Using the example from Examples -> WiFiNINA -> ConnectWithWPA on my Arduino Uno rev2.
I can connect to Google either with www.GOOGLE.com or the Google IP 74.125.224.212
I can connect to my Azure function app endpoints on the internet
I can connect with my localhost endpoint using Chrome with the url http://localhost:7071/api/FindPlayersByCountry?country=Taiwan&season=2020.
I can connect with my localhost endpoint using Chrome with the url http://192.168.1.14:7071/api/FindPlayersByCountry?country=Taiwan&season=2020.
I can also connect with my localhost endpoint using Chrome on another computer (RaspberryPi) within the same WiFi network by hitting the same url http://192.168.1.14:7071/api/FindPlayersByCountry?country=Taiwan&season=2020.
But I can't seem to connect to the local endpoint from my Arduino using the following code... When I run the code below all I see is
Starting connection to server...
disconnecting from server.
Can anyone shad some light for me please?
Notes: the firewall on my MAC is turned off, if this help.
Thanks!!
#include <SPI.h>
#include <WiFiNINA.h>
#define SECRET_SSID "MY_SSID"
#define SECRET_PASS "MY_PASSWORD"
///////please enter your sensitive data in the Secret tab/arduino_secrets.h
char ssid[] = SECRET_SSID; // your network SSID (name)
char pass[] = SECRET_PASS; // your network password (use for WPA, or use as key for WEP)
int keyIndex = 0; // your network key Index number (needed only for WEP)
int status = WL_IDLE_STATUS;
// if you don't want to use DNS (and reduce your sketch size)
// use the numeric IP instead of the name for the server:
IPAddress server(192, 168, 1, 14); // numeric IP for Google (no DNS)
// Initialize the Ethernet client library
// with the IP address and port of the server
// that you want to connect to (port 80 is default for HTTP):
WiFiSSLClient client;
void setup() {
//Initialize serial and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for native USB port only
}
// check for the WiFi module:
if (WiFi.status() == WL_NO_MODULE) {
Serial.println("Communication with WiFi module failed!");
// don't continue
while (true);
}
String fv = WiFi.firmwareVersion();
if (fv < WIFI_FIRMWARE_LATEST_VERSION) {
Serial.println("Please upgrade the firmware");
}
// attempt to connect to WiFi network:
while (status != WL_CONNECTED) {
Serial.print("Attempting to connect to SSID: ");
Serial.println(ssid);
// Connect to WPA/WPA2 network. Change this line if using open or WEP network:
status = WiFi.begin(ssid, pass);
// wait 10 seconds for connection:
delay(10000);
}
Serial.println("Connected to wifi");
printWiFiStatus();
Serial.println("\nStarting connection to server...");
// if you get a connection, report back via serial:
if (client.connect(server, 7071)) {
Serial.println("connected to server");
// Make a HTTP request:
client.println("GET /api/FindPlayersByCountry?country=Taiwan&season=2020 HTTP/1.1");
client.print("Host: ");
client.println(server);
client.println("Connection: close");
client.println();
}
}
void loop() {
// if there are incoming bytes available
// from the server, read them and print them:
while (client.available()) {
char c = client.read();
Serial.write(c);
}
// if the server's disconnected, stop the client:
if (!client.connected()) {
Serial.println();
Serial.println("disconnecting from server.");
client.stop();
// do nothing forevermore:
while (true);
}
}