Connecting 3.5" TFT LCD Shield to Arduino UNO PROBLEMS!

David,

Thanks for the info. My issue lies in that with this game we will have shapes that may be much more complicated to draw than able to with the functionality of the commands which is why we are using paint, converting them to 320x480, saving them as 24-bit bmp files, and putting them on the SD card.

My question still lies whether or not there is another library other than MCUFRIEND_kbv that would work with the SD.h library well. I'm not married to the MCUFRIEND_kbv library, I kind of would rather use something else as the code seems much more complicated than I need.

Perhaps the TDT.h library or Adafruit_GFX? I'm not really sure. Is there any way to use any of these to call an image, all of which are in the root directory of the SD card, with one simple command?

Alex