Arduino Uno & 1,8" TFT / Bilder im Hochformat, anstatt Querformat

Hallo aus Österreich,
ich bin leider absoluter Neuling auf diesem Gebiet und habe folgendes Problem:

Arduino Uno & 1,8" TFT Display mit SD - Karte

Ich hätte gerne eine bmp-Slideshow und diese funktioniert soweit auch, jedoch werden die Bilder im Hochformat (128 x 128) angezeigt, ich bräuchte diese aber im Querformat (160 x 128).

Die erforderlichen Bibliotheken hab ich bereits auf die Ursprungsversion zurückgestellt - mit aktuellen Versionen hat es gar nicht funktioniert.

Bitte um Eure Unterstützung - Danke,
Helmut

#include <Adafruit_GFX.h>    // Core graphics library
#include <Adafruit_ST7735.h> // Hardware-specific library
#include <SPI.h>
#include <SD.h>


#define SD_CS    4  // Chip select line for SD card
#define TFT_CS  10  // Chip select line for TFT display
#define TFT_DC   9  // Data/command line for TFT
#define TFT_RST  8  // Reset line for TFT (or connect to +5V)

Adafruit_ST7735 tft = Adafruit_ST7735(TFT_CS, TFT_DC, TFT_RST);

void setup(void) {
  Serial.begin(9600);

  tft.initR(INITR_BLACKTAB);   // initialize a ST7735S chip, black tab

  Serial.print("Initializing SD card...");
  if (!SD.begin(SD_CS)) {
    Serial.println("failed!");
    return;
  }
  Serial.println("OK!");

}

void loop() {

  bmpDraw("truck1.bmp", 0, 0);
  delay(5000);
  bmpDraw("Babe1.bmp", 0, 0);
  delay(5000);
   bmpDraw("truck2.bmp", 0, 0);
  delay(5000);
   bmpDraw("Babe2.bmp", 0, 0);
  delay(5000);
   bmpDraw("truck3.bmp", 0, 0);
  delay(5000);
    bmpDraw("Babe3.bmp", 0, 0);
  delay(5000);
  bmpDraw("truck4.bmp", 0, 0);
  delay(5000);
   bmpDraw("Babe4.bmp", 0, 0);
  delay(5000);
   bmpDraw("truck5.bmp", 0, 0);
  delay(5000);
   bmpDraw("Babe5.bmp", 0, 0);
  delay(5000);
    bmpDraw("truck6.bmp", 0, 0);
  delay(5000);
  bmpDraw("Babe6.bmp", 0, 0);
  delay(5000);
   bmpDraw("truck7.bmp", 0, 0);
  delay(5000);
   bmpDraw("truck4.bmp", 0, 0);
  delay(5000);
   bmpDraw("truck8.bmp", 0, 0);
  delay(5000);
  
}

// This function opens a Windows Bitmap (BMP) file and
// displays it at the given coordinates.  It's sped up
// by reading many pixels worth of data at a time
// (rather than pixel by pixel).  Increasing the buffer
// size takes more of the Arduino's precious RAM but
// makes loading a little faster.  20 pixels seems a
// good balance.

#define BUFFPIXEL 1

boolean bmpDraw(char *filename, uint8_t x, uint8_t y) {

  File     bmpFile;
  int      bmpWidth, bmpHeight;   // W+H in pixels
  uint8_t  bmpDepth;              // Bit depth (currently must be 24)
  uint32_t bmpImageoffset;        // Start of image data in file
  uint32_t rowSize;               // Not always = bmpWidth; may have padding
  uint8_t  sdbuffer[3*BUFFPIXEL]; // pixel buffer (R+G+B per pixel)
  uint8_t  buffidx = sizeof(sdbuffer); // Current position in sdbuffer
  boolean  goodBmp = false;       // Set to true on valid header parse
  boolean  flip    = true;        // BMP is stored bottom-to-top
  int      w, h, row, col;
  uint8_t  r, g, b;
  uint32_t pos = 0, startTime = millis();

  if((x >= tft.width()) || (y >= tft.height())) return false;

  Serial.println();
  Serial.print("Loading image '");
  Serial.print(filename);
  Serial.println('\'');

  // Open requested file on SD card
  if ((bmpFile = SD.open(filename)) == NULL) {
    Serial.print("File not found");
    return false;
  }

  // Parse BMP header
  if(read16(bmpFile) == 0x4D42) { // BMP signature
    Serial.print("File size: "); Serial.println(read32(bmpFile));
    (void)read32(bmpFile); // Read & ignore creator bytes
    bmpImageoffset = read32(bmpFile); // Start of image data
    Serial.print("Image Offset: "); Serial.println(bmpImageoffset, DEC);
    // Read DIB header
    Serial.print("Header size: "); Serial.println(read32(bmpFile));
    bmpWidth  = read32(bmpFile);
    bmpHeight = read32(bmpFile);
    if(read16(bmpFile) == 1) { // # planes -- must be '1'
      bmpDepth = read16(bmpFile); // bits per pixel
      Serial.print("Bit Depth: "); Serial.println(bmpDepth);
      if((bmpDepth == 24) && (read32(bmpFile) == 0)) { // 0 = uncompressed

        goodBmp = true; // Supported BMP format -- proceed!
        Serial.print("Image size: ");
        Serial.print(bmpWidth);
        Serial.print('x');
        Serial.println(bmpHeight);

        // BMP rows are padded (if needed) to 4-byte boundary
        rowSize = (bmpWidth * 3 + 3) & ~3;

        // If bmpHeight is negative, image is in top-down order.
        // This is not canon but has been observed in the wild.
        if(bmpHeight < 0) {
          bmpHeight = -bmpHeight;
          flip      = false;
        }

        // Crop area to be loaded
        w = bmpWidth;
        h = bmpHeight;
        if((x+w-1) >= tft.width())  w = tft.width()  - x;
        if((y+h-1) >= tft.height()) h = tft.height() - y;

        // Set TFT address window to clipped image bounds
        tft.setAddrWindow(x, y, x+w-1, y+h-1);

        for (row=0; row<h; row++) { // For each scanline...

          // Seek to start of scan line.  It might seem labor-
          // intensive to be doing this on every line, but this
          // method covers a lot of gritty details like cropping
          // and scanline padding.  Also, the seek only takes
          // place if the file position actually needs to change
          // (avoids a lot of cluster math in SD library).
          if(flip) // Bitmap is stored bottom-to-top order (normal BMP)
            pos = bmpImageoffset + (bmpHeight - 1 - row) * rowSize;
          else     // Bitmap is stored top-to-bottom
            pos = bmpImageoffset + row * rowSize;
          if(bmpFile.position() != pos) { // Need seek?
            bmpFile.seek(pos);
            buffidx = sizeof(sdbuffer); // Force buffer reload
          }

          for (col=0; col<w; col++) { // For each pixel...
            // Time to read more pixel data?
            if (buffidx >= sizeof(sdbuffer)) { // Indeed
              bmpFile.read(sdbuffer, sizeof(sdbuffer));
              buffidx = 0; // Set index to beginning
            }

            // Convert pixel from BMP to TFT format, push to display
            b = sdbuffer[buffidx++];
            g = sdbuffer[buffidx++];
            r = sdbuffer[buffidx++];
            tft.pushColor(tft.color565(r,g,b));
          } // end pixel
        } // end scanline
        Serial.print("Loaded in ");
        Serial.print(millis() - startTime);
        Serial.println(" ms");
      } // end goodBmp
    }
  }

  bmpFile.close();
 
  if(!goodBmp)Serial.println("BMP format not recognized.");
 
  return goodBmp;
}

// These read 16- and 32-bit types from the SD card file.
// BMP data is stored little-endian, Arduino is little-endian too.
// May need to reverse subscript order if porting elsewhere.

uint16_t read16(File f) {
  uint16_t result;
  ((uint8_t *)&result)[0] = f.read(); // LSB
  ((uint8_t *)&result)[1] = f.read(); // MSB
  return result;
}

uint32_t read32(File f) {
  uint32_t result;
  ((uint8_t *)&result)[0] = f.read(); // LSB
  ((uint8_t *)&result)[1] = f.read();
  ((uint8_t *)&result)[2] = f.read();
  ((uint8_t *)&result)[3] = f.read(); // MSB
  return result;
}

Weiß nicht was du für ein Display hast, aber evtl. Suchst du ja soetwas wie man den Bildschirm drehen kann. (Siehe Link hier

@kinghelmi1969
tft.setRotation(1);
Im Setup eintragen, möglich ist 0,1,2, 3

Hallo, vielen Dank für die prompten und kompetenten Antworten - die Rotation war es, bzw. war nicht gesetzt :slight_smile:

Liebe Grüße,
Helmut

Schön das ich helfen konnte :wink: