Krupski:
Are you using a character LCD or a graphical one?Regardless, you should check out the Noritake VFD (vacuum florescent display) devices. They have character LCD drop-in replacements and also KS-108 compatible graphical displays.
Their displays have both parallel and serial interfaces. The serial interfaces are not RS-232, but SPI-like (just like SPI, but using only one line for both MISO and MOSI).
Here's a pic of a few of them. The one on top is a huge 20X4 character display, the one on the right is a 16X2, and the left one is a 128X64 graphics display.
There are also an Arduino driver library for these (the character displays are HD44780 compatible, so they will also work with the stock "LiquidCrystal" library).
Hope this helps...
(by the way, the orange/yellow tape on the display is a cover sheet to protect the glass. There's a protective sheet on all the displays - they don't come that way but since I use them "in the open" I've got protection for the glass).
Bottom left one looks cool. But the display I use is a full color TFT. You can check it here . The idea behind them is really cool. All the graphical processing is done on the displays own MCU. And it can refresh every element on screen at 40hz+
In a previous project, I tried using regular 2.4" TFT's, even when it's refreshing just a two digit 20 punto field you can see the flickering. My project required refreshing more than half of the pixels on the screen as fast as possible. I knew a normal 8bit arduino wouldn't have cut it.
I was either gonna use something like Teensy(with it's ridicilously fast TFT library) or a TFT which has it's own GPU. I picked the second option. Now I'm thinking maybe I was better off with Teensy....
The Nextion display itself is awesome. But the library and software for it is at best it's infancy. I'd bet good money that if someone like the creator of Teensy created a new library for Nextion, he could reduce the overhead by ten. I'm relatively new to microprocessor programming and even I managed to improve the original library to some extend.
Btw, I really wish capacitive touch TFT's would become the norm. I'm not even after the touch functionality, I just don't like the plastic on top of screen. It scratches too easy and looks like it's from 1980s.
Sparkfun has some capacitive TFT's, but I've only found out about that after I've bough 5 resistive touch TFTs of various sizes and makes off of ebay And once you are used to paying 3-4$ for something on ebay, spending 20$ is hard