ok, so I have been using Rinky Dinks Labrys and have even edited an example to match my project. however, even the calibration doesn't work. Is there any library that works with Mega 2560 boards? the errors are listed below. that was just for the calibration. thanks in advance
URTouch_Calibration:37: error: 'UTFT' does not name a type
URTouch_Calibration:49: error: 'URTouch' does not name a type
URTouch_Calibration.ino: In function 'void setup()':
URTouch_Calibration:68: error: 'myGLCD' was not declared in this scope
URTouch_Calibration:72: error: 'myTouch' was not declared in this scope
URTouch_Calibration:72: error: 'PORTRAIT' was not declared in this scope
URTouch_Calibration.ino: In function 'void drawCrossHair(int, int)':
URTouch_Calibration:80: error: 'myGLCD' was not declared in this scope
URTouch_Calibration.ino: In function 'void readCoordinates()':
URTouch_Calibration:96: error: 'myGLCD' was not declared in this scope
URTouch_Calibration:97: error: 'CENTER' was not declared in this scope
URTouch_Calibration:98: error: 'myTouch' was not declared in this scope
URTouch_Calibration:100: error: 'myTouch' was not declared in this scope
URTouch_Calibration.ino: In function 'void calibrate(int, int, int)':
URTouch_Calibration:132: error: 'myGLCD' was not declared in this scope
URTouch_Calibration:137: error: 'CENTER' was not declared in this scope
URTouch_Calibration:142: error: 'myTouch' was not declared in this scope
URTouch_Calibration.ino: In function 'void waitForTouch()':
URTouch_Calibration:147: error: 'myTouch' was not declared in this scope
URTouch_Calibration:148: error: 'myTouch' was not declared in this scope
URTouch_Calibration:149: error: 'myTouch' was not declared in this scope
URTouch_Calibration.ino: In function 'void startup()':
URTouch_Calibration:171: error: 'myGLCD' was not declared in this scope
URTouch_Calibration:176: error: 'CENTER' was not declared in this scope
URTouch_Calibration:181: error: 'LEFT' was not declared in this scope
URTouch_Calibration:195: error: 'LEFT' was not declared in this scope
URTouch_Calibration.ino: In function 'void done()':
URTouch_Calibration:217: error: 'myGLCD' was not declared in this scope
URTouch_Calibration:223: error: 'CENTER' was not declared in this scope
URTouch_Calibration:228: error: 'LEFT' was not declared in this scope
URTouch_Calibration:250: error: 'LEFT' was not declared in this scope
URTouch_Calibration.ino: In function 'void fail()':
URTouch_Calibration:276: error: 'myGLCD' was not declared in this scope
URTouch_Calibration:282: error: 'CENTER' was not declared in this scope
URTouch_Calibration:285: error: 'LEFT' was not declared in this scope
URTouch_Calibration.ino: In function 'void loop()':
URTouch_Calibration:298: error: 'myGLCD' was not declared in this scope
URTouch_Calibration:309: error: 'CENTER' was not declared in this scope
URTouch_Calibration:321: error: 'PORTRAIT' was not declared in this scope
URTouch_Calibration:321: error: 'LANDSCAPE' was not declared in this scope
URTouch_Calibration:326: error: 'PORTRAIT' was not declared in this scope
URTouch_Calibration:331: error: 'PORTRAIT' was not declared in this scope
URTouch_Calibration:352: error: 'PORTRAIT' was not declared in this scope
URTouch_Calibration:357: error: 'PORTRAIT' was not declared in this scope
URTouch_Calibration:380: error: 'PORTRAIT' was not declared in this scope
URTouch_Calibration:380: error: 'LANDSCAPE' was not declared in this scope