I have my own project to make my Notebook and Netbook could chat each other using Arduino Ethernet Shield.
I pile up my Arduino UNO and Arduino Ethernet Shield,
then I connect my Notebook to Arduino UNO using USB printer cable then I connect my Netbook to Arduino Ethernet Shield using RJ 45 cable.
Then I upload ChatServer sketch from my Notebook to Arduino UNO with this change:
...
byte mac[] = { 0x90, 0xA2, 0xDA, 0x00, 0xFE, 0xAC }; //same with the sticker
IPAddress ip(192,168,1, 77); // ip address assigned to my Arduino Ethernet shield
IPAddress gateway(192,168,1, 1);
IPAddress subnet(255, 255, 0, 0);
...
So my full sketch is:
/*
Chat Server
A simple server that distributes any incoming messages to all
connected clients. To use telnet to your device's IP address and type.
You can see the client's input in the serial monitor as well.
Using an Arduino Wiznet Ethernet shield.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
* Analog inputs attached to pins A0 through A5 (optional)
created 18 Dec 2009
by David A. Mellis
modified 10 August 2010
by Tom Igoe
*/
#include <SPI.h>
#include <Ethernet.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network.
// gateway and subnet are optional:
byte mac[] = { 0x90, 0xA2, 0xDA, 0x00, 0xFE, 0xAC };
IPAddress ip(192,168,1, 77);
IPAddress gateway(192,168,1, 1);
IPAddress subnet(255, 255, 0, 0);
// telnet defaults to port 23
EthernetServer server(23);
boolean gotAMessage = false; // whether or not you got a message from the client yet
void setup() {
// initialize the ethernet device
Ethernet.begin(mac, ip, gateway, subnet);
// start listening for clients
server.begin();
// open the serial port
Serial.begin(9600);
}
void loop() {
// wait for a new client:
EthernetClient client = server.available();
// when the client sends the first byte, say hello:
if (client) {
if (!gotAMessage) {
Serial.println("We have a new client");
client.println("Hello, client!");
gotAMessage = true;
}
// read the bytes incoming from the client:
char thisChar = client.read();
// echo the bytes back to the client:
server.write(thisChar);
// echo the bytes to the server as well:
Serial.print(thisChar);
}
}
Then, in my netbook I open RUN (Windows XP) then type TELNET then type o 192.168.1.77 [23]
Then it responds well, so everything I type in my netbook, it will appear int my notebook using Serial Monitor for Arduino
But I can not send any character from my notebook to the netbook, anyone know why ?
Any solution so they can communicate in two direction?
Is my notebook server/client?
is my netbook server/client?
I confuse...
Vielen Dank...