Arduino Yún REST + Servomotor

Hi everyone.
I'm doing a project with the Arduino Yún in which I have to control a pair of servomotors via WiFi.
Although I'm kind of new to Arduino and programming, I mannaged myself to make this program in order to do what I want using the Knob and Bridge examples, but when I run it, it doesn't do anything. I'm testing with LEDs and they just light in one intensity.
It would be very helpful if you could help me a little to see what i'm doing wrong.

#include <Servo.h> //Biblioteca para manejar los servomotores
#include <Bridge.h> //Biblioteca que permite la comunicacion entre los procesadores AR9331 y Atmel 32u4 del Arduino Yún
#include <Console.h> //Biblioteca que envía los datos a un monitor de consola
#include <Wire.h>  //Biblioteca que permite la comunicación I2C
#include <YunServer.h>  
#include <YunClient.h>

Servo myservox; //Crea un objeto para controlar el servomotor 1, eje X
Servo myservoy; //Crea un objeto para controlar el servomotor 2, eje Y
YunServer server; //Inicia el servidor para el Yún, usa el puerto 5555 por defecto

void setup() {
  
  Bridge.begin(); //Inicia la biblioteca Bridge
  
  myservox.attach(9); //Asocia el servo en pin 9 al objeto servo
  myservoy.attach(10); //Asocia el servo en pin 10 al objeto servo
  
  // Escucha toda la red (comunicación por sockets)
  server.noListenOnLocalhost();
  server.begin();
  
  Serial.begin(9600); //Inicia la comunicación serial
  
//    Console.begin();
//  while (!Console) {
//    ; // wait for Console port to connect.
//  }
}

void loop() {
  //Se inician bucles para controlar activamente la placa Arduino
// Get clients coming from server
  YunClient client = server.accept();

  // There is a new client
  if (client) {
    // Change the predifined timeout from 2000 to 5. Avoid impressive timeout.
    client.setTimeout(5);
    Serial.println("Client connected!");

    // When we get a client, go in the loop and exit only when the client disconnect.  This will automatically happens from the website for each http request.
    while(client.connected()){	
      // Process request
      process(client);
    }

    // Close connection and free resources.
    client.stop();
  }
  else {
    Serial.println("no client connected, retrying");
  }
  // Delay for the battery, for the debug too. Doesn't affect the response time of the Arduino. (Check if there is another client each second)
  delay(1000);
}

/**
* Will get the command request from the socket/http/etc. entry point.
* Will parse the request and execute it.
*/
void process(YunClient client) {
    String command = client.readStringUntil('/'); //reads command
     // Avoid interferences when there is no request. (Because we are in an infinite loop!)
  if(command.length() > 0){
      if (command == "servox"){
        servoX(client);
        }
        
      if (command == "servoy"){
        servoY(client);
        }
   }
  }
  
  void servoX(YunClient client) { //Creates a function to control the servo in x
    int valx = 0;
    
    valx = client.parseInt();
    valx = map(valx, 0, 255, 0, 180);
    myservox.write(valx);
    delay(15);
    }
    
void servoY(YunClient client) { //Creates a function to control the servo in y
    int valy = 0;
    
    valy = client.parseInt();
    valy = map(valy, 0, 255, 0, 180);
    myservoy.write(valy);
    delay(15);
    }

Thanks in advance

What sort of value for valx do you get from

    valx = client.parseInt();

Serial.print() it to make sure that it is what you think it should be.

Thanks, now i can see it works as i want to
When the project is finished i'll post it so you can see it

What was the problem ?
It is always interesting to know and it could help others.