 1 == 8 pixels high
  matrix.setTextWrap(false); // Don't wrap at end of line - will do ourselves

  matrix.setTextColor(matrix.Color333(7,7,7));
  matrix.println("FIST");
  matrix.println(" BUMP");
  
  // print each letter with a rainbow color
  matrix.setTextColor(matrix.Color333(7,0,0));
  matrix.print('C');
  matrix.setTextColor(matrix.Color333(7,4,0)); 
  matrix.print('O');
  matrix.setTextColor(matrix.Color333(7,7,0));
  matrix.print('U');
  matrix.setTextColor(matrix.Color333(4,7,0)); 
  matrix.print('N');
  matrix.setTextColor(matrix.Color333(0,7,0));  
  matrix.println('T');
  
  matrix.setTextColor(matrix.Color333(0,7,7)); 
  matrix.print('1');
  matrix.setTextColor(matrix.Color333(0,4,7)); 
  matrix.print('0');
  matrix.setTextColor(matrix.Color333(0,0,7));
  matrix.print('2');
  matrix.setTextColor(matrix.Color333(4,0,7)); 
  matrix.print("0");
  matrix.setTextColor(matrix.Color333(7,0,4)); 
  matrix.print("9");

  // whew!
}

void loop() {
  // do nothing
}

and this for the FSR:

/* FSR LCD display sketch, based on "FSR simple testing sketch" . 
 
Connect one end of FSR to power, the other end to Analog 0.
Then connect one end of a 10K resistor from Analog 0 to ground 
Potentiometer is connected to LCD and power/GND
LCD connected following scematic in Sparkfun Inventor Kit circuit #15

FSR is homemade, using conductive foam and two wires
*/
 
int fsrPin = 0;     // the FSR and 10K pulldown are connected to a0
int fsrReading;     // the analog reading from the FSR resistor divider
int fsrMin = 1023;        // minimum sensor value
int fsrMax = 0;           // maximum sensor value
 #include <LiquidCrystal.h>  //call the LCD library
 LiquidCrystal lcd(12,11,5,4,3,2);   //LCD connected to these pins
 
 
 
 
void setup(void) {
   
    lcd.begin(16, 2);   //Turn on the LCD
    lcd.clear();
    // calibrate during the first five seconds DON'T FORGET TO PUSH THE FSR HARD!!!
  while (millis() < 5000) {
    fsrReading = analogRead(fsrPin);

    // record the maximum sensor value
    if (fsrReading > fsrMax) {
      fsrMax = fsrReading;
    }

    // record the minimum sensor value
    if (fsrReading < fsrMin) {
      fsrMin = fsrReading;
    }
  }
}
 
void loop(void) {
  fsrReading = analogRead(fsrPin);    
  fsrReading = map(fsrReading, fsrMin, fsrMax, 0.0, 10.0);   //FSR pressure mapped on a scale of 1-10.  
  // Scale could be adjusted for more accurate force output when calibration is more controlled.
  fsrReading = constrain(fsrReading, 0.0, 10.0);   // no readings above or below the 0-10 scale

Ignore the LCD part of the second code, as I am using an LED matrix. This is part of what I need help with!

Thanks!