blinkm maxm and midi, programming advices needed!

My code is a bit better now, the map function work perfectly, thanks! I still can't figure out how to interrupt the leds when I receive a note at velocity>1. I've tried many different scheme but nothing works. Maybe it's more a midi than LED problem...Here is a version with a boolean between the two callbacks.

#include "Wire.h"
#include "BlinkM_funcs.h"

#include <MIDI.h>  // Add Midi Library

#define LED 13    // Arduino Board LED is on Pin 13

byte blinkm_addr = 0x09; // addresse du master controle
int color = 0;
int intensite = 255;
int saturation = 255;
boolean oklight = true; 

// Below is my function that will be called by the Midi Library
// when a MIDI NOTE ON message is received.
// It will be passed bytes for Channel, Pitch, and Velocity
void MyHandleNoteOn(byte channel, byte pitch, byte velocity) {
  digitalWrite(LED,HIGH);  //Turn LED on
  if (velocity == 1) {//A NOTE ON message with a velocity = Zero is actualy a NOTE OFF
    digitalWrite(LED,LOW);//Turn LED off
    oklight = false;
  }
  if (velocity > 1) {
   oklight = true;
  } 
}

void HandleControlChange (byte channel, byte number, byte value){  
while (oklight == true) { 
    if (number == 7 ){
      intensite = map(value, 0, 127,0, 255);
      BlinkM_fadeToHSB(blinkm_addr, color, saturation , intensite);
      }
      if (number == 14 ){
      saturation = map(value, 0, 127,0, 255);
      BlinkM_fadeToHSB(blinkm_addr, color, saturation, intensite);
      }
      if (number == 13 ){
      color = map(value, 0, 127, 0, 255); 
      BlinkM_fadeToHSB(blinkm_addr, color, saturation, intensite);
      }
}
  }
 

void setup() {
  BlinkM_begin();
  BlinkM_stopScript(blinkm_addr);
  BlinkM_fadeToHSB(blinkm_addr, 43, 0, 255);
  BlinkM_setFadeSpeed(blinkm_addr,255);
 
  pinMode (LED, OUTPUT); // Set Arduino board pin 13 to output
  MIDI.begin(MIDI_CHANNEL_OMNI); // Initialize the Midi Library.
// OMNI sets it to listen to all channels.. MIDI.begin(2) would set it
// to respond to channel 2 notes only.
 
  MIDI.setHandleNoteOn(MyHandleNoteOn); // This is important!! This command
  // tells the Midi Library which function I want called when a Note ON command
  // is received. in this case it's "MyHandleNoteOn".
  MIDI.setHandleControlChange (HandleControlChange);
 
}

void loop() { // Main loop
  MIDI.read(); // Continually check what Midi Commands have been received
 
}

Someone inspired?