I don't understand what you mean by that.
- You could have many bitmap in Flash/PROGMEM and your code could decide which one to display
- You could have bitmap(s) in SRAM and your code could mess around with the pixels if you want to and display
- you could select a bitmap in Flash/PROGMEM, load it up in SRAM, mess around with the pixels if you want to and display
everything is possible ![]()