Hi,
i am working in a little project like an alarm, the neopixel is on while le LDR is sensig 100 or more and one the LDR detects below 50 the leds turn off and the buzzer sounds.
My problem is that when the neopixel is on, a sound comes out of the buzzer (but the buzzer is no tone) and when the buzzer is ON a weird sound comes out.
I checked it without the LEDs and sounds good the buzzer, but when i connect the neopixel leds sounds weird, tone or no tone ![]()
I hope the sketch helps, also attached is a drawing of the circuit
Hope someone can help me, regards
#include <Adafruit_NeoPixel.h>
#ifdef __AVR__
#include <avr/power.h>
#endif
#define PIN 8
#define NUMPIXELS 16
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
int delayval = 500;
const int buzzer=5;
void setup() {
#if defined (__AVR_ATtiny85__)
if (F_CPU == 16000000) clock_prescale_set(clock_div_1);
#endif
pinMode(buzzer, OUTPUT);
Serial.begin(9600);
pixels.begin();
pixels.setPixelColor(0, pixels.Color(0,204,204));
pixels.setPixelColor(1, pixels.Color(0,204,204));
pixels.setPixelColor(2, pixels.Color(0,204,204));
pixels.setPixelColor(3, pixels.Color(0,204,204));
pixels.setPixelColor(4, pixels.Color(0,204,204));
pixels.setPixelColor(5, pixels.Color(0,204,204));
pixels.setPixelColor(6, pixels.Color(0,204,204));
pixels.setPixelColor(7, pixels.Color(0,204,204));
pixels.setPixelColor(8, pixels.Color(0,204,204));
pixels.setPixelColor(9, pixels.Color(0,204,204));
pixels.setPixelColor(10, pixels.Color(0,204,204));
pixels.setPixelColor(11, pixels.Color(0,204,204));
pixels.setPixelColor(12, pixels.Color(0,204,204));
pixels.setPixelColor(13, pixels.Color(0,204,204));
pixels.setPixelColor(14, pixels.Color(0,204,204));
pixels.setPixelColor(15, pixels.Color(0,204,204));
pixels.show();
delay(1000);
pixels.setPixelColor(0, pixels.Color(0,0,0));
pixels.setPixelColor(1, pixels.Color(0,0,0));
pixels.setPixelColor(2, pixels.Color(0,0,0));
pixels.setPixelColor(3, pixels.Color(0,0,0));
pixels.setPixelColor(4, pixels.Color(0,0,0));
pixels.setPixelColor(5, pixels.Color(0,0,0));
pixels.setPixelColor(6, pixels.Color(0,0,0));
pixels.setPixelColor(7, pixels.Color(0,0,0));
pixels.setPixelColor(8, pixels.Color(0,0,0));
pixels.setPixelColor(9, pixels.Color(0,0,0));
pixels.setPixelColor(10, pixels.Color(0,0,0));
pixels.setPixelColor(11, pixels.Color(0,0,0));
pixels.setPixelColor(12, pixels.Color(0,0,0));
pixels.setPixelColor(13, pixels.Color(0,0,0));
pixels.setPixelColor(14, pixels.Color(0,0,0));
pixels.setPixelColor(15, pixels.Color(0,0,0));
pixels.show();
delay(500);
void loop() {
}
int LDR=analogRead(A0);
if(LDR<50)
{
pixels.begin();
pixels.setPixelColor(0, pixels.Color(0,204,204));
pixels.setPixelColor(1, pixels.Color(0,204,204));
pixels.setPixelColor(2, pixels.Color(0,204,204));
pixels.setPixelColor(3, pixels.Color(0,204,204));
pixels.setPixelColor(4, pixels.Color(0,204,204));
pixels.setPixelColor(5, pixels.Color(0,204,204));
pixels.setPixelColor(6, pixels.Color(0,204,204));
pixels.setPixelColor(7, pixels.Color(0,204,204));
pixels.setPixelColor(8, pixels.Color(0,204,204));
pixels.setPixelColor(9, pixels.Color(0,204,204));
pixels.setPixelColor(10, pixels.Color(0,204,204));
pixels.setPixelColor(11, pixels.Color(0,204,204));
pixels.setPixelColor(12, pixels.Color(0,204,204));
pixels.setPixelColor(13, pixels.Color(0,204,204));
pixels.setPixelColor(14, pixels.Color(0,204,204));
pixels.setPixelColor(15, pixels.Color(0,204,204));
pixels.show();
tone(buzzer,550);
}
if(LDR>100)
{
Serial.available();
pixels.begin();
pixels.setPixelColor(0, pixels.Color(0,204,204));
pixels.setPixelColor(1, pixels.Color(0,204,204));
pixels.setPixelColor(2, pixels.Color(0,204,204));
pixels.setPixelColor(3, pixels.Color(0,204,204));
pixels.setPixelColor(4, pixels.Color(0,204,204));
pixels.setPixelColor(5, pixels.Color(0,204,204));
pixels.setPixelColor(6, pixels.Color(0,204,204));
pixels.setPixelColor(7, pixels.Color(0,204,204));
pixels.setPixelColor(8, pixels.Color(0,204,204));
pixels.setPixelColor(9, pixels.Color(0,204,204));
pixels.setPixelColor(10, pixels.Color(0,204,204));
pixels.setPixelColor(11, pixels.Color(0,204,204));
pixels.setPixelColor(12, pixels.Color(0,204,204));
pixels.setPixelColor(13, pixels.Color(0,204,204));
pixels.setPixelColor(14, pixels.Color(0,204,204));
pixels.setPixelColor(15, pixels.Color(0,204,204));
pixels.show();
noTone(buzzer);
}
}
