AYUDA!! Bluefruit nRf51 como HID Bluetooth

Hola a todos:

Estoy construyendome una botonera de 20 botones y 6 rotarys , para la cual he empezado utilizando un Arduino Leonardo, aprovechando este codigo.Mi intencion es dotar de Bluetooth a la botonera,por lo que he comprado una placa Bluefruit Feather nRf51, pero me veo perdido a la hora de implementar esta funcionalidad.

Alguien me echa un cable? Mil gracias de antemano

//Simple buttonbox sketch
//Supports up to 25 buttons and up to 4 encoders
//version 0.2 by TOPMO3
//
//
//Arduino IDE 1.6.6 (or above) !
//
//Joystick library from Matthew Heironimus, https://github.com/MHeironimus/ArduinoJoystickLibrary
//
//Encoders code from Ben Buxton
//More info: Buxtronix: Rotary encoders, done properly
//
//Thank you guys! :slight_smile:
//

//Uncomment this for HALFSTEP encoder operation
//#define HALF_STEP

#include <Keypad.h>
#include <Joystick.h>

#define ENABLE_PULLUPS
#define NUMROTARIES 4
#define NUMBUTTONS 25
#define NUMROWS 5
#define NUMCOLS 5

//define the symbols on the buttons of the keypads
byte buttons[NUMROWS][NUMCOLS] = {
{1,2,3,4,5},
{6,7,8,9,10},
{11,12,13,14,15},
{16,17,18,19,20},
{21,22,23,24,25},
};

struct rotariesdef {
byte pin1;
byte pin2;
int ccwchar;
int cwchar;
volatile unsigned char state;
};

rotariesdef rotaries[NUMROTARIES] {
{0,1,26,27,0},
{2,3,28,29,0},
{4,5,30,31,0},
{6,7,32,33,0},
};

#define DIR_CCW 0x10
#define DIR_CW 0x20
#define R_START 0x0

#ifdef HALF_STEP
// Use the half-step state table (emits a code at 00 and 11)
#define R_CCW_BEGIN 0x1
#define R_CW_BEGIN 0x2
#define R_START_M 0x3
#define R_CW_BEGIN_M 0x4
#define R_CCW_BEGIN_M 0x5
const unsigned char ttable[6][4] = {
// R_START (00)
{R_START_M, R_CW_BEGIN, R_CCW_BEGIN, R_START},
// R_CCW_BEGIN
{R_START_M | DIR_CCW, R_START, R_CCW_BEGIN, R_START},
// R_CW_BEGIN
{R_START_M | DIR_CW, R_CW_BEGIN, R_START, R_START},
// R_START_M (11)
{R_START_M, R_CCW_BEGIN_M, R_CW_BEGIN_M, R_START},
// R_CW_BEGIN_M
{R_START_M, R_START_M, R_CW_BEGIN_M, R_START | DIR_CW},
// R_CCW_BEGIN_M
{R_START_M, R_CCW_BEGIN_M, R_START_M, R_START | DIR_CCW},
};
#else
// Use the full-step state table (emits a code at 00 only)
#define R_CW_FINAL 0x1
#define R_CW_BEGIN 0x2
#define R_CW_NEXT 0x3
#define R_CCW_BEGIN 0x4
#define R_CCW_FINAL 0x5
#define R_CCW_NEXT 0x6

const unsigned char ttable[7][4] = {
// R_START
{R_START, R_CW_BEGIN, R_CCW_BEGIN, R_START},
// R_CW_FINAL
{R_CW_NEXT, R_START, R_CW_FINAL, R_START | DIR_CW},
// R_CW_BEGIN
{R_CW_NEXT, R_CW_BEGIN, R_START, R_START},
// R_CW_NEXT
{R_CW_NEXT, R_CW_BEGIN, R_CW_FINAL, R_START},
// R_CCW_BEGIN
{R_CCW_NEXT, R_START, R_CCW_BEGIN, R_START},
// R_CCW_FINAL
{R_CCW_NEXT, R_CCW_FINAL, R_START, R_START | DIR_CCW},
// R_CCW_NEXT
{R_CCW_NEXT, R_CCW_FINAL, R_CCW_BEGIN, R_START},
};
#endif

byte rowPins[NUMROWS] = {21,20,19,18,15}; //connect to the row pinouts of the keypad
byte colPins[NUMCOLS] = {14,16,10,9,8}; //connect to the column pinouts of the keypad

//initialize an instance of class NewKeypad
Keypad buttbx = Keypad( makeKeymap(buttons), rowPins, colPins, NUMROWS, NUMCOLS);

//initialize an Joystick with 34 buttons;
Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID,
JOYSTICK_TYPE_JOYSTICK, 34, 0,
false, false, false, false, false, false,
false, false, false, false, false);

void setup() {
Joystick.begin();
rotary_init();
}

void loop() {

CheckAllEncoders();

CheckAllButtons();

}

void CheckAllButtons(void) {
if (buttbx.getKeys())
{
for (int i=0; i<LIST_MAX; i++) // Scan the whole key list.
{
if ( buttbx.key*.stateChanged ) // Only find keys that have changed state.*

  • {*
    _ switch (buttbx.key*.kstate) { // Report active key state : IDLE, PRESSED, HOLD, or RELEASED*_
    * case PRESSED:*
    * case HOLD:*
    _ Joystick.setButton(buttbx.key*.kchar, 1);
    break;
    case RELEASED:
    case IDLE:
    Joystick.setButton(buttbx.key.kchar, 0);
    break;
    }
    }
    }
    }
    }
    / Call this once in setup(). /
    void rotary_init() {
    for (int i=0;i<NUMROTARIES;i++) {
    pinMode(rotaries.pin1, INPUT);
    pinMode(rotaries.pin2, INPUT);_

    #ifdef ENABLE_PULLUPS*

    _ digitalWrite(rotaries*.pin1, HIGH);
    digitalWrite(rotaries.pin2, HIGH);
    #endif*

    * }
    }
    / Read input pins and process for events. Call this either from a_

    * loop or an interrupt (eg pin change or timer).
    *
    * Returns 0 on no event, otherwise 0x80 or 0x40 depending on the direction.
    */
    unsigned char rotary_process(int _i) {
    * unsigned char pinstate = (digitalRead(rotaries[i].pin2) << 1) | digitalRead(rotaries[i].pin1);
    rotaries[i].state = ttable[rotaries[i].state & 0xf][pinstate];
    return (rotaries[i].state & 0x30);*
    }

    void CheckAllEncoders(void) {

    * for (int i=0;i<NUMROTARIES;i++) {_
    unsigned char result = rotary_process(i);
    if (result == DIR_CCW) {
    Joystick.setButton(rotaries_.ccwchar, 1); delay(50); Joystick.setButton(rotaries.ccwchar, 0);
    };_

    if (result == DIR_CW) {
    Joystick.setButton(rotaries_.cwchar, 1); delay(50); Joystick.setButton(rotaries.cwchar, 0);
    };
    }
    }
    [/quote]*_