dougp:
I think, you meant was:Another approach: Use two switches to generate the count up and count down signals. Use a third switch to progressively cycle through which digit the count switches act upon.
Based on your graphic the switches are virtual. True?
however you wanna read/interpet it.. and i am using an arduino mega with real buttons.. that image was from a game made for the nintendo ds created by a friend and i'm trying to re-create it with the arduino..
UKHeliBob:
Use arrays and a for loop to avoid repeating code
i never said i was a great coder... i'm still new to arduino - i just gave up for awhile and now i wanna try to accomplish some old projects..
evanmars:
Why is your code so super secret?
it's not.. just i code like a beginner
right now i'm just testing a code.. it works, but it could be better and shorter... i just dunno how
const int a=2;
const int b=3;
const int c=4;
const int d=5;
const int e=6;
const int f=7;
const int g=8;
const int buttonPin = 12;
int no = 0;
int buttonState = 0;
int lastButtonState = 0;
void setup() {
pinMode(buttonPin, INPUT);
pinMode(a, OUTPUT);
pinMode(b, OUTPUT);
pinMode(c, OUTPUT);
pinMode(d, OUTPUT);
pinMode(e, OUTPUT);
pinMode(f, OUTPUT);
pinMode(g, OUTPUT);
}
void loop(){
buttonState = digitalRead(buttonPin);
if (buttonState != lastButtonState)
{
if (buttonState == HIGH) {
no++;
}
else {
}
}
lastButtonState = buttonState;
////////////////////////
switch(no)
{
case 0:
digitalWrite(a, LOW);
digitalWrite(b, LOW);
digitalWrite(c, LOW);
digitalWrite(d, LOW);
digitalWrite(e, LOW);
digitalWrite(f, LOW);
digitalWrite(g, HIGH);
break;
case 1:
digitalWrite(a, HIGH);
digitalWrite(b, LOW);
digitalWrite(c, LOW);
digitalWrite(d, HIGH);
digitalWrite(e, HIGH);
digitalWrite(f, HIGH);
digitalWrite(g, HIGH);
break;
case 2:
digitalWrite(a, LOW);
digitalWrite(b, LOW);
digitalWrite(c, HIGH);
digitalWrite(d, LOW);
digitalWrite(e, LOW);
digitalWrite(f, HIGH);
digitalWrite(g, LOW);
break;
case 3:
digitalWrite(a, LOW);
digitalWrite(b, LOW);
digitalWrite(c, LOW);
digitalWrite(d, LOW);
digitalWrite(e, HIGH);
digitalWrite(f, HIGH);
digitalWrite(g, LOW);
break;
case 4:
digitalWrite(a, HIGH);
digitalWrite(b, LOW);
digitalWrite(c, LOW);
digitalWrite(d, HIGH);
digitalWrite(e, HIGH);
digitalWrite(f, LOW);
digitalWrite(g, LOW);
break;
case 5:
digitalWrite(a, LOW);
digitalWrite(b, HIGH);
digitalWrite(c, LOW);
digitalWrite(d, LOW);
digitalWrite(e, HIGH);
digitalWrite(f, LOW);
digitalWrite(g, LOW);
break;
case 6:
digitalWrite(a, LOW);
digitalWrite(b, HIGH);
digitalWrite(c, LOW);
digitalWrite(d, LOW);
digitalWrite(e, LOW);
digitalWrite(f, LOW);
digitalWrite(g, LOW);
break;
case 7:
digitalWrite(a, LOW);
digitalWrite(b, LOW);
digitalWrite(c, LOW);
digitalWrite(d, HIGH);
digitalWrite(e, HIGH);
digitalWrite(f, HIGH);
digitalWrite(g, HIGH);
break;
case 8:
digitalWrite(a, LOW);
digitalWrite(b, LOW);
digitalWrite(c, LOW);
digitalWrite(d, LOW);
digitalWrite(e, LOW);
digitalWrite(f, LOW);
digitalWrite(g, LOW);
break;
case 9:
digitalWrite(a, LOW);
digitalWrite(b, LOW);
digitalWrite(c, LOW);
digitalWrite(d, LOW);
digitalWrite(e, HIGH);
digitalWrite(f, LOW);
digitalWrite(g, LOW);
break;
default: no=0; break; } }