Hi guys!
I built a portable PBR texture scanner (a DSLR camera attachment) for surface texture acquisition. The images captured with the scanner can be used to extract textures for relighting the surfaces in virtual environments such as 3D games.
I also wrote a blog post about building the scanner inclusing some result images.
Thanks to CrossRoads for the tip of using MAX3232 for the FPM controller
Cheers, Jarkko