Chatbot Eve Using DF player mini

I used circuit for my project already attached.

I found error on my code. please help me on this.
Here i want to used DF player Mini instead of Wtv020sd16p.

this code show error message " expected ',' or '...' before numeric constant
"

Program:

#include <SoftwareSerial.h>
#include <EEPROM.h>
#include <LiquidCrystal.h>
//#include <dfplayer_mini_mp3.h>
#include <DFRobotDFPlayerMini.h>

#define TX 0
#define RX 1
#define tx 9
#define rx 10
#define busy 7

#define clearMemory 0
#define total 20 //the total number of prohibited statements has been limited to 20

#define State 8 //the state pin of the HC 05 module
#define rs 12
#define en 11
#define d4 5
#define d5 4
#define d6 3
#define d7 2

int address;
int VoiceAddress;
int RandomNumber;
int memory;
int last_Memory;
int State1;
int never[total] = {};
int minNo;
int maxNo;
String voice;

SoftwareSerial DFRobotDFPlayerMini (7, 9, 10);
DFRobotDFPlayerMini (int tx = 9, int rx = 10, int busy = 7);
//dfplayer_mini_mp3 module(dftx, dfrx, busy);
LiquidCrystal lcd(rs, en, d4, d5, d6, d7);
SoftwareSerial BT(TX, RX);

// The characters to be displayed on the screen
byte neutral_part[8] = {

0b11111,
0b11111,
0b11111,
0b11111,
0b11111,
0b11111,
0b11111,
0b11111

};

byte blink_part[8] = {

0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b11111,
0b11111,
0b11111

};

byte Glee_left[8] = {

0b00000,
0b00000,
0b00111,
0b01111,
0b11111,
0b11111,
0b11100,
0b11000
};

byte Glee_right[8] = {

0b00000,
0b00000,
0b11100,
0b11110,
0b11111,
0b11111,
0b00111,
0b00001

};

byte Sad_left[8] = {

0b00000,
0b00000,
0b10000,
0b11000,
0b11111,
0b11111,
0b01111,
0b00111
};

byte Sad_right[8] = {

0b00000,
0b00000,
0b00001,
0b00011,
0b11111,
0b11111,
0b11110,
0b11100
};

byte Squint_left[8] = {

0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b01111,
0b11111,
0b00000

};

byte Squint_right[8] = {

0b00000,
0b00000,
0b00000,
0b00000,
0b00000,
0b11110,
0b11111,
0b00000

};

void setup() {

//pinMode (button, INPUT); //set the button as an input
pinMode(State, INPUT);
BT.begin(9600); //set the bluetooth bandwith to 9600
lcd.begin(16, 2); //initialize the lcd to have 16 columns and 2 rows
memory = clearMemory; //clear the memory

//create the characters
lcd.createChar(0, neutral_part);
//neutral is set as 0
lcd.createChar(1, blink_part);
//blink as 1
lcd.createChar(2, Glee_left);
//glee left as 2
lcd.createChar(3, Glee_right);
//glee right as 3
lcd.createChar(4, Sad_left);
//sad left as 4
lcd.createChar(5, Sad_right);
//sad right as 5
lcd.createChar(6, Squint_left);
//squint left as 6
lcd.createChar(7, Squint_right);
//squint right as 7
module.reset(); //reset the wtv020sd16p module
module.playVoice(262); //say hello to everyone
delay(40); //delay added to make things stable
Neutral();

}

void loop() {

if (State == LOW) { //check and inform if Eve is not connected through Bluetooth
RandomNumber = random(1); //create Random Numbers from 0 to 1
Squint(); //make up the angry-squinting expression
if (RandomNumber == 1)
module.playVoice(0);
else
module.playVoice(1);
}

while (BT.available()) { //while Serial data is available over bluetooth
delay(10); //delay added to make things stable
char c = BT.read(); //conduct a Serial reading of the Bluetooth data
voice += c; //build the strings
}

//starting the commands, the most important function of Eve:
//start from the original Eve commands

if (voice.indexOf("your name") > -1) { //starting from the most common question of introduction
Neutral(); //set up the neutral look of Eve
RandomNumber = random(2, 4); //generate random numbers from the range 2 to 4
minNo = 2;
maxNo = 4;
playBack();
}

else if ((voice.indexOf("address") > -1) || (voice.indexOf("stay") > -1)) { //asking address
Neutral();
RandomNumber = random(5, 7);
minNo = 5;
maxNo = 7;
playBack();
}

else if (voice.indexOf("phone number") > -1) {
Neutral();
RandomNumber = random(8, 10);
minNo = 8;
maxNo = 10;
playBack();
}

else if (voice.indexOf("who asked you") > -1) {
Squint(); //set up the squint face
RandomNumber = random(11, 13);
minNo = 11;
maxNo = 13;
playBack();
}

void Squint() {

blink();//blink before the robot sets in the mood
lcd.clear(); //clear the screen for the current display
delay(200);
lcd.setCursor(6, 0);
lcd.write(byte(6));
lcd.setCursor(7, 0);
lcd.write(byte(7));

lcd.setCursor(9, 0);
lcd.write(byte(6));
lcd.setCursor(10, 0);
lcd.write(byte(7));
}

Please read how to use the forum and correct your post above and add code tags around your code:
[code]`` [color=blue]// your code is here[/color] ``[/code].

It should look like this:// your code is here
(Also press ctrl-T (PC) or cmd-T (Mac) in the IDE before copying to indent your code properly)
——-

The compiler must have been way more verbose than what you shared....

ardpi007:
I used circuit for my project already attached.

I found error on my code. please help me on this.
Here i want to used DF player Mini instead of Wtv020sd16p.

this code show error message " expected ',' or '...' before numeric constant
"

Program:

#define tx 9

#define rx 10
#define busy 7

SoftwareSerial DFRobotDFPlayerMini (7, 9, 10);
DFRobotDFPlayerMini (int tx = 9, int rx = 10, int busy = 7);

After text substitutions, that last line translates to:

DFRobotDFPlayerMini (int 9 = 9, int 10 = 10, int 7 = 7);

That is not valid code so you get an error.

I recommend using "const byte" for pin numbers rather than defines:

const byte TX = 0;
const byte RX = 1;
const byte tx = 9;
const byte rx = 10;
const byte busy = 7;


const byte clearMemory = 0;
const byte total = 20;   //the total number of prohibited statements has been limited to 20


const byte State = 8;    //the state pin of the HC 05 module
const byte rs = 12;
const byte en = 11;
const byte d4 = 5;
const byte d5 = 4;
const byte d6 = 3;
const byte d7 = 2;

Your code doesn't work with the latest version of the DFRobotDFPlayerMini library. You should check the library examples to see how to use the library.

The DFRobotDFPlayerMini library uses SoftwareSerial to talk to the board but you also use SoftwareSerial to talk to a Bluetooth board. Be warned that SoftwareSerial can't listen on more than one pin at a time.